Adding Syndicate Pages
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category: Syndicate
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# Timelines
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## Voiceless Skies
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Causes it so that if you have one agent in play, that agent gets +3 / +3.
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With deplete, you can ensure the player ideally can never properly take advantage of the timeline.
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It turn on some of your key board survival cards, like [[Braindead Bouncer]] and [[Nameless Spirit]].
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It also notably interacts with [[Phase]]. So you can phase your [[Sensory Deprivation Pod]] to potentially activate Voiceless Skies for your other blocker, or use [[Bury the Evidence]] if you have two 1 / 1 cards and need to remove one.
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# Mechanics
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## Deplete
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Prevents a card from attacking and blocking if they have not already attacked or blocked. Also prevents a card from being activated, although outside of [[Mind Over Matter]] during [[Voiceless Sky]], the opposing agent can always activate in a response.
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Cards:
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- [[Return to Stillness]]
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Payoff:
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- [[Telepathic Scavenger]]
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## Mute
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Can remove all keywords and effects on an agent. Note the order matters. If you mute a target, and an effect gets added on after, the agent will have the newly added effect while still being considered muted.
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Cards:
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- [[Muffle]]
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Payoff:
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- [[Destiny Ripper]]
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## Revival
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Can bring cards back from the dead. Currently mostly a mechanic in practice for keeping [[Somnus, the Dreaming]] alive.
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Cards:
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- [[The Forgotten Tale]]
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Payoff:
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- [[Solemn Attendant]]
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## Spell Duplication
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Has access to duplicating spells.
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Cards:
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- [[Disciplined Student]]
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Payoff:
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- [[Overburdened Scribe]]
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## Activations
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Cards with strong activation effects. And it's revival package also allows you to kill off and revive your own cards to activate them again in a fresh state.
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Cards:
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- [[Death Jockey]]
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Payoff:
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- [[Rotting Rocker]]
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# Key Cards
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## Defensive Cards:
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- [[Hush Now]]
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- [[Spread the Sickness]]
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- [[Pressure Spike]]
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- [[Muffle]]
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## Threats
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- [[Rotting Rocker]]
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- [[Telepathic Scavenger]]
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- [[Sensory Deprivation Pod]]
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- [[Overburdened Scribe]]
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- [[The Forgotten Tale]]
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