More notes and added store precons

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2026-06-25 09:45:21 -04:00
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category: Faction
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Concepts:
- Self Damage
- Bleed
-
# Self Damage
Can hurt it's own units for power. Has [[Bleed]] to make reoccurring damage on units very easy.
# Core Damage
Can hurt both cores easily. Has [[Breakdown]] to take advantage of having an injured core for more damage.
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category: Faction
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# Energy Reserves
Care about always having banked energy. Spells can refund themselves when using [[Energy Reserves]], or get stronger is you [[Overflow]] your energy reserve.
Concepts:
- Ramp
- Using and Replenishing Reserved Energy