More tests and WIP vibe work
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@@ -25,7 +25,7 @@ public static class CardDatabase
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{
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Name = "Timeline",
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Category = "Rule",
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Description = "Provides a passive effect to all players. Only one timeline can be active at a time. The play who shifts to the timeline is considered the owner. The owner can be a bit of a confusing mechanic, but technically it can matter for some cards cares about WHO is triggering the effect.",
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Description = "Provides a passive effect to all players. Only one timeline can be active at a time. The play who shifts to the timeline is considered the owner. The owner can be a bit of a confusing mechanic, but technically it can matter for some cards cares about WHO is triggering the effect. Like a timeline that deals damage and a card the counts the damage you have dealt.",
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Archetypes = [
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],
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},
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