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category: Syndicate
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# Timelines
## The One True Timeline
Heals everything 1 health each turn.
A lot of Phasetide agents simply immortalize in this timeline. And a lot of Phasetide agents start damage to take advantage of this healing effect.
A lot of Phasetide agents simply immortalize in this timeline. And a lot of Phasetide agents start damage to take
advantage of this healing effect.
And some Phasetide agents will hate it when your not in the timeline. Such as [[Shattersmith]], which will flat out die if too many timelines exist in the stack that are not The One True timeline.
And some Phasetide agents will hate it when your not in the timeline. Such as [[Shattersmith]], which will flat out die
if too many timelines exist in the stack that are not The One True timeline.
# Mechanics
@@ -18,19 +21,23 @@ And some Phasetide agents will hate it when your not in the timeline. Such as [[
Healing.
Cards:
- [[Bearer of the Broth]]
Payoff:
- [[Bareknuckle Inquisitor]]
## Rewind
Rewind.
Cards:
Cards:
- [[Temple Analyst]]
Payoff:
- [[Divergence Assassin]]
## Phase
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Phase.
Cards:
- [[Set in Stone]]
Payoff:
- [[Karmic Debtor]]
## Reduce Cost
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Reduce cost.
Cards:
- [[Slow Convert]]
Payoff:
- [[Stern Arbiter]]
# Key Cards
## Defensive Cards:
- [[Prayer of Rescue]]
- [[Invigorating Balm]]
- [[Set in Stone]]
- [[Out of Line]]
## Threats
- [[Temple Analyst]]
- [[Consummate Conspirator]]
- [[Bareknuckle Inquisitor]]