--- type: Data --- //TODO: Add total Province Improvement data to this, given custom Province Improvements are obviously also province Improvements A Province Improvement can be one of several types. They all have a base effect. Each Province Improvement decreases stability by -5. --- See Raw Data section # String - Name required: Taken from the Land improvement column. We are just going to ignore the Water improvement and Lava improvements names, because that is flavour that doesn't effect us # Int - increaseMana?: from effects column if containing relevant information - increaseFood?: from effects column if containing relevant information - inceaseProduction?: from effects column if containing relevant information - increaseGold?: from effects column if containing relevant information - increaseKnowledge?: from effects column if containing relevant information --- # Raw Data