namespace WebAssembly.Data; public static class MagicMaterialsData { public static readonly IReadOnlyList RawData = new List { new() { Category = MagicMaterialCategory.Ore, Name = "Arcanum Ore", Description = "Desolate, Cave Underground and Desolate Underground only. Collection effect: Rings of Binding.", IncreaseProduction = 10, IncreaseMana = 10, GlobalBonus = "-25% Hurry Recruitment Cost", InfusionEffects1 = """ Inflict Sundered Defense Power Cleave Support - Bolstered Defense Reinforced +2 Defense Bolstering Defense Juggernaut Demolisher """, InfusionEffects2 = """ Construct Slayer Dragon Slayer Inflict Immobilized Push Back Displace and Replace +3 Defense Siege Master """ }, new() { Category = MagicMaterialCategory.Ore, Name = "Focus Crystals", Description = "Desolate, Cave Underground and Desolate Underground only. Collection effect: Rings of Binding.", IncreaseGold = 10, IncreaseKnowledge = 10, GlobalBonus = "+10% Unit Experience Gain", InfusionEffects1 = """ Retaliator +50% +1 Range Inflict Marked Damage Reflection 30% +20% Accuracy Lightning Strike """, InfusionEffects2 = """ Retaliator +100% Elemental Slayer Inflict Stunned Hyper-Awareness +30% Accuracy Inversion """, InfusionEffects3 = """ Area Damage - Line Damage Reflection 40% """ }, new() { Category = MagicMaterialCategory.Ore, Name = "Fireforge Stone", Description = "Desolate, Cave Underground and Desolate Underground only. Collection effect: Rings of Binding.", IncreaseProduction = 20, DecreaseDraftCostPercent = 20, GlobalBonus = "-20% Unit Draft Cost", InfusionEffects1 = """ Fire Damage +20% Critical Damage Inflict Burning Support - Strengthened Lesser Fire Shield +2 Fire Resistance Berserker's Rage """, InfusionEffects2 = """ Arcfire Damage +40% Critical Damage Plant Slayer Greater Fire Shield +4 Fire Resistance Ignore 4 Status Resistance """, InfusionEffects3 = """ Area Damage - Blast Inflict Insanity Consume Chaos +6 Fire Resistance """ }, new() { Category = MagicMaterialCategory.SunlessOre, Name = "Blood Glass", Description = "Sunless Terrain only. Counts as Ore.", IncreaseDraft = 20, IncreaseHpRegen = 5, GlobalBonus = "+5 HP regeneration (on the world map)", InfusionEffects1 = """ Greater Inflict Bleed Lifedrinker Blood Sigil """ }, new() { Category = MagicMaterialCategory.Liquid, Name = "Archon Blood", Description = "Arctic, Highlands and Arctic Underground only. Collection effect: Cosmoflux Elixir.", IncreaseMana = 20, IncreaseCombatCastingPoints = 15, GlobalBonus = "+15 Combat Casting Points", InfusionEffects1 = """ Frost Damage Infecting Assassinate Life Steal Lesser Frost Shield +10 Hit Points +2 Frost Resistance Vicious Killer Flanker Raise Undead """, InfusionEffects2 = """ Death Damage Inflict Diseased +15 Hit Points +4 Frost Resistance Bolstering Regeneration Undying """, InfusionEffects3 = """ Inflict Decaying Gravecall Greater Frost Shield +6 Frost Resistance """ }, new() { Category = MagicMaterialCategory.Liquid, Name = "Astral Dew", Description = "Arctic, Highlands and Arctic Underground only. Collection effect: Cosmoflux Elixir.", IncreaseMana = 10, IncreaseKnowledge = 10, IncreaseWorldCastingPoints = 15, GlobalBonus = "+15 World Map Casting Points", InfusionEffects1 = """ Lightning Damage Inflict Status Vulnerability Inflict Sundered Resistance Support - Bolstered Resistance Lesser Lightning Shield Warded +2 Lightning Resistance Slip Away Casting Points +20 """, InfusionEffects2 = """ Magic Origin Slayer Inflict Frozen Greater Lightning Shield +4 Lightning Resistance """, InfusionEffects3 = """ Static Shield +6 Lightning Resistance Pass Through Astral Membrane """ }, new() { Category = MagicMaterialCategory.Liquid, Name = "Tranquility Pool", Description = "Arctic, Highlands and Arctic Underground only. Collection effect: Cosmoflux Elixir.", IncreaseKnowledge = 20, DecreaseKnowledgeResearchCostPercent = 10, GlobalBonus = "-10% Knowledge research cost for spells", InfusionEffects1 = """ Inflict Slowed Inflict Weakened Inflict Wet Support - Status Protection Lesser Spirit Shield +2 Resistance +2 Status Resistance Attunement: Star Blades Bolstering Resistance Slippery Hindering Blizzard """, InfusionEffects2 = """ Celestial Slayer Undead Slayer +3 Resistance +3 Status Resistance Attunement: Fortune """, InfusionEffects3 = """ Area Damage - Cascade Status Effect Immunity Resurrection """ }, new() { Category = MagicMaterialCategory.Plant, Name = "Haste Berries", Description = "Desert, Temperate and Tropical only. Collection effect: Imperial Essence.", IncreaseDraft = 20, DecreaseTurnsTakenToFoundAbsorbMigrateCities = 2, GlobalBonus = "-2 turns to found, absorb or migrate cities", InfusionEffects1 = """ Frenzy Inflict Distracted Swift Wind Barrier Conjure Animal """, InfusionEffects2 = """ Extra Retaliation Giant Slayer Inflict Blinded Whirlwind Defensive Masters Very Fast Movement Killing Momentum Animate Flora """, InfusionEffects3 = """ Area Damage - Chain Polymorph """ }, new() { Category = MagicMaterialCategory.Plant, Name = "Silvertongue Fruit", Description = "Desert, Temperate and Tropical only. Collection effect: Imperial Essence.", IncreaseFood = 10, IncreaseDraft = 10, IncreaseAllegianceFromWhisperingStones = 1, GlobalBonus = "+1 Allegiance from Whispering Stones", InfusionEffects1 = """ Blight Damage Inflict Condemned Inflict Poisoned Support - Regeneration Lesser Blight Shield +2 Blight Resistance Inspiring Killer Universal Camouflage Army Trainer Summon Spider """, InfusionEffects2 = """ Hero Slayer Inflict Despairing Inflict Taunted Greater Blight Shield +4 Blight Resistance Army Maintenance """, InfusionEffects3 = """ +6 Blight Resistance Domination Summon Spider Monarch """ }, new() { Category = MagicMaterialCategory.Plant, Name = "Rainbow Clover", Description = "Desert, Temperate and Tropical only. Collection effect: Imperial Essence.", IncreaseFood = 10, IncreaseStability = 10, IncreaseRelationWithFreeCitiesAndRulers = 100, GlobalBonus = "+100 Relations with Free Cities and Rulers", InfusionEffects1 = """ Spirit Damage +2 Spirit Resistance Zeal Army Recuperation """, InfusionEffects2 = """ Radiant Damage +20% Critical Hit chance Fiend Slayer +4 Spirit Resistance """, InfusionEffects3 = """ +30% Critical Hit chance +6 Spirit Resistance Mass Heal """ }, new() { Category = MagicMaterialCategory.VoidStone, Name = "Void Stones", Description = "Umbral Abyss only. Collection effect: Void Ink.", IncreaseMana = 30, IncreaseAllegianceFromUmbralDwellings = 2, GlobalBonus = "+2 Allegiance per turn with discovered Umbral Dwellings", InfusionEffects1 = """ Boon Stealing Cleansing Fire Army: Umbral Malady Immunity """, InfusionEffects2 = """ Splitterling Infection Summon Umbral Demon """, InfusionEffects3 = """ True Damage """ } }; }