Vibe documents
This commit is contained in:
@@ -7,6 +7,38 @@ public static class CardDatabase
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{
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public static readonly System.Collections.Generic.List<CardData> Cards =
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[
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new()
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{
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Name = "Core Charges",
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Category = "Currency",
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Description = "Earnable currency, can be used to buy packs.",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Crystals",
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Category = "Currency",
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Description = "Premium currency, can be used to buy packs and cosmetics.",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Draft Ticket",
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Category = "Currency",
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Description = "Spend to participate in a draft.",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Flux",
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Category = "Currency",
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Description = "Can be used to craft cards via wildcards.",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Bleed",
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@@ -298,6 +330,69 @@ public static class CardDatabase
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],
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},
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new()
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{
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Name = "Daily Wins",
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Category = "Quest",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Deal 200 Damage",
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Category = "Quest",
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Description = "",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Deal 30 Damage with Overpower Agents",
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Category = "Quest",
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Description = "",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Deal 50 Damage with Specific Faction",
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Category = "Quest",
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Description = "",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Deplete 10 Agents",
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Category = "Quest",
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Description = "",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Erase 7 Cards",
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Category = "Quest",
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Description = "",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Overflow 10 Times",
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Category = "Quest",
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Description = "",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Weekly Wins",
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Category = "Quest",
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Description = "",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Agents",
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Category = "Redirect",
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@@ -335,6 +430,22 @@ public static class CardDatabase
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],
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},
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new()
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{
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Name = "Fast",
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Category = "Rule",
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Description = "This spell can be reacted to.",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Immediate",
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Category = "Rule",
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Description = "This spell cannot be reacted to.",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Round End",
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Category = "Rule",
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@@ -343,6 +454,14 @@ public static class CardDatabase
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],
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},
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new()
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{
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Name = "Slow",
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Category = "Rule",
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Description = "This spell cannot be used as a reaction to something on the Chain.",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Core Set",
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Category = "Set",
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@@ -351,25 +470,71 @@ public static class CardDatabase
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},
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new()
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{
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Name = "Fast",
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Category = "Speed",
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Description = "This spell can be reacted to.",
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Name = "Card Backs",
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Category = "Store",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Immediate",
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Category = "Speed",
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Description = "This spell cannot be reacted to.",
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Name = "Common",
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Category = "Store",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Slow",
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Category = "Speed",
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Description = "This spell cannot be used as a reaction to something on the Chain.",
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Name = "Core Set Packs x1",
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Category = "Store",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Core Set Packs x10",
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Category = "Store",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Core Set Packs x5",
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Category = "Store",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Core Set Packs x50",
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Category = "Store",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Divergent",
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Category = "Store",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Lost",
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Category = "Store",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Rare",
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Category = "Store",
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Archetypes = [
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],
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},
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new()
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{
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Name = "Text Emote",
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Category = "Store",
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Archetypes = [
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],
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},
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@@ -0,0 +1,862 @@
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// <auto-generated/>
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#nullable enable
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namespace Chrono.Model;
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public static class DocDatabase
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{
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public static readonly System.Collections.Generic.List<DocData> Docs =
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[
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new()
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{
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Title = "Core Charges",
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Category = "Currency",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Currency" },
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{ "description", "Earnable currency, can be used to buy packs." },
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},
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},
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new()
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{
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Title = "Crystals",
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Category = "Currency",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Currency" },
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{ "description", "Premium currency, can be used to buy packs and cosmetics." },
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},
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},
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new()
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{
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Title = "Draft Ticket",
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Category = "Currency",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Currency" },
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{ "description", "Spend to participate in a draft." },
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},
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},
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new()
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{
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Title = "Flux",
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Category = "Currency",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Currency" },
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{ "description", "Can be used to craft cards via wildcards." },
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},
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},
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new()
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{
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Title = "Bleed",
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Category = "Debuff",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Debuff" },
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{ "description", "This Agent takes X damage at Round End." },
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},
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},
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new()
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{
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Title = "Decay",
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Category = "Debuff",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Debuff" },
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{ "description", "Grant this Agent -1/-1." },
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},
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},
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new()
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{
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Title = "Delay",
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Category = "Debuff",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Debuff" },
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{ "description", "This Agent always Strikes after its opponent in combat. Replaces Blitz." },
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},
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},
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new()
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{
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Title = "Disarm",
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Category = "Debuff",
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Content = "Reduce attack to zero.",
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Frontmatter = new()
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{
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{ "category", "Debuff" },
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{ "description", "Set this Agent's strength to 0 until Round End." },
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},
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},
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new()
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{
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Title = "Erase",
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Category = "Debuff",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Debuff" },
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{ "description", "Remove this card from the game." },
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},
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},
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new()
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{
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Title = "Exposed",
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Category = "Debuff",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Debuff" },
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{ "description", "This Agent may be chosen as a blocker by enemy Agents when confirming their attack." },
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},
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},
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new()
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{
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Title = "Mute",
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Category = "Debuff",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Debuff" },
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{ "description", "Remove all text as well as any Strength/Durability changes from this Agent. Muted Agents have no name." },
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},
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},
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new()
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{
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Title = "Temporary",
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Category = "Debuff",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Debuff" },
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{ "description", "This Agent is destroyed at Round End or when it Strikes." },
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},
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},
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new()
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{
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Title = "Transient",
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Category = "Debuff",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Debuff" },
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{ "description", "This card in hand is Discarded at Round End." },
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},
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},
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new()
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{
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Title = "Lifeblood",
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Category = "Faction",
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Content = "Concepts:\n- Wide Boards\n- Overpower",
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Frontmatter = new()
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{
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{ "category", "Faction" },
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},
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},
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new()
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{
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Title = "Phasetide",
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Category = "Faction",
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Content = "Concepts:\n- Healing\n-",
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Frontmatter = new()
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{
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{ "category", "Faction" },
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},
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},
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new()
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{
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Title = "Silence",
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Category = "Faction",
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Content = "Concepts:\n- Activatable Agents\n-",
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Frontmatter = new()
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{
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{ "category", "Faction" },
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},
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},
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new()
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{
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Title = "Singularity",
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Category = "Faction",
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Content = "Concepts:\n- Discard",
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Frontmatter = new()
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{
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{ "category", "Faction" },
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},
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},
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new()
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{
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Title = "Splintergleam",
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Category = "Faction",
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Content = "Concepts:\n- Self Damage\n- Bleed\n-",
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Frontmatter = new()
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{
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{ "category", "Faction" },
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},
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},
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new()
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{
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Title = "Sungrace",
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Category = "Faction",
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Content = "Concepts:\n- Ramp\n- Using and Replenishing Reserved Energy\n-",
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Frontmatter = new()
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{
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{ "category", "Faction" },
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},
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},
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new()
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{
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Title = "Blitz",
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Category = "Keyword",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Keyword" },
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{ "description", "When attack, this Agent strikes before its blocker. Replaces [[Delay]]." },
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},
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},
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new()
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{
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Title = "Breakdown",
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Category = "Keyword",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Keyword" },
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{ "description", "When your Core has X or less Durability remaining this effect triggers." },
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},
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},
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new()
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{
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Title = "Cleave",
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Category = "Keyword",
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Content = "",
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Frontmatter = new()
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{
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{ "category", "Keyword" },
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{ "description", "When Striking a blocker, this Agent also Strikes Agents to the left and right of its blocker at the same time." },
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},
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},
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new()
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{
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Title = "Confront",
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Category = "Keyword",
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Content = "",
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||||
Frontmatter = new()
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{
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||||
{ "category", "Keyword" },
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{ "description", "This Agent may choose an enemy Agent to block it when confirming their attack." },
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},
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},
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new()
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{
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Title = "Draw",
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Category = "Keyword",
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Content = "",
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||||
Frontmatter = new()
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||||
{
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{ "category", "Keyword" },
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||||
{ "description", "Place the card from the top of your deck into your hand." },
|
||||
},
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||||
},
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new()
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{
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||||
Title = "Evasive",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "This Agent may only be blocker by other Evasive Agents." },
|
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},
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||||
},
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||||
new()
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||||
{
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||||
Title = "Fervor",
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||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "When this Agent survives damage, grant it +1/+1." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Flourish",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Grant this Agent +1/+1." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Heal",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Increase the Durability of the Agent or Core being healed by this amount. Agents being healed cannot exceed their maximum Durability. Cores have no maximum Durability and can be healed any amount." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Overpower",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Excess damage beyond the Durability of this Agent's blocker is dealt directly to the enemy core." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Phase",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "A [[Phased]] [[Agent]] is treated as removed from play for the round, though it still occupies its board-space. At the start of the next round this unit Phases in and is in the exact same state as it Phased out. Phasing back in does not trigger Enter effects." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Phased",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Triggered when this [[Agent]] has been affected by [[Phase]]." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Refresh",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Remove the Depleted status." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Rejuvenate",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "At Round Start heal this Agent to full Durability." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Revive",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Return from the Graveyard to play." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Rewind",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Return this [[Agent]] to its owner's hand." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Rewound",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Triggered when this [[Agent]] has been affected by [[Rewind]]." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Shift",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Timeline is changed to the indicated Timeline." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Siphon",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "When an Agent strikes or an Action, Effect, or Timeline with the Siphon icon deals damage, heal your Core that amount." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Sprout",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Create X 1/1 Seedling Tokens. If your board is full, grant your weakest Seedling +1|+1 instead." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Surge",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "Gain an attack token if you don’t already have one." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Transient",
|
||||
Category = "Keyword",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Keyword" },
|
||||
{ "description", "This card in hand is [[Discarded]] at [[Round End]]." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Daily Wins",
|
||||
Category = "Quest",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Quest" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Deal 200 Damage",
|
||||
Category = "Quest",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Quest" },
|
||||
{ "description", "" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Deal 30 Damage with Overpower Agents",
|
||||
Category = "Quest",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Quest" },
|
||||
{ "description", "" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Deal 50 Damage with Specific Faction",
|
||||
Category = "Quest",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Quest" },
|
||||
{ "description", "" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Deplete 10 Agents",
|
||||
Category = "Quest",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Quest" },
|
||||
{ "description", "" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Erase 7 Cards",
|
||||
Category = "Quest",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Quest" },
|
||||
{ "description", "" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Overflow 10 Times",
|
||||
Category = "Quest",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Quest" },
|
||||
{ "description", "" },
|
||||
{ "codeCharges", "" },
|
||||
{ "exp", "" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Weekly Wins",
|
||||
Category = "Quest",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Quest" },
|
||||
{ "description", "" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Agents",
|
||||
Category = "Redirect",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Redirect" },
|
||||
{ "see", "\"[[Agent]]\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Cores",
|
||||
Category = "Redirect",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Redirect" },
|
||||
{ "see", "\"[[Core]]\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Chain",
|
||||
Category = "Rule",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Rule" },
|
||||
{ "description", "Effects are stacked until they are able to be resolved. This enables [[Immediate]] and [[Fast]] reactions to be added onto the stack for reactive gameplay." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Core",
|
||||
Category = "Rule",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Rule" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Discarded",
|
||||
Category = "Rule",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Rule" },
|
||||
{ "description", "Remove this card from your hand." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Fast",
|
||||
Category = "Rule",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Rule" },
|
||||
{ "description", "This spell can be reacted to." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Immediate",
|
||||
Category = "Rule",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Rule" },
|
||||
{ "description", "This spell cannot be reacted to." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Round End",
|
||||
Category = "Rule",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Rule" },
|
||||
{ "description", "The end state of the round. Triggered when both players end there turns without action." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Slow",
|
||||
Category = "Rule",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Rule" },
|
||||
{ "description", "This spell cannot be used as a reaction to something on the [[Chain]]." },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Core Set",
|
||||
Category = "Set",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Set" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Card Backs",
|
||||
Category = "Store",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Store" },
|
||||
{ "essencePrice", "" },
|
||||
{ "crytalPrice", "\"1450\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Common",
|
||||
Category = "Store",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Store" },
|
||||
{ "essencePrice", "25" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Core Set Packs x1",
|
||||
Category = "Store",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Store" },
|
||||
{ "crytalPrice", "\"450\"" },
|
||||
{ "coreChargesPrice", "\"120\"" },
|
||||
{ "essencePrice", "" },
|
||||
{ "pricePerPack", "\"450\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Core Set Packs x10",
|
||||
Category = "Store",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Store" },
|
||||
{ "crytalPrice", "\"3900\"" },
|
||||
{ "coreChargesPrice", "\"1200\"" },
|
||||
{ "essencePrice", "" },
|
||||
{ "pricePerPack", "\"390\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Core Set Packs x5",
|
||||
Category = "Store",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Store" },
|
||||
{ "crytalPrice", "\"2100\"" },
|
||||
{ "coreChargesPrice", "\"600\"" },
|
||||
{ "essencePrice", "" },
|
||||
{ "pricePerPack", "\"420\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Core Set Packs x50",
|
||||
Category = "Store",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Store" },
|
||||
{ "essencePrice", "" },
|
||||
{ "crytalPrice", "\"18000\"" },
|
||||
{ "coreChargesPrice", "\"6000\"" },
|
||||
{ "pricePerPack", "\"360\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Divergent",
|
||||
Category = "Store",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Store" },
|
||||
{ "essencePrice", "200" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Lost",
|
||||
Category = "Store",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Store" },
|
||||
{ "currency", "essence" },
|
||||
{ "essencePrice", "400" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Rare",
|
||||
Category = "Store",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Store" },
|
||||
{ "essencePrice", "75" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Text Emote",
|
||||
Category = "Store",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Store" },
|
||||
{ "essencePrice", "" },
|
||||
{ "crytalPrice", "\"450\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Deadly Fauna",
|
||||
Category = "Timeline",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Timeline" },
|
||||
{ "description", "All Agents have [[Overpower]]." },
|
||||
{ "faction", "\"[[Lifeblood]]\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "The One True Timeline",
|
||||
Category = "Timeline",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Timeline" },
|
||||
{ "description", "\"Round Start: Heal all [[Agents]] and [[Cores]] 1.\"" },
|
||||
{ "faction", "\"[[Phasetide]]\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Voiceless Sky",
|
||||
Category = "Timeline",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Timeline" },
|
||||
{ "description", "If a player has exactly one Agent, it has +3/+3." },
|
||||
{ "faction", "\"[[Silence]]\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Erudite Beacon",
|
||||
Category = "Timeline",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Timeline" },
|
||||
{ "description", "\"When you Shift here, draw 1. Round Start: Players draw 1.\"" },
|
||||
{ "faction", "\"[[Singularity]]\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Torment",
|
||||
Category = "Timeline",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Timeline" },
|
||||
{ "description", "All Agents and Cores have Bleed 1." },
|
||||
{ "faction", "\"[[Splintergleam]]\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Volcanic Rivers",
|
||||
Category = "Timeline",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Timeline" },
|
||||
{ "description", "When you Shift here, deal 1 to both Cores." },
|
||||
{ "faction", "\"[[Splintergleam]]\"" },
|
||||
},
|
||||
},
|
||||
new()
|
||||
{
|
||||
Title = "Star Siphon",
|
||||
Category = "Timeline",
|
||||
Content = "",
|
||||
Frontmatter = new()
|
||||
{
|
||||
{ "category", "Timeline" },
|
||||
{ "description", "\" Round End: Refill all Energy Reserves.\"" },
|
||||
{ "faction", "\"[[Sungrace]]\"" },
|
||||
},
|
||||
}
|
||||
];
|
||||
}
|
||||
Reference in New Issue
Block a user