namespace WebAssembly.Data; public static class ResourceNodesData { public static readonly IReadOnlyList RawData = new List { new() { Name = "Pastures", Description = "Roaming herds on lush fields.", IncreaseFood = 10, ForceEnableFarm = true }, new() { Name = "Oasis", Description = "A lush oasis full of nutritious food.", IncreaseFood = 10 }, new() { Name = "Iron Deposit", Description = "A rich vein full of ore.", IncreaseProduction = 10, ForceEnableMine = true, ForceEnableQuarry = true }, new() { Name = "Gold Vein", Description = "A large vein of valuable gold.", IncreaseGold = 10, ForceEnableMine = true }, new() { Name = "Mana Node", Description = "Magical currents converge at this location.", IncreaseMana = 10, ForceEnableConduit = true, ForceEnableResearchPost = true }, new() { Name = "Fishing Ground", Description = "A plentiful source of fish.", IncreaseFood = 15 }, new() { Name = "Pearl Reef", Description = "A bloom of valuable pearls.", IncreaseGold = 7, IncreaseMana = 7, ForceEnableMine = true, ForceEnableConduit = true }, new() { Name = "Chitinous Growths", Description = "These grotesque growths deposit valuable liquid and ore at unnatural speed.", IncreaseGold = 30 }, new() { Name = "Monoliths", Description = "There is writing in an unknown language on these obsidian giants.", IncreaseKnowledge = 30 }, new() { Name = "Blossom Orchard", Description = "Eternally blooming trees offering bounty of fruit and wood.", IncreaseFood = 5, IncreaseProduction = 5, ForceEnableForester = true } }; }