Cleanup
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@@ -6,6 +6,8 @@ category: Syndicate Pairings
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overlappingMechanics:
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- "[[Shift]]"
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---
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Pairing has cards that care about [[Shift]] like [[Heretic Whistleblower]] and [[Convergent Pack]] so you could go that route.
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Pairing has cards that care about [[Shift]] like [[Heretic Whistleblower]] and [[Convergent Pack]] so you could go that
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route.
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Both pairings also have access to [[Flourish]], so you could go a board route and use [[Tidal Wave]] as a finisher.
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@@ -4,7 +4,9 @@ syndicates:
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- Silence
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category: Syndicate Pairings
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---
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Typically the [[Somnus, the Dreaming]] pairing. Access to strong cards like [[Sap Sapper]] and [[Sleepy Druid]].
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Suppose you could also go [[Evasive]] with removal to protect your creatures from [[Confront]], and have [[Spirit's Lament]] as a top end.
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Suppose you could also go [[Evasive]] with removal to protect your creatures from [[Confront]], and
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have [[Spirit's Lament]] as a top end.
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@@ -4,6 +4,8 @@ syndicates:
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- Singularity
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category: Syndicate Pairings
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---
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For this pairing, I typically go [[Sprout]].
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[[P.O.G.O]] is another easy one drop to make all your tokens more lethal, and you have a lot of cheap removal like [[Rapid Iteration]] and [[Wake-Up Prod]] to remove blockers that can otherwise slow down your game plan.
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For this pairing, I typically go [[Sprout]].
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[[P.O.G.O]] is another easy one drop to make all your tokens more lethal, and you have a lot of cheap removal
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like [[Rapid Iteration]] and [[Wake-Up Prod]] to remove blockers that can otherwise slow down your game plan.
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@@ -6,5 +6,6 @@ category: Syndicate Pairings
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overlappingMechanics:
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- "[[Fervor]]"
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---
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Both syndicates have access to [[Fervor]]. So you could technically go that route.
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@@ -4,6 +4,8 @@ syndicates:
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- Sungrace
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category: Syndicate Pairings
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---
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Both actually have access to [[Flourish]], given [[Limit Breaker]] and [[Soothing Glow]].
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So you could wrong a flourish deck, protect your agents with the massive amount of protection Sungrace and Lifeblood provide, and get a surprise lethal with [[Symbiosis]] to pay off all your flourish triggers.
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So you could wrong a flourish deck, protect your agents with the massive amount of protection Sungrace and Lifeblood
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provide, and get a surprise lethal with [[Symbiosis]] to pay off all your flourish triggers.
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@@ -4,13 +4,17 @@ syndicates:
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- Silence
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category: Syndicate Pairings
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---
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I suppose a control heavily [[The One True Timeline]] deck.
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[[Boof, Ever Loyal]] will return to hand the last played spell the current round if it dies. [[Silence]] has a lot of nice removal spells to copy.
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I suppose a control heavily [[The One True Timeline]] deck.
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And I suppose given how easy it is to immortalize your cards with the one true timeline, [[Solemn Attendant]] will always have a target.
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[[Boof, Ever Loyal]] will return to hand the last played spell the current round if it dies. [[Silence]] has a lot of
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nice removal spells to copy.
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[[Paradox Plague]] can be a bit awkward if there are not many timelines in the timeline stack, or bulky enough paradox units on the board, and [[Phasetide]] provides both.
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And I suppose given how easy it is to immortalize your cards with the one true timeline, [[Solemn Attendant]] will
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always have a target.
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[[Paradox Plague]] can be a bit awkward if there are not many timelines in the timeline stack, or bulky enough paradox
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units on the board, and [[Phasetide]] provides both.
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So mid range [[The One True Timeline]] deck with [[Silence]] utilities and removal.
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@@ -4,4 +4,5 @@ syndicates:
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- Singularity
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category: Syndicate Pairings
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---
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The [[Fractal Phantasm]] pairing, given the sheer amount of access [[Phasetide]] has to [[Shift]].
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@@ -4,4 +4,6 @@ syndicates:
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- Splintergleam
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category: Syndicate Pairings
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---
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You have access to bleeding and healing. Seems kind of clear of a gameplan. Bleed everything, and keep your stuff barely alive, while everything your enemy has dies.
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You have access to bleeding and healing. Seems kind of clear of a gameplan. Bleed everything, and keep your stuff barely
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alive, while everything your enemy has dies.
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@@ -6,6 +6,8 @@ category: Syndicate Pairings
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overlappingMechanics:
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- "[[Heal]]"
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---
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You can [[Snap Back]] your [[Supernova]] for so much mana.
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This is more of the stereotypically heal faction due to all the healing in [[Phasetide]] and [[Starfueled Medics]] to turn your healing more into a win condition.
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This is more of the stereotypically heal faction due to all the healing in [[Phasetide]] and [[Starfueled Medics]] to
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turn your healing more into a win condition.
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@@ -4,6 +4,7 @@ syndicates:
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- Singularity
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category: Syndicate Pairings
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---
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I like going [[Deplete]]. Singularity has good removal and [[Timestop]].
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I like going [[Deplete]]. Singularity has good removal and [[Timestop]].
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If your deplete plan still fails, you have [[Zorp, Unrecyclable]] to continue the attacking plan forever.
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@@ -4,4 +4,7 @@ syndicates:
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- Splintergleam
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category: Syndicate Pairings
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---
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The [[Precon Telekinetic Burn]] deck. And I like to go that route. So many activate triggers, with [[Telepathic Conduit]], [[Bloodline Tracker]] and [[Ylka, the Headliner]] all in play, you can just blow up your opponent.
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The [[Precon Telekinetic Burn]] deck. And I like to go that route. So many activate triggers,
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with [[Telepathic Conduit]], [[Bloodline Tracker]] and [[Ylka, the Headliner]] all in play, you can just blow up your
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opponent.
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@@ -4,13 +4,16 @@ syndicates:
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- Sungrace
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category: Syndicate Pairings
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---
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The typical control pairing.
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You can put down one threat at a time, like [[Limit Breaker]], [[Canine Adjutant]], [[Debris Collector]] and [[Jury of the Second Law]].
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You can put down one threat at a time, like [[Limit Breaker]], [[Canine Adjutant]], [[Debris Collector]]
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and [[Jury of the Second Law]].
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All your [[Silence]] spells will kill their threats, plus you can [[Overflow]] for days.
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[[Redactionist]] is great graveyard hate. You also have [[Suncursed Conduit]] to shut down [[Fractal Phantasm]]s, so you can uber kill the things you kill.
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[[Redactionist]] is great graveyard hate. You also have [[Suncursed Conduit]] to shut down [[Fractal Phantasm]]s, so you
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can uber kill the things you kill.
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If you encounter a [[Devourer Spawn]] or [[Roiling Amalgam]] you can always [[Throw into the Sun]].
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@@ -4,5 +4,8 @@ syndicates:
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- Splintergleam
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category: Syndicate Pairings
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---
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I've seen a person go the [[Singularity]] + [[Splintergleam]] pairing just to have [[Timestop]] to protect their big [[Bleed]] troops that been heavily buffed. Using [[Nascent Clone]] to duplicate [[Fervor]] casts was also a pretty clever idea.
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I've seen a person go the [[Singularity]] + [[Splintergleam]] pairing just to have [[Timestop]] to protect their
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big [[Bleed]] troops that been heavily buffed. Using [[Nascent Clone]] to duplicate [[Fervor]] casts was also a pretty
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clever idea.
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@@ -4,4 +4,6 @@ syndicates:
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- Sungrace
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category: Syndicate Pairings
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---
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This pairing has the funny access to discard revive, so you can cheat out something like [[Kyln, the Dynasty]] or the classic [[Devourer Spawn]] early with [[Entropy's End]].
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This pairing has the funny access to discard revive, so you can cheat out something like [[Kyln, the Dynasty]] or the
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classic [[Devourer Spawn]] early with [[Entropy's End]].
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@@ -6,8 +6,10 @@ category: Syndicate Pairings
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overlappingMechanics:
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- "[[Volcanic Rivers]]"
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---
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I saw someone using [[Lightsteel Engineer]] with the entire [[Volcanic Rivers]] package, and I just love it.
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Technically, [[Gentle Frank]] also reduces core damage, but I feel like your going to die before 8 mana.
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[[Clarion, Deepest Breath]] turns your [[Volcanic Rivers]] shifts into life gain, but then you need to run the [[Overflow]] package.
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[[Clarion, Deepest Breath]] turns your [[Volcanic Rivers]] shifts into life gain, but then you need to run
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the [[Overflow]] package.
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