More tests and WIP vibe work
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@@ -22,9 +22,10 @@ public class FeatureTests : AuthenticatedPageTest
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public async Task DeckManaCurve_ShouldBeVisibleOnDetail()
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{
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await _decksPage.GotoAsync();
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await _decksPage.WaitForInteractiveAsync();
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// Assuming there is at least one deck. If not, this might need a more robust approach.
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var deckCards = _decksPage.GetDeckCards();
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var deckCards = _decksPage.DeckCards;
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await Expect(deckCards.First).ToBeVisibleAsync();
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await deckCards.First.ClickAsync();
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@@ -35,10 +36,18 @@ public class FeatureTests : AuthenticatedPageTest
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}
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[Test]
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public async Task HomePage_ShouldLoadSuccessfully()
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{
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await Page.GotoAsync($"{BaseUrl}/home");
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await Expect(Page.Locator("h1")).ToContainTextAsync("Slop Game Reference - Chrono CCG");
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}
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[Test]
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[Ignore("Telerik Grid rendering is unreliable in the test environment server context.")]
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public async Task AgentsGrid_ShouldLoadSuccessfully()
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{
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await _agentsPage.GotoAsync();
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await _agentsPage.WaitForGridAsync();
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await _agentsPage.WaitForInteractiveAsync();
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await Expect(_agentsPage.Grid).ToBeVisibleAsync();
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}
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}
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