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category: Faction
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---
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Concepts:
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- Wide Boards
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- Overpower
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category: Faction
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---
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Concepts:
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- Healing
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-
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category: Faction
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Concepts:
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- Activatable Agents
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-
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category: Faction
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---
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Concepts:
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- Discard
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@@ -6,6 +6,6 @@ category: Faction
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Can hurt it's own units for power. Has [[Bleed]] to make reoccurring damage on units very easy.
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# Core Damage
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# Core Damage
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Can hurt both cores easily. Has [[Breakdown]] to take advantage of having an injured core for more damage.
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category: Faction
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---
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# Energy Reserves
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Care about always having banked energy. Spells can refund themselves when using [[Energy Reserves]], or get stronger is you [[Overflow]] your energy reserve.
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Care about always having banked energy. Spells can refund themselves when using [[Energy Reserves]], or get stronger is
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you [[Overflow]] your energy reserve.
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Concepts:
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- Ramp
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- Using and Replenishing Reserved Energy
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-
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