More WIP plans
This commit is contained in:
Vendored
+66
-11
@@ -36,9 +36,65 @@
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"icon": "lucide-file",
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"icon": "lucide-file",
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"title": "Common Building Data"
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"title": "Common Building Data"
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}
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}
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},
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{
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"id": "554fd7311285158f",
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"type": "leaf",
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"state": {
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"type": "markdown",
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"state": {
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"file": "Risks.md",
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"mode": "source",
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"source": false
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},
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"icon": "lucide-file",
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"title": "Risks"
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}
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},
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{
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"id": "8324f61f4bd3709f",
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"type": "leaf",
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"state": {
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"type": "markdown",
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"state": {
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"file": "Collect Data.md",
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"mode": "source",
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"source": false
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},
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"icon": "lucide-file",
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"title": "Collect Data"
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}
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},
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{
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"id": "212687daeb7a3b1c",
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"type": "leaf",
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"state": {
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"type": "markdown",
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"state": {
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"file": "Victory Condition Information.md",
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"mode": "source",
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"source": false
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},
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"icon": "lucide-file",
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"title": "Victory Condition Information"
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}
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},
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{
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"id": "10a698c52bc38412",
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"type": "leaf",
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"state": {
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"type": "markdown",
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"state": {
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"file": "Write Spec for some Priority Calculator System.md",
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"mode": "source",
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"source": false
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},
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"icon": "lucide-file",
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"title": "Write Spec for some Priority Calculator System"
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}
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}
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}
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],
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],
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"currentTab": 1
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"currentTab": 5
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}
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}
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],
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],
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"direction": "vertical"
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"direction": "vertical"
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@@ -210,20 +266,24 @@
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"bases:Create new base": false
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"bases:Create new base": false
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}
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}
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},
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},
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"active": "1f3540dfe0e8bf81",
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"active": "10a698c52bc38412",
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"lastOpenFiles": [
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"lastOpenFiles": [
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"Common Building Data.md",
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"_Tasks Kanban.base",
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"Write Spec for some Priority Calculator System.md",
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"Overview.md",
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"Collect Data.md",
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"Collect Data.md",
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"Common Building Data.md",
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"Risks.md",
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"Data Table Display Concerns.md",
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"_Plan.canvas",
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"_Plan.canvas",
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"Victory Condition Information.md",
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"Build Calculator Concerns.md",
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"Build Calculator Concerns.md",
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"Building Calculator.md",
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"Building Calculator.md",
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"_Tasks Kanban.base",
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"agent.md.md",
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"agent.md.md",
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"Building Data Tables.md",
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"Building Data Tables.md",
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"Governor Data.md",
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"Governor Data.md",
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"Province Improvement Data.md",
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"Province Improvement Data.md",
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"Document Raw Data and Turn it into Class Data.md",
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"Document Raw Data and Turn it into Class Data.md",
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"Overview.md",
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"Play Architect culture and find out what Monuments are.md",
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"Play Architect culture and find out what Monuments are.md",
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"Magic Material Data.md",
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"Magic Material Data.md",
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"Magic Materials Reference.md",
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"Magic Materials Reference.md",
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@@ -234,11 +294,6 @@
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"Resource Node Data.md",
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"Resource Node Data.md",
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"Load Game Data Into Build Calculator.md",
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"Load Game Data Into Build Calculator.md",
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"Province.md",
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"Province.md",
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"Forge.md",
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"Forge.md"
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"Find the Gold Cost Rush Formula.md",
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"Terrain Data.md",
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"Throne City.md",
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"Test Automation.md",
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"Building Stats Reference.md"
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]
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]
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}
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}
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@@ -2,6 +2,8 @@
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type: Task
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type: Task
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status: Working On
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status: Working On
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---
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---
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Keep collecting data
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- [[Terrain Data]]
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- [[Terrain Data]]
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- [[Province Improvement Data]]
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- [[Province Improvement Data]]
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- Province Improvement Data (add to basic then delete this line)
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- Province Improvement Data (add to basic then delete this line)
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@@ -0,0 +1,15 @@
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---
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type: Task
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status: TODO
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---
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The calculator should work backwards from plans. Like if I choose to make an Estate Hall, the calculator should know that means a Store House and Granary need to exist in the build timeline. I don't need the user to manually fill in those two buildings.
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Intent Queues:
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- Building
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- Unit
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- Scout
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- Build City
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- Attack
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- Cast Enchantment Spell
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So ideally this can all lead to an attack intent, based upon many other intents in a queue. Assuming someone is going for a domination victory, which is probably the most standard and easy victory.
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@@ -32,6 +32,7 @@ views:
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- Stub out the Home Page.md
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- Stub out the Home Page.md
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- Plan Basic Pages.md
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- Plan Basic Pages.md
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TODO:
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TODO:
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- Write Spec for some Priority Calculator System.md
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- Play Architect culture and find out what Monuments are.md
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- Play Architect culture and find out what Monuments are.md
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- Setup Test Database.md
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- Setup Test Database.md
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- Find the Gold Cost Rush Formula.md
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- Find the Gold Cost Rush Formula.md
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