--- type: Data --- //TODO: Add total Province Improvement data to this, given custom Province Improvements are obviously also province Improvements A Province Improvement can be one of several types. They all have a base effect. Each Province Improvement decreases stability by -5. --- See Raw Data section # String - Name required: Taken from the Land improvement column. We are just going to ignore the Water improvement and Lava improvements names, because that is flavour that doesn't effect us # Int - increaseMana?: from effects column if containing relevant information - increaseFood?: from effects column if containing relevant information - inceaseProduction?: from effects column if containing relevant information - increaseGold?: from effects column if containing relevant information - increaseKnowledge?: from effects column if containing relevant information --- # Raw Data
Land improvement Water improvement Lava improvement Effects Requirements
Province improvement conduit.png Conduit Wave Conduit Cinder Conduit Resource mana.png +5 Mana Mana node, pearl reef, or magic material
Province improvement farm.png Farm Fish Farm n/a Resource food.png +5 Food Grassland or coast terrain, fungus fields (underground)
Province improvement forester.png Forester Mangrove Forester n/a

Resource food.png +2 Food
Resource structure production.png +3 Production

Forest or mangrove forest terrain, mushroom forest (underground)
Province improvement hut.png Hut n/a n/a Resource food.png +2 Food Ashlands, sand or snow terrain
Province improvement mine.png Mine Pearl Mine Smelter Mine Resource gold.png +5 Gold Gold vein, iron deposit, or pearl reef resource node
Province improvement quarry.png Quarry Dredger Quarry n/a Resource structure production.png +5 Production Cliff, rocky, or sunken ruins terrain; or iron deposit resource node
Province improvement research post.png Research Post Nautical Research Post n/a Resource knowledge.png +5 knowledge Mana node, magic material or sunken ruins terrain