Updating game data to mid season patch and made card gallery nicer

This commit is contained in:
2026-07-17 09:42:50 -04:00
parent 7b0f2ce1a5
commit 5aff9910c1
709 changed files with 1485 additions and 547 deletions
+19 -17
View File
@@ -8,9 +8,6 @@ namespace Tests;
[TestFixture]
public class DeckBuilderTests : AuthenticatedPageTest
{
private DeckBuilderPage _builderPage = null!;
private Guid _savedDeckId = Guid.Empty;
[SetUp]
public void Setup()
{
@@ -25,6 +22,9 @@ public class DeckBuilderTests : AuthenticatedPageTest
await client.DeleteAsync($"{BaseUrl}/api/decks/{_savedDeckId}");
}
private DeckBuilderPage _builderPage = null!;
private Guid _savedDeckId = Guid.Empty;
[Test]
public async Task DeckBuilder_AddFortyCards_TwoDivers_SavesToDB()
{
@@ -36,16 +36,14 @@ public class DeckBuilderTests : AuthenticatedPageTest
// Add 40 cards first — this proves the Blazor SignalR circuit is active.
// Click the first 13 browser cards 3 times each (39), then the 14th once (40th).
for (var i = 0; i < 13; i++)
{
for (var copy = 0; copy < 3; copy++)
{
await _builderPage.BrowserCards.Nth(i).ClickAsync();
}
}
for (var copy = 0; copy < 3; copy++)
await _builderPage.BrowserCards.Nth(i).ClickAsync();
await _builderPage.BrowserCards.Nth(13).ClickAsync();
// Verify the deck has exactly 40 cards
await Expect(_builderPage.CardCountLabel).ToContainTextAsync("40", new() { Timeout = 15_000 });
await Expect(_builderPage.CardCountLabel)
.ToContainTextAsync("40", new LocatorAssertionsToContainTextOptions { Timeout = 15_000 });
// Circuit is confirmed active — now fill the deck name so @bind:event=oninput fires correctly
await _builderPage.NameInput.ClickAsync();
@@ -54,24 +52,27 @@ public class DeckBuilderTests : AuthenticatedPageTest
// Add first diver
await _builderPage.DiverSlots.Nth(0).ClickAsync();
await Expect(_builderPage.DiverPickerCards.First).ToBeVisibleAsync(new() { Timeout = 5_000 });
await Expect(_builderPage.DiverPickerCards.First)
.ToBeVisibleAsync(new LocatorAssertionsToBeVisibleOptions { Timeout = 5_000 });
await _builderPage.DiverPickerCards.Nth(0).ClickAsync();
// Add second diver
await _builderPage.DiverSlots.Nth(1).ClickAsync();
await Expect(_builderPage.DiverPickerCards.First).ToBeVisibleAsync(new() { Timeout = 5_000 });
await Expect(_builderPage.DiverPickerCards.First)
.ToBeVisibleAsync(new LocatorAssertionsToBeVisibleOptions { Timeout = 5_000 });
await _builderPage.DiverPickerCards.Nth(0).ClickAsync();
// Save the deck
await _builderPage.SaveButton.ClickAsync();
// Confirm save succeeded before waiting for redirect
await Expect(_builderPage.SaveToast).ToContainTextAsync("Saved!", new() { Timeout = 10_000 });
await Expect(_builderPage.SaveToast)
.ToContainTextAsync("Saved!", new LocatorAssertionsToContainTextOptions { Timeout = 10_000 });
// After first save the page redirects to /deck-builder/{guid}
await Page.WaitForURLAsync(
new Regex(@"/deck-builder/[0-9a-f]{8}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{4}-[0-9a-f]{12}"),
new() { Timeout = 10_000 }
new PageWaitForURLOptions { Timeout = 10_000 }
);
// Extract saved deck ID from URL for cleanup
@@ -80,13 +81,14 @@ public class DeckBuilderTests : AuthenticatedPageTest
if (match.Success) _savedDeckId = Guid.Parse(match.Value);
// Verify save toast
await Expect(_builderPage.SaveToast).ToContainTextAsync("Saved!", new() { Timeout = 5_000 });
await Expect(_builderPage.SaveToast)
.ToContainTextAsync("Saved!", new LocatorAssertionsToContainTextOptions { Timeout = 5_000 });
// Navigate to My Decks and confirm the deck is listed with correct name
await Page.GotoAsync($"{BaseUrl}/my-decks");
await Page.WaitForLoadStateAsync(LoadState.NetworkIdle);
await Page.WaitForSelectorAsync(".deck-card", new() { Timeout = 10_000 });
await Page.WaitForSelectorAsync(".deck-card", new PageWaitForSelectorOptions { Timeout = 10_000 });
await Expect(Page.Locator(".deck-name").First).ToContainTextAsync(deckName[..10]);
}
}
}