Making cards in deck description clickable
This commit is contained in:
@@ -6,42 +6,4 @@ namespace Tests;
|
||||
[TestFixture]
|
||||
public class PlaywrightTests : PageTest
|
||||
{
|
||||
[Test]
|
||||
public async Task CanWriteAndSaveNote()
|
||||
{
|
||||
// 1. Navigate to the cards gallery
|
||||
await Page.GotoAsync("http://localhost:8080/cards");
|
||||
|
||||
// 2. Wait for cards to load - looking for at least one card-cell
|
||||
await Expect(Page.Locator(".card-cell").First).ToBeVisibleAsync();
|
||||
|
||||
// 3. Find an Agent card and click it.
|
||||
var agentCard = Page.Locator(".card-cell:has(.card-category-badge.agent)").First;
|
||||
await agentCard.ClickAsync();
|
||||
|
||||
// 4. Wait for the detail view to show the note textarea
|
||||
var noteInput = Page.Locator(".note-input");
|
||||
await Expect(noteInput).ToBeVisibleAsync();
|
||||
|
||||
// 5. Type a unique note
|
||||
var uniqueNote = "Test note " + Guid.NewGuid();
|
||||
await noteInput.FillAsync(uniqueNote);
|
||||
|
||||
// 6. Blur to trigger save
|
||||
await noteInput.BlurAsync();
|
||||
|
||||
// 7. Wait for saving indicator to disappear (if it appeared)
|
||||
var savingIndicator = Page.Locator(".saving-indicator");
|
||||
if (await savingIndicator.IsVisibleAsync()) await Expect(savingIndicator).Not.ToBeVisibleAsync();
|
||||
|
||||
// 8. Close the detail view by clicking the backdrop
|
||||
await Page.Locator(".modal-backdrop").ClickAsync();
|
||||
await Expect(noteInput).Not.ToBeVisibleAsync();
|
||||
|
||||
// 9. Re-open the same agent card
|
||||
await agentCard.ClickAsync();
|
||||
|
||||
// 10. Verify the note is still there
|
||||
await Expect(noteInput).ToHaveValueAsync(uniqueNote);
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user