diff --git a/Chrono/Web/Pages/Home.razor b/Chrono/Web/Pages/Home.razor index 7f20b46..b49d325 100644 --- a/Chrono/Web/Pages/Home.razor +++ b/Chrono/Web/Pages/Home.razor @@ -5,7 +5,6 @@
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Collectible Card Game

Slop Game Reference - Chrono CCG

AI generated website for reference notes on playing Chrono CCG. @@ -14,113 +13,13 @@ Browse Cards + + Agents Data Table + View Decks - - All Agents -

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- @agentsCount - Agents -
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- @spellsCount - Spells -
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- @tokensCount - Tokens -
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- @visibleDecks - Decks -
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- @factionCount - Factions -
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- @totalCount - Total Cards -
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Explore Cards

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Browse the full gallery of @totalCount cards. Filter by faction, cost, or category, and dive into detailed - stats, archetypes, and immortalize chains.

- Browse Gallery -
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View Agents

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All @agentsCount agents in a sortable data grid with filtering, paging, and detailed stats at a glance.

- View Agents -
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Browse Decks

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Check out @visibleDecks curated deck lists. See key cards, divers, and full card breakdowns with interactive - previews.

- Browse Decks -
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- -@code { - private int totalCount; - private int agentsCount; - private int spellsCount; - private int tokensCount; - private int visibleDecks; - private int factionCount; - - protected override void OnInitialized() - { - var cards = CardDatabase.Cards; - totalCount = cards.Count; - agentsCount = cards.Count(c => c.IsAgent); - spellsCount = cards.Count(c => c.IsSpell); - tokensCount = cards.Count(c => c.IsToken); - visibleDecks = DeckDatabase.Decks.Count(d => d.IsVisible); - factionCount = cards.Where(c => c.Faction != null).Select(c => c.Faction).Distinct().Count(); - } - -} \ No newline at end of file