--- category: Syndicate --- # Timelines ## Star Siphon Refill your energy reserves every turn. Not, this will not overflow your energy reserve if your energy reserve is full and you otherwise have no other energy. Now if you have 1 energy, and 0 reserves, even though you have 2 less mana, it will overflow. So your encouraged to spend all your reserves and always leave one normal mana left over a turn to trigger your overflows. # Mechanics ## Overflow Energy Reserves. ## Energy Reserves Energy Reserves. ## Spend 12+ Energy Spend 12+ Energy. ## Ramp Ramp. # Spells Spells. ## Blitz Blitz. # Key Cards ## Defensive Cards: - [[Soothing Glow]] - [[Chaos Control]] - [[Radiant Channeling]] - [[Supernova]] - [[Throw into the Sun]] - [[Entropy's End]] ## Threats - [[Canine Adjutant]] - [[Limit Breaker]] - [[Debris Collector]] - [[Jury of the Second Law]] - [[Lightsteel Colossus]] - [[APEX Starcruise]] - [[Devourer Spawn]]