Big Energy deck notes

This commit is contained in:
2026-06-18 12:57:36 -04:00
parent b6b5ee4db6
commit c3c8aa1403
6 changed files with 84 additions and 15 deletions
+3 -1
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@@ -9,6 +9,8 @@
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+17 -12
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@@ -21,23 +21,28 @@
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---
category: Deck
cards:
- "[[Brilliant Martyr]]"
- "[[Kinetic Absorber]]"
- "[[Hidden Locus]]"
- "[[Suncursed Conduit]]"
- "[[Swashbuckling Diehard]]"
- "[[Debris Collector]]"
- "[[Paradox Flow]]"
- "[[Starfueled Medics]]"
- "[[Lumbering Starseeker]]"
- "[[Novathermal Mining]]"
- "[[Radiant Channeling]]"
- "[[Supernova]]"
- "[[Gunnery Captain]]"
- "[[Lightsteel Colossus]]"
- "[[Devourer Spawn]]"
- "[[Army of the Sun]]"
divers:
- "[[Peaceful Synthesizer]]"
- "[[Limit Breaker]]"
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keycards:
- "[[Kinetic Absorber]]"
- "[[Hidden Locus]]"
- "[[Debris Collector]]"
- "[[Lumbering Starseeker]]"
description: |-
The idea of this deck is just go heavy on stat efficient cards. Like 2 for a 2/3 [[Kinetic Absorber]] or 5 for a 5/6 [[Lumbering Starseeker]]. [[Debris Collector]] is also quite insane, and will Immortalize into a [[Living Comet]] 10/10 with [[Overpower]] pretty reliably, but it's also your only stat [[Mute]] target, so might be a bit trash if that's popular in the meta.
You got [[Devourer Spawn]] to help push for lethal. It's going to have a bunch of keywords on it given how popular timelines are in the meta.
You need to Overflow your mana once in awhile or some of your [[Supernova]] removal will be useless. Be pass heavy.
Your going to win on very low health if you win. Such is life.
No card draw, so [[Army of the Sun]] is your hope if things go long. At the worst, it's a spell that summons a big unit right away if it goes off.
[[Starfueled Medics]] and [[Swashbuckling Diehard]] are just there to take up space and be mid range drops. And technically they can be win conditions I suppose.
Attack aggressively with [[Brilliant Martyr]]. You really want [[Star Siphon]] to ramp.
As divers, [[Peaceful Synthesizer]] is a 1 drop that will quickly turn into a 3/3. Can't get more stat efficient then that. And [[Limit Breaker]] is an early game growing threat that will demand an answer from the enemy.
---
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@@ -17,6 +17,7 @@ cards:
- "[[Chronal Quarantine]]" - "[[Chronal Quarantine]]"
- "[[Holder of the Instruments]]" - "[[Holder of the Instruments]]"
divers: divers:
isVisible:
--- ---
First game, lost to Sungrace Splintergleam. Had slow lethal, but they had burn. First game, lost to Sungrace Splintergleam. Had slow lethal, but they had burn.
@@ -27,7 +28,7 @@ Won the mirror. Still had a lot of cards in hand.
Won against Silence Sungrace. Won against Silence Sungrace.
Won the mirror again. Apparently this deck is very common. Won the mirror again. Apparently this deck is very common?
--- ---
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---
category: Keyword
description: Excess damage beyond the Durability of this Agent's blocker is dealt directly to the enemy core.
---
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