// #nullable enable namespace Chrono.Model; public static class CardDatabase { public static readonly System.Collections.Generic.List Cards = [ new() { Name = "A'kon, Starry Diviner", Category = "Agent", Cost = 1, Attack = 2, Health = 2, Description = "Enter or Last Gasp: Create a Return to Stillness in hand.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Somber Astronomer", ImageFile = "A'kon, Starry Diviner.png", }, new() { Name = "Aardvark Precinct Captain", Category = "Agent", Cost = 2, Attack = 0, Health = 1, Description = "Enter: Sprout 1 for each other ally.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", "Shift", ], ImmortalizeTo = [ "Tino, Majestic Stumbler", ], ImmortalizeWhen = "Round End: I see 5+ other allies. When I Immortalize, Shift to Deadly Fauna.", ImageFile = "Aardvark Precinct Captain.png", }, new() { Name = "Affront to Nature", Category = "Spell", Cost = 9, Description = "Allies Flourish 3 times. Enemies Decay 3 times.", Faction = "Lifeblood", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Affront to Nature.png", }, new() { Name = "Agents", Category = "Redirect", Archetypes = [ ], }, new() { Name = "Aggressive Recycling", Category = "Spell", Cost = 2, Description = "Discard 2 to play. Draw 2. Sacrifice 3: Instead, Discard 3 to play. Draw 3.", Faction = "Singularity", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Aggressive Recycling.png", }, new() { Name = "Alina Who Cuts the Strings", Category = "Agent", Cost = 4, Attack = 3, Health = 2, Description = "Play: (C) Mute an Agent. Activate: (C) Destroy a Mute|Muted Agent.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Destiny Ripper", ImageFile = "Alina Who Cuts the Strings.png", }, new() { Name = "Alina, the Overflowing Cup", Category = "Agent", Cost = 4, Attack = 3, Health = 5, Description = "Enter or Round Start: Create a 0 cost Transient Blessed Soup in hand.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Bearer of the Broth", ImageFile = "Alina, the Overflowing Cup.png", }, new() { Name = "Appeal to the Scrolls", Category = "Spell", Cost = 5, Description = "If you have 1 or less Agents, I cost 2 less. Draw 2 Actions.", Faction = "Silence", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Appeal to the Scrolls.png", }, new() { Name = "Armageddonaut", Category = "Agent", Cost = 5, Attack = 6, Health = 6, Description = "Cleave. Enter or when I destroy an Agent: Create a Circle of Strife in hand.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Hungry Engine", ImageFile = "Armageddonaut.png", }, new() { Name = "Army of the Sun", Category = "Spell", Cost = 13, Description = "Summon the Strongest Agent in your deck now and at each Round Start.", Faction = "Sungrace", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Army of the Sun.png", }, new() { Name = "Arra, Saurian Broodmother", Category = "Agent", Cost = 1, Attack = 1, Health = 2, Description = "Activate: The next ally that enters play this round Flourish|Flourishes. The first time each round another ally Flourish|Flourishes, I Flourish.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Egg Tender", ImageFile = "Arra, Saurian Broodmother.png", }, new() { Name = "Awakened Security System", Category = "Agent", Cost = 2, Attack = 1, Health = 3, Description = "Activate: Reduce an Agent's Strength by my Strength this round.", Faction = "Singularity", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Wom, Sweet Wom", ], ImmortalizeWhen = "I see 3+ Agents with 0 Strength in play.", ImageFile = "Awakened Security System.png", }, new() { Name = "B.O.O.F.", Category = "Agent", Cost = 2, Attack = 3, Health = 2, Description = "Enter: Draw a 1 cost Agent from your deck. Round End: If I do not see a 1 cost ally in play, Draw a 1 cost Agent from your deck.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Draw", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Enhanced Retriever", ImageFile = "B.O.O.F..png", }, new() { Name = "Backhand", Category = "Spell", Cost = 2, Description = "Destroy an Agent with 2 or less Strength or Durability.", Faction = "Phasetide", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Backhand.png", }, new() { Name = "Balanced Blade", Category = "Spell", Cost = 3, Description = "The next time an ally Strikes an enemy this round, first grant it Strength equal to its target's Durability.", Faction = "Phasetide", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Balanced Blade.png", }, new() { Name = "Bareknuckle Inquisitor", Category = "Agent", Cost = 5, Attack = 3, Health = 8, Description = "Confront. Siphon. Enter: Deal 4 to me.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Heal", ], ImmortalizeTo = [ "Da'Kad, Heretic Crusher", ], ImmortalizeWhen = "I've seen allies or your Core Heal 6+.", ImageFile = "Bareknuckle Inquisitor.png", }, new() { Name = "Bathe in Flames", Category = "Spell", Cost = 2, Description = "Deal 2 to an ally to deal 2 to an Agent. Shift to Volcanic Rivers.", Faction = "Splintergleam", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Bathe in Flames.png", }, new() { Name = "Battleharts", Category = "Agent", Cost = 2, Attack = 0, Health = 1, Description = "Overpower. When another ally enters play, I Flourish.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Glade Grazers", ImageFile = "Battleharts.png", }, new() { Name = "Bearer of the Broth", Category = "Agent", Cost = 4, Attack = 2, Health = 4, Description = "Enter: Create a 0 cost Transient Blessed Soup in hand.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Alina, the Overflowing Cup", ], ImmortalizeWhen = "You've played Blessed Soup 2+ times this game.", ImageFile = "Bearer of the Broth.png", }, new() { Name = "Bill, First Point of Contact", Category = "Agent", Cost = 4, Attack = 3, Health = 4, Description = "Enter, Deplete, or Round Start: Create a Transient Scouter Round in hand.", Faction = "Singularity", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Enthusiastic Bot-Poke", ImageFile = "Bill, First Point of Contact.png", }, new() { Name = "Blazing Shifter", Category = "Agent", Cost = 4, Attack = 2, Health = 2, Description = "Enter: Shift to Volcanic Rivers. I have +1/+1 for each Timeline in the Timeline Stack.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "The Unstoppable Flow", ], ImmortalizeWhen = "I have 7+ Strength.", ImageFile = "Blazing Shifter.png", }, new() { Name = "Blessed Soup", Category = "Spell", Cost = 2, Description = "Heal an Agent or Core 2. Draw 1.", Faction = "Phasetide", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Blessed Soup.png", }, new() { Name = "Bloodbolt", Category = "Spell", Cost = 3, Description = "Deal 2 to an Agent or Core. Breakdown 15: Instead, deal 3.", Faction = "Splintergleam", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Bloodbolt.png", }, new() { Name = "Bloodline Tracker", Category = "Agent", Cost = 1, Attack = 1, Health = 1, Description = "Activate: Sacrifice 1: (C) Deal 1 to the enemy Core.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Master of Ceremonies", ], ImmortalizeWhen = "I've dealt 6+ damage.", ImageFile = "Bloodline Tracker.png", }, new() { Name = "Bloodlust", Category = "Spell", Cost = 2, Description = "An ally Strikes a damaged Agent. Create a Transient Fueled by Pain in hand.", Faction = "Splintergleam", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Bloodlust.png", }, new() { Name = "Bloom", Category = "Spell", Cost = 2, Description = "Give an ally +0/+2 this round. Sprout 1.", Faction = "Lifeblood", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Bloom.png", }, new() { Name = "Boatswain Corvus", Category = "Agent", Cost = 7, Attack = 6, Health = 10, Description = "Overpower. Round Start: Deal 1 to the enemy Core twice. When you deal non-combat damage to the enemy Core, grant the weakest enemy Exposed. Core Strike: Deal 3 to all enemies and t...", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Gilded Behemoth", ImageFile = "Boatswain Corvus.png", }, new() { Name = "Boof, Ever Loyal", Category = "Agent", Cost = 1, Attack = 3, Health = 5, Description = "Enter: Deal 4 to me. Last Gasp: Return the last Action that was put into your Graveyard this round to hand.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Temple Guard Hound", ImageFile = "Boof, Ever Loyal.png", }, new() { Name = "Boof, Lonely and Proud", Category = "Agent", Cost = 2, Attack = 3, Health = 3, Description = "Confront.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Territorial Pack", ImageFile = "Boof, Lonely and Proud.png", }, new() { Name = "Boof, the Champion", Category = "Agent", Cost = 2, Attack = 4, Health = 4, Description = "Overpower.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Pit Dog", ImageFile = "Boof, the Champion.png", }, new() { Name = "Boof, the Listener", Category = "Agent", Cost = 2, Attack = 2, Health = 1, Description = "Enter and Last Gasp: Draw a random 1, 2, or 3 cost Action from your deck.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Draw", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Librarian's Assistant", ImageFile = "Boof, the Listener.png", }, new() { Name = "Braindead Bouncer", Category = "Agent", Cost = 1, Attack = 3, Health = 2, Description = "Round End: Decay.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Decay", "Shift", ], ImmortalizeTo = [ "Wilfred, Lobotomizer", ], ImmortalizeWhen = "Round Start: I see Voiceless Sky.", ImageFile = "Braindead Bouncer.png", }, new() { Name = "Brant the Bloody", Category = "Agent", Cost = 1, Attack = 2, Health = 3, Description = "Confront. Agents I Strike Bleed 1. When an enemy Bleeds, I Flourish.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Persistent Squire", ImageFile = "Brant the Bloody.png", }, new() { Name = "BREAK AND SHATTER!", Category = "Spell", Cost = 6, Description = "Surge. Give each ally +1/+1 for each point of Durability it is missing and Overpower this round.", Faction = "Splintergleam", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "BREAK AND SHATTER!.png", }, new() { Name = "Bright-Eyed Supplicant", Category = "Agent", Cost = 3, Attack = 2, Health = 4, Description = "Confront.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Overseer of Trials", ], ImmortalizeWhen = "I've survived damage twice.", ImageFile = "Bright-Eyed Supplicant.png", }, new() { Name = "Brilliant Martyr", Category = "Agent", Cost = 1, Attack = 2, Health = 1, Description = "Last Gasp: Shift to Star Siphon.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Quaid, the Willing", ], ImmortalizeWhen = "I see your Energy Reserve Overflow.", ImageFile = "Brilliant Martyr.png", }, new() { Name = "Bronk the Calm", Category = "Agent", Cost = 3, Attack = 3, Health = 4, Description = "Enter: Summon a Wolf and Shift to Abundant Growth.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Panicked Refugee", ImageFile = "Bronk the Calm.png", }, new() { Name = "Bronk the Guide", Category = "Agent", Cost = 3, Attack = 3, Health = 3, Description = "Enter: Shift to Erudite Beacon. Activate: Shift to Erudite Beacon.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Enlightened Refugee", ImageFile = "Bronk the Guide.png", }, new() { Name = "Brutal Reveler", Category = "Agent", Cost = 7, Attack = 6, Health = 5, Description = "Overpower. The first time each round anything takes damage, create a Transient Bloodbolt in hand.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Tyar, Benevolent Ruler", ], ImmortalizeWhen = "Breakdown 10.", ImageFile = "Brutal Reveler.png", }, new() { Name = "Built to Burn", Category = "Spell", Cost = 5, Description = "Summon a Temporary exact copy of an ally.", Faction = "Singularity", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Built to Burn.png", }, new() { Name = "Bullseye Bounty Hunter", Category = "Agent", Cost = 4, Attack = 4, Health = 3, Description = "Blitz. Cleave. Play: Grant two enemies Exposed.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Sareh, Rebel Strategist", ], ImmortalizeWhen = "I've destroyed two enemies.", ImageFile = "Bullseye Bounty Hunter.png", }, new() { Name = "Burrowing Beetles", Category = "Agent", Cost = 1, Attack = 1, Health = 1, Description = "Evasive.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ "The Cycle Embodied", ], ImmortalizeWhen = "I've seen allies Flourish 4+ times.", ImageFile = "Burrowing Beetles.png", }, new() { Name = "Bury the Evidence", Category = "Spell", Cost = 3, Description = "An enemy Decays twice, or an ally Decays twice to Draw 2.", Faction = "Silence", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Bury the Evidence.png", }, new() { Name = "By the Numbers", Category = "Spell", Cost = 2, Description = "Reveal the top card of both decks. Create a copy of the card with the higher cost in hand, then shuffle both cards into their respective decks. In a tie, create a copy of both card...", Faction = "Phasetide", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "By the Numbers.png", }, new() { Name = "Canine Adjutant", Category = "Agent", Cost = 2, Attack = 2, Health = 1, Description = "Evasive. Core Strike: Erase the enemy Graveyard.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Specialist Boof", ], ImmortalizeWhen = "I've Struck the enemy Core.", ImageFile = "Canine Adjutant.png", }, new() { Name = "Cascading Serenity", Category = "Spell", Cost = 3, Description = "Destroy an Agent with cost 2 or less. Create a Return to Stillness in hand.", Faction = "Silence", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Cascading Serenity.png", }, new() { Name = "Chain", Category = "Rule", Description = "Effects are stacked until they are able to be resolved. This enables Immediate and Fast reactions to be added onto the stack for reactive gameplay.", Archetypes = [ ], }, new() { Name = "Channel Vigor", Category = "Spell", Cost = 2, Description = "Deal 1 to an ally to give another ally +3/+1 this round.", Faction = "Splintergleam", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Channel Vigor.png", }, new() { Name = "Chaos Conductor Boltz", Category = "Agent", Cost = 5, Attack = 6, Health = 4, Description = "Blitz. When you play an Action, gain 1 Reserve Energy. Round Start: Create a Transient Sunshock in hand for each Reserve Energy you have.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Jury of the Second Law", ImageFile = "Chaos Conductor Boltz.png", }, new() { Name = "Chaos Control", Category = "Spell", Cost = 3, Description = "Give an ally +0/+3 to give an enemy -3/-0 this round.", Faction = "Sungrace", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Chaos Control.png", }, new() { Name = "Chronal Quarantine", Category = "Spell", Cost = 7, Description = "Phase enemies. Phase allies. If The One True Timeline is active, allies Phase in.", Faction = "Phasetide", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Chronal Quarantine.png", }, new() { Name = "Chronal Scan", Category = "Spell", Cost = 3, Description = "Discard 1 to play. Create a Transient copy in hand of an ally now and at next Round Start.", Faction = "Singularity", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Chronal Scan.png", }, new() { Name = "Chronicle of the One", Category = "Spell", Cost = 1, Description = "Create a Transient Out of Line, The Firm Hand, or Prayer of Rescue in hand.", Faction = "Phasetide", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Chronicle of the One.png", }, new() { Name = "Chronosynthesis", Category = "Spell", Cost = 8, Description = "Sprout 1 for every time you have Sprout|Sprouted this game.", Faction = "Lifeblood", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Chronosynthesis.png", }, new() { Name = "Circle of Strife", Category = "Spell", Cost = 2, Description = "Deal 1 to an Agent. Create a Transient Bloodlust in hand.", Faction = "Splintergleam", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Circle of Strife.png", }, new() { Name = "Clarion, Deepest Breath", Category = "Agent", Cost = 6, Attack = 6, Health = 6, Description = "When you play an Action, (C) Shift to Volcanic Rivers. Your Actions and Timelines you Shift to have Siphon.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Magmatic Tether", ImageFile = "Clarion, Deepest Breath.png", }, new() { Name = "Conscientious Overwrite", Category = "Spell", Cost = 2, Description = "Deal 2 to an Agent. Create a Scouter Round in hand.", Faction = "Singularity", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Conscientious Overwrite.png", }, new() { Name = "Consequence Admin Cain", Category = "Agent", Cost = 4, Attack = 2, Health = 1, Description = "Play: [icon]Phase an Agent. Agents cannot Phase in while I am in play.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Karmic Debtor", ImageFile = "Consequence Admin Cain.png", }, new() { Name = "Containment Breach", Category = "Agent", Cost = 5, Attack = 2, Health = 6, Description = "Round Start: Deal 1 to each Agent and Core for each Reserve Energy you have.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Penitent Star", ], ImmortalizeWhen = "I've seen 3+ Agents destroyed.", ImageFile = "Containment Breach.png", }, new() { Name = "Convergent Pack", Category = "Spell", Cost = 4, Description = "Shift to Abundant Growth. For every two Timelines in the Timeline Stack, summon an attacking Wolf Confronting the weakest unconfronted enemy.", Faction = "Lifeblood", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Convergent Pack.png", }, new() { Name = "Core Set", Category = "Set", Archetypes = [ ], }, new() { Name = "Core", Category = "Rule", Archetypes = [ ], }, new() { Name = "Cores", Category = "Redirect", Archetypes = [ ], }, new() { Name = "Curb the Anomalies", Category = "Spell", Cost = 6, Description = "I cost 1 less if you see The One True Timeline. Mute all Agents this round. Shift to The One True Timeline.", Faction = "Phasetide", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Curb the Anomalies.png", }, new() { Name = "Curious Acolyte", Category = "Agent", Cost = 1, Attack = 1, Health = 3, Description = "When I am Phased or Rewound, Draw 1.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ "Zel, the First Diver", ], ImmortalizeWhen = "I am Phased or Rewound.", ImageFile = "Curious Acolyte.png", }, new() { Name = "Da'Kad, Heretic Crusher", Category = "Agent", Cost = 5, Attack = 4, Health = 9, Description = "Confront. Siphon. Enter: Deal 4 to me. When an ally or your Core heals, Deal 1 to the enemy Core.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Heal", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Bareknuckle Inquisitor", ImageFile = "Da'Kad, Heretic Crusher.png", }, new() { Name = "Daville, the Star Song", Category = "Agent", Cost = 5, Attack = 5, Health = 5, Description = "Activate: Refresh an ally. That ally cannot Refresh again this round. When an ally Deplete|Depletes, if I see Voiceless Sky, give it +3/+3 this round.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Death Jockey", ImageFile = "Daville, the Star Song.png", }, new() { Name = "Deadly Fauna", Category = "Timeline", Description = "All Agents have Overpower.", Faction = "Lifeblood", Archetypes = [ ], }, new() { Name = "Death Jockey", Category = "Agent", Cost = 5, Attack = 4, Health = 4, Description = "Activate: Refresh an ally. That ally cannot Refresh again this round.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Daville, the Star Song", ], ImmortalizeWhen = "I've seen allies Refresh 4+ times.", ImageFile = "Death Jockey.png", }, new() { Name = "Debris Collector", Category = "Agent", Cost = 4, Attack = 1, Health = 1, Description = "I have +1/+1 for every Energy Crystal you have.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Living Comet", ], ImmortalizeWhen = "I have 10+ Strength.", ImageFile = "Debris Collector.png", }, new() { Name = "Dedicated Missionary", Category = "Agent", Cost = 6, Attack = 3, Health = 2, Description = "Evasive. I cost 1 less for each copy of The One True Timeline in the Timeline Stack. Enter: Create a The Firm Hand in hand.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Slow Convert", ImageFile = "Dedicated Missionary.png", }, new() { Name = "Denizen of Flames", Category = "Agent", Cost = 1, Attack = 2, Health = 1, Description = "Enter: Shift to Volcanic Rivers.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Magnus Lavaborn", ], ImmortalizeWhen = "I see you Shift to Volcanic Rivers while Volcanic Rivers is the current Timeline.", ImageFile = "Denizen of Flames.png", }, new() { Name = "Desperate Primordial", Category = "Agent", Cost = 2, Attack = 4, Health = 2, Description = "Overpower. Temporary.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Vera, Original Proof", ], ImmortalizeWhen = "I've seen the enemy Core take damage twice.", ImageFile = "Desperate Primordial.png", }, new() { Name = "Destiny Ripper", Category = "Agent", Cost = 4, Attack = 2, Health = 1, Description = "Play: (C) Mute an Agent.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Alina Who Cuts the Strings", ], ImmortalizeWhen = "I've seen 3+ Agents Mute|Muted.", ImageFile = "Destiny Ripper.png", }, new() { Name = "Devoted Bloodletter", Category = "Agent", Cost = 5, Attack = 4, Health = 5, Description = "The first time each round I deal or take damage, Draw 1 and Shift to Torment.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ "Shift", "Draw", ], ImmortalizeTo = [ "Opener of the Way", ], ImmortalizeWhen = "I've Drawn 3+ cards.", ImageFile = "Devoted Bloodletter.png", }, new() { Name = "Devourer Spawn", Category = "Agent", Cost = 10, Attack = 10, Health = 10, Description = "For each Timeline in the Timeline Stack, I gain a random positive keyword.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Time Devourer Soval", ], ImmortalizeWhen = "I've gained 7+ keywords.", ImageFile = "Devourer Spawn.png", }, new() { Name = "Dhali, Bearer of Memories", Category = "Agent", Cost = 6, Attack = 4, Health = 5, Description = "Round End: Create in hand a random Action that started in your deck. When you play an Action you've already played this game, copy it.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Overburdened Scribe", ImageFile = "Dhali, Bearer of Memories.png", }, new() { Name = "Discarded", Category = "Rule", Description = "Remove this card from your hand.", Archetypes = [ ], }, new() { Name = "Disciplined Student", Category = "Agent", Cost = 3, Attack = 2, Health = 1, Description = "Enter: Create in hand a random Action that started in your deck.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "True Believer", ], ImmortalizeWhen = "I see Voiceless Sky.", ImageFile = "Disciplined Student.png", }, new() { Name = "Divergence Assasin", Category = "Agent", Cost = 6, Attack = 6, Health = 3, Description = "Blitz. I cost 1 less for each time you've Phased or Rewound an Agent this game. Strike: Rewind me.]]", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ "Masa, Time-Lost", ], ImmortalizeWhen = "You've Phased or Rewound Agents 6+ times this game.", }, new() { Name = "Doctor Mirthram Remora", Category = "Agent", Cost = 4, Attack = 3, Health = 4, Description = "Enter and Overflow: Heal allies and your Core 1. Round End: Deal damage to enemies and the enemy Core equal to each time you've healed your Core this round.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Heal", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Starfueled Medics", ImageFile = "Doctor Mirthram Remora.png", }, new() { Name = "Draw", Category = "Keyword", Description = "Place the card from the top of your deck into your hand.", Archetypes = [ ], }, new() { Name = "Dyson, the Aspirant", Category = "Agent", Cost = 2, Attack = 3, Health = 3, Description = "Confront. Enter: Shift to Star Siphon.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Kinetic Absorber", ImageFile = "Dyson, the Aspirant.png", }, new() { Name = "E-Law, Boot Shepherd", Category = "Agent", Cost = 1, Attack = 3, Health = 2, Description = "Play: Discard 1 to Draw 1. Round Start: Draw 1.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Draw", "Discarded", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Efficient Scrapbot", ImageFile = "E-Law, Boot Shepherd.png", }, new() { Name = "Efficient Scrapbot", Category = "Agent", Cost = 1, Attack = 2, Health = 1, Description = "Play: Discard 1 to Draw 1.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Draw", "Discarded", ], ImmortalizeTo = [ "E-Law, Boot Shepherd", ], ImmortalizeWhen = "I've seen you Draw 6+ cards.", ImageFile = "Efficient Scrapbot.png", }, new() { Name = "Egg Tender", Category = "Agent", Cost = 1, Attack = 0, Health = 1, Description = "Activate: The next ally that enters play this round Flourish|Flourishes.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ "Arra, Saurian Broodmother", ], ImmortalizeWhen = "I've seen allies Flourish 4+ times.", ImageFile = "Egg Tender.png", }, new() { Name = "Enhanced Retriever", Category = "Agent", Cost = 2, Attack = 2, Health = 1, Description = "Enter: Draw a 1 cost Agent from your deck.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Draw", ], ImmortalizeTo = [ "B.O.O.F.", ], ImmortalizeWhen = "Round End: I see a 1 cost ally in play.", ImageFile = "Enhanced Retriever.png", }, new() { Name = "Enlightened Refugee", Category = "Agent", Cost = 3, Attack = 2, Health = 2, Description = "Enter: Shift to Erudite Beacon.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Shift", "Draw", ], ImmortalizeTo = [ "Bronk the Guide", ], ImmortalizeWhen = "I've seen you Draw 6+ cards.", ImageFile = "Enlightened Refugee.png", }, new() { Name = "Enlightened Survivor", Category = "Agent", Cost = 3, Attack = 4, Health = 5, Description = "Rejuvenate.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Stalwart Champion", ImageFile = "Enlightened Survivor.png", }, new() { Name = "Enthusiastic Bot-Poke", Category = "Agent", Cost = 4, Attack = 2, Health = 3, Description = "Enter or Round Start: Create a Transient Scouter Round in hand.", Faction = "Singularity", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Bill, First Point of Contact", ], ImmortalizeWhen = "I see 3+ allied Pocket Scouts in play.", ImageFile = "Enthusiastic Bot-Poke.png", }, new() { Name = "Entropy's End", Category = "Spell", Cost = 7, Description = "Revive an Agent.", Faction = "Sungrace", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Entropy's End.png", }, new() { Name = "Erudite Beacon", Category = "Timeline", Description = "When you Shift here, draw 1. Round Start: Players draw 1.", Faction = "Singularity", Archetypes = [ ], }, new() { Name = "Eruption Incarnate", Category = "Agent", Cost = 2, Attack = 5, Health = 5, Description = "Overpower.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Hidden Locus", ImageFile = "Eruption Incarnate.png", }, new() { Name = "Evolution Incarnate", Category = "Agent", Cost = 5, Attack = 6, Health = 6, Description = "Confront. Enter or Round End: Shift to Deadly Fauna.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Harbinger of Power", ImageFile = "Evolution Incarnate.png", }, new() { Name = "Fast", Category = "Keyword", Description = "This spell can be reacted to.", Archetypes = [ ], }, new() { Name = "Fervent Follower", Category = "Agent", Cost = 1, Attack = 1, Health = 1, Description = "Round End: I Flourish. When I see a Shift to a Timeline other than The One True Timeline, deal 1 to me.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Flourish", "Shift", ], ImmortalizeTo = [ "Pontifex Dhabu", ], ImmortalizeWhen = "I have 6+ Strength.", ImageFile = "Fervent Follower.png", }, new() { Name = "Fervent Mycologist", Category = "Agent", Cost = 1, Attack = 1, Health = 1, Description = "Evasive.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", ], ImmortalizeTo = [ "Jenny, Sower of Spores", ], ImmortalizeWhen = "I've Struck the enemy Core.", ImageFile = "Fervent Mycologist.png", }, new() { Name = "Flourish", Category = "Keyword", Description = "Grant this Agent +1/+1.", Archetypes = [ ], }, new() { Name = "Focused Adaptation", Category = "Spell", Cost = 4, Description = "Give an ally \\\"The next time I would be destroyed, instead heal me to full and heal your Core the same amount\\\" this round.", Faction = "Lifeblood", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Focused Adaptation.png", }, new() { Name = "Forest Recluse", Category = "Agent", Cost = 3, Attack = 3, Health = 2, Description = "Play: (C) Deplete an enemy.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Witch of the Woods", ], ImmortalizeWhen = "I've seen Agents Deplete 4+ times.", ImageFile = "Forest Recluse.png", }, new() { Name = "Fractal Phantasm", Category = "Agent", Cost = 2, Attack = 2, Health = 1, Description = "Temporary. Last Gasp: The next time you Shift, revive me and grant copies of me *everywhere* +1/+0.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Quicksilver Khaela", ], ImmortalizeWhen = "I have 4+ Strength.", ImageFile = "Fractal Phantasm.png", }, new() { Name = "Frontline Fellowship", Category = "Spell", Cost = 4, Description = "Disarm the strongest ally to Disarm the two strongest enemies.", Faction = "Singularity", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Frontline Fellowship.png", }, new() { Name = "Frontline Juggernaut", Category = "Agent", Cost = 6, Attack = 6, Health = 5, Description = "Overpower. Allied Breakdown sees both Cores.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Kurian, the Breaker", ], ImmortalizeWhen = "Breakdown 10.", ImageFile = "Frontline Juggernaut.png", }, new() { Name = "Fueled by Pain", Category = "Spell", Cost = 2, Description = "A damaged ally Strikes an Agent. Create a Transient Circle of Strife in hand.", Faction = "Splintergleam", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Fueled by Pain.png", }, new() { Name = "Fuzzy Archivist", Category = "Agent", Cost = 4, Attack = 1, Health = 3, Description = "Evasive. Activate: Grant an Action in hand Transient, then create an exact copy of it in hand.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Greyl, the Problem", ], ImmortalizeWhen = "I've seen Agents Deplete 4+ times.", ImageFile = "Fuzzy Archivist.png", }, new() { Name = "Gardener Apprentice", Category = "Agent", Cost = 1, Attack = 1, Health = 1, Description = "Enter: Sprout 1.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", ], ImmortalizeTo = [ "Horticulturalist Oswald", ], ImmortalizeWhen = "I've seen you Sprout 4+ times.", ImageFile = "Gardener Apprentice.png", }, new() { Name = "Gentle Frank", Category = "Agent", Cost = 8, Attack = 9, Health = 15, Description = "Delay. Confront. If your opponent would Confront an Agent, they must Confront me if able. Allies and your Core take 1 less damage from all sources.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Lightsteel Colossus", ImageFile = "Gentle Frank.png", }, new() { Name = "Gilded Behemoth", Category = "Agent", Cost = 7, Attack = 5, Health = 9, Description = "Overpower. Core Strike: Deal 3 to the enemy Core.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Boatswain Corvus", ], ImmortalizeWhen = "You've dealt 15+ non-combat damage this game.", ImageFile = "Gilded Behemoth.png", }, new() { Name = "Glade Grazers", Category = "Agent", Cost = 2, Attack = 0, Health = 1, Description = "When another ally enters play, I Flourish.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ "Battleharts", ], ImmortalizeWhen = "I have 6+ Strength.", ImageFile = "Glade Grazers.png", }, new() { Name = "Glasswinged Monarch", Category = "Agent", Cost = 6, Attack = 4, Health = 4, Description = "Evasive. Enter or Core Strike: Shift to Abundant Growth.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Omeganeura", ], ImmortalizeWhen = "I've seen you Shift twice.", ImageFile = "Glasswinged Monarch.png", }, new() { Name = "Glittering Gladiator", Category = "Agent", Cost = 1, Attack = 1, Health = 3, Description = "When I survive damage, grant me +2/+0.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Scoot Sparkles", ], ImmortalizeWhen = "I've Struck an Agent with less Strength than me.", ImageFile = "Glittering Gladiator.png", }, new() { Name = "Gnosis", Category = "Spell", Cost = 2, Description = "Draw 2. You may return any of those cards to the bottom of your deck. Sacrifice 2 for each card kept.", Faction = "Silence", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Gnosis.png", }, new() { Name = "Go for the Heart", Category = "Spell", Cost = 5, Description = "Deal 3 to the enemy Core. Breakdown 10: Instead, deal 4. Breakdown 1: Instead, deal 5.", Faction = "Splintergleam", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Go for the Heart.png", }, new() { Name = "Grand Admiral Khaela", Category = "Agent", Cost = 7, Attack = 6, Health = 7, Description = "Blitz. Play or Attack: [icon] Erase all enemies with a cost of 2 or less in play. When I'm attacking, allies have Cleave.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Gunnery Captain", ImageFile = "Grand Admiral Khaela.png", }, new() { Name = "Grand Judge Dhael", Category = "Agent", Cost = 7, Attack = 5, Health = 5, Description = "Activate: Return an Action from your Graveyard to your hand. It costs 3 less and has \\\"If I would be put into a Graveyard, instead Erase me.\\", Faction = "Phasetide", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Stern Arbiter", ImageFile = "Grand Judge Dhael.png", }, new() { Name = "Greyl, the Problem", Category = "Agent", Cost = 4, Attack = 2, Health = 4, Description = "Evasive. Activate: Grant all Actions in hand Transient, then create exact copies of them in hand.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Fuzzy Archivist", ImageFile = "Greyl, the Problem.png", }, new() { Name = "Gritmancer Grant", Category = "Agent", Cost = 4, Attack = 4, Health = 4, Description = "Evasive. Fervor.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Pterosaur Rider", ImageFile = "Gritmancer Grant.png", }, new() { Name = "Gunnery Captain", Category = "Agent", Cost = 7, Attack = 5, Health = 6, Description = "Blitz. Play: [icon] Erase all enemies with a cost of 2 or less in play.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Grand Admiral Khaela", ], ImmortalizeWhen = "I see your Energy Reserve Overflow.", ImageFile = "Gunnery Captain.png", }, new() { Name = "Harbinger of Power", Category = "Agent", Cost = 5, Attack = 5, Health = 5, Description = "Enter: Shift to Deadly Fauna.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Evolution Incarnate", ], ImmortalizeWhen = "I've seen the enemy Core take damage through Overpower.", ImageFile = "Harbinger of Power.png", }, new() { Name = "Harker, Metal Reporter", Category = "Agent", Cost = 3, Attack = 3, Health = 5, Description = "When I see a Shift, create a \\\"By the Numbers\\\" in hand, or if you have one in hand, reduce its cost by 1.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Heretic Whistleblower", ImageFile = "Harker, Metal Reporter.png", }, new() { Name = "Headbanging", Category = "Spell", Cost = 1, Description = "Discard 1 to play. Deal 2 to an Agent or Core.", Faction = "Singularity", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Headbanging.png", }, new() { Name = "Herald of the One", Category = "Agent", Cost = 4, Attack = 1, Health = 4, Description = "Play: (C) Transform me into an exact copy of an Agent.", Faction = "Singularity", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Nascent Clone", ImageFile = "Herald of the One.png", }, new() { Name = "Heretic Whistleblower", Category = "Agent", Cost = 3, Attack = 2, Health = 4, Description = "When I see a Shift, reveal the top card of your deck. If it is an Action, Draw 1.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Shift", "Draw", ], ImmortalizeTo = [ "Harker, Metal Reporter", ], ImmortalizeWhen = "I've seen 3+ Shifts.", ImageFile = "Heretic Whistleblower.png", }, new() { Name = "Hidden Locus", Category = "Agent", Cost = 2, Attack = 0, Health = 2, Description = "Round Start: Gain an extra Energy Crystal this round.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Eruption Incarnate", ], ImmortalizeWhen = "Round Start: You have 10 Energy Crystals.", ImageFile = "Hidden Locus.png", }, new() { Name = "Holder of the Instruments", Category = "Agent", Cost = 1, Attack = 2, Health = 1, Description = "Enter: Shift to The One True Timeline.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ "Symphony of the Path", ], ImmortalizeWhen = "I am Phased or Rewound.", ImageFile = "Holder of the Instruments.png", }, new() { Name = "Holy Cleaner", Category = "Agent", Cost = 3, Attack = 2, Health = 3, Description = "Play: Activate Rewind an Agent with equal or less Durability than me.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ "Violent Inquisitioner", ], ImmortalizeWhen = "You've Rewound 3+ times this game.", ImageFile = "Holy Cleaner.png", }, new() { Name = "Horticulturalist Oswald", Category = "Agent", Cost = 1, Attack = 2, Health = 2, Description = "Enter: Sprout 1. Activate: Give a Seedling Overpower.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Gardener Apprentice", }, new() { Name = "Hungry Engine", Category = "Agent", Cost = 5, Attack = 5, Health = 5, Description = "Enter: Create a Circle of Strife in hand.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Armageddonaut", ], ImmortalizeWhen = "I've survived damage.", ImageFile = "Hungry Engine.png", }, new() { Name = "Hungry Tyrannosaur", Category = "Agent", Cost = 8, Attack = 8, Health = 7, Description = "Confront. Overpower. Enter: Create a Throwdown in hand.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Wreck-o Rex", ], ImmortalizeWhen = "I've destroyed an Agent.", ImageFile = "Hungry Tyrannosaur.png", }, new() { Name = "Hush Now", Category = "Spell", Cost = 6, Description = "Destroy an Agent.", Faction = "Silence", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Hush Now.png", }, new() { Name = "Immediate", Category = "Keyword", Description = "This spell cannot be reacted to.", Archetypes = [ ], }, new() { Name = "Indara, the Candle", Category = "Agent", Cost = 6, Attack = 4, Health = 4, Description = "Activate: [icon] Revive an Immortalized Ally.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Solemn Attendant", ImageFile = "Indara, the Candle.png", }, new() { Name = "Invigorating Balm", Category = "Spell", Cost = 1, Description = "Heal an ally 1. Give it +1/+1 this round.", Faction = "Phasetide", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Invigorating Balm.png", }, new() { Name = "Ironblood Elixir", Category = "Spell", Cost = 3, Description = "Grant an ally +1/+2 and Fervor.", Faction = "Splintergleam", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Ironblood Elixir.png", }, new() { Name = "Jenny, Sower of Spores", Category = "Agent", Cost = 1, Attack = 1, Health = 1, Description = "Evasive. Strike: Sprout 1.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Fervent Mycologist", ImageFile = "Jenny, Sower of Spores.png", }, new() { Name = "Jury of the Second Law", Category = "Agent", Cost = 5, Attack = 5, Health = 3, Description = "Blitz. When you play an Action, gain 1 Reserve Energy.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Chaos Conductor Boltz", ], ImmortalizeWhen = "You've spent 12+ Energy in one round this game.", ImageFile = "Jury of the Second Law.png", }, new() { Name = "Karmic Debtor", Category = "Agent", Cost = 4, Attack = 2, Health = 1, Description = "Play: [icon]Phase an Agent. It cannot Phase in while I am in play.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ "Consequence Admin Cain", ], ImmortalizeWhen = "I've seen 3+ Agents Phased or Rewound.", ImageFile = "Karmic Debtor.png", }, new() { Name = "Khaela the Hungry", Category = "Agent", Cost = 2, Attack = 1, Health = 5, Description = "Play or Activate: (C) Deal 1 to me and another Agent. Sacrifice 2: Instead deal 2.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Painforger", ImageFile = "Khaela the Hungry.png", }, new() { Name = "Khaela the Savior", Category = "Agent", Cost = 2, Attack = 3, Health = 4, Description = "Blitz. Each time I Strike while attacking: Swap me with the Agent to my right, the Rewind it. Set its cost to 0 this round.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Temple Analyst", ImageFile = "Khaela the Savior.png", }, new() { Name = "Khaela, the Vanished", Category = "Agent", Cost = 2, Attack = 3, Health = 2, Description = "Blitz. Siphon.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Nameless Spirit", ImageFile = "Khaela, the Vanished.png", }, new() { Name = "Khaelar", Category = "Agent", Cost = 6, Attack = 8, Health = 6, Description = "Enter or when I destroy an Agent: Give the strongest enemy Exposed and set its stats to 1/1 this round.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Zealot of the Hunt", ImageFile = "Khaelar.png", }, new() { Name = "Kinetic Absorber", Category = "Agent", Cost = 2, Attack = 2, Health = 3, Description = "Confront.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Dyson, the Aspirant", ], ImmortalizeWhen = "I survive an enemy Striking me. When I Immortalize, Shift to Star Siphon.", ImageFile = "Kinetic Absorber.png", }, new() { Name = "Kintsu-Kai", Category = "Spell", Cost = 2, Description = "Any amount of allies Bleed 1. Grant Bleed to a single enemy that many times.", Faction = "Splintergleam", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Kintsu-Kai.png", }, new() { Name = "Kurian, the Breaker", Category = "Agent", Cost = 6, Attack = 10, Health = 5, Description = "Overpower. Allied Breakdown sees both Cores.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Frontline Juggernaut", ImageFile = "Kurian, the Breaker.png", }, new() { Name = "Kyln, the Dynasty", Category = "Agent", Cost = 8, Attack = 3, Health = 3, Description = "Evasive. Overpower. Enter: Flourish copies of me everywhere, then create a copy of me in hand and reduce the cost of allied created cards everywhere by 1 at Round End (Minimum 1).", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Planet Seeder", ImageFile = "Kyln, the Dynasty.png", }, new() { Name = "Librarian's Assistant", Category = "Agent", Cost = 2, Attack = 2, Health = 1, Description = "Enter: Draw a random 1, 2, or 3 cost Action from your deck.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Draw", ], ImmortalizeTo = [ "Boof, the Listener", ], ImmortalizeWhen = "I've seen you play 3+ Actions.", ImageFile = "Librarian's Assistant.png", }, new() { Name = "Lifeblood", Category = "Faction", Archetypes = [ ], }, new() { Name = "Lightsteel Colossus", Category = "Agent", Cost = 8, Attack = 9, Health = 14, Description = "Delay. Confront.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Gentle Frank", ], ImmortalizeWhen = "You have 10 Energy Crystals.", ImageFile = "Lightsteel Colossus.png", }, new() { Name = "Lightsteel Engineer", Category = "Agent", Cost = 5, Attack = 4, Health = 5, Description = "Reduce damage you or allies would deal to your Core by 1. When you reduce damage this way, deal 1 to the enemy Core.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Mechanist Daedelus", ], ImmortalizeWhen = "I've prevented 5+ damage to your Core.", ImageFile = "Lightsteel Engineer.png", }, new() { Name = "Limit Breaker", Category = "Agent", Cost = 2, Attack = 0, Health = 1, Description = "Round Start: I Flourish once for each Reserve Energy you have.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ "Malum, the Fist", ], ImmortalizeWhen = "I see your Energy Reserve Overflow.", ImageFile = "Limit Breaker.png", }, new() { Name = "Living Comet", Category = "Agent", Cost = 4, Attack = 1, Health = 1, Description = "Overpower. I have +1/+1 for every Energy Crystal you have.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Debris Collector", ImageFile = "Living Comet.png", }, new() { Name = "Lumbering Starseeker", Category = "Agent", Cost = 5, Attack = 5, Health = 6, Description = "Delay.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Luminous Vengeance", ], ImmortalizeWhen = "I survive damage.", ImageFile = "Lumbering Starseeker.png", }, new() { Name = "Luminous Vengeance", Category = "Agent", Cost = 5, Attack = 7, Health = 6, Description = "Delay. Overpower. Confront.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Lumbering Starseeker", ImageFile = "Luminous Vengeance.png", }, new() { Name = "Magmatic Teachings", Category = "Spell", Cost = 3, Description = "An Immortalized ally strikes an enemy. If that enemy is destroyed, Immortalize your weakest non-Immoralized ally.", Faction = "Splintergleam", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Magmatic Teachings.png", }, new() { Name = "Magmatic Tether", Category = "Agent", Cost = 6, Attack = 5, Health = 5, Description = "When you play an Action, (C) Shift to Volcanic Rivers.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Clarion, Deepest Breath", ], ImmortalizeWhen = "You've spent 12+ Energy in one round this game.", ImageFile = "Magmatic Tether.png", }, new() { Name = "Magnus Lavaborn", Category = "Agent", Cost = 1, Attack = 3, Health = 1, Description = "Enter: Shift to Volcanic Rivers twice. Strike: Deal 1 to the enemy Core.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Denizen of Flames", ImageFile = "Magnus Lavaborn.png", }, new() { Name = "Malark, the Silver Wave", Category = "Agent", Cost = 3, Attack = 4, Health = 1, Description = "Blitz. Last Gasp: Grant the weakest ally Blitz, +4/+1 and this Last Gasp.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Swashbuckling Diehard", ImageFile = "Malark, the Silver Wave.png", }, new() { Name = "Malum, the Fist", Category = "Agent", Cost = 2, Attack = 0, Health = 1, Description = "Round Start: I Flourish once for each Reserve Energy you have. Overflow: Grant me a random positive keyword.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Limit Breaker", ImageFile = "Malum, the Fist.png", }, new() { Name = "Masa, Time-Lost", Category = "Agent", Cost = 6, Attack = 7, Health = 4, Description = "Blitz. I cost 1 less for each time you've Phased or Rewound an Agent this game. When you Phase or Rewind an Agent, first deal 1 to the enemy Core. Strike: Rewind me.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Divergence Assasin", ImageFile = "Masa, Time-Lost.png", }, new() { Name = "Master of Ceremonies", Category = "Agent", Cost = 1, Attack = 1, Health = 1, Description = "Activate: Sacrifice 2: (C) Deal 2 to the enemy Core.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Bloodline Tracker", ImageFile = "Master of Ceremonies.png", }, new() { Name = "Mechanist Daedelus", Category = "Agent", Cost = 5, Attack = 5, Health = 6, Description = "Reduce damage you or allies would deal to your Core by 2. When you reduce damage this way, deal 2 to the enemy Core.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Lightsteel Engineer", ImageFile = "Mechanist Daedelus.png", }, new() { Name = "Mind Over Matter", Category = "Spell", Cost = 3, Description = "If Voiceless Sky is active, I am Immediate Speed. Deplete an Agent. Refresh an Agent.", Faction = "Silence", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Mind Over Matter.png", }, new() { Name = "Mr. E", Category = "Agent", Cost = 7, Attack = 4, Health = 6, Description = "Play: Discard up to 3. When you Discard: Draw 1 and reduce its cost by 2.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Draw", "Discarded", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Rogue Amalgam", ImageFile = "Mr. E.png", }, new() { Name = "Muffle", Category = "Spell", Cost = 4, Description = "Mute an Agent this round or Deplete an ally to Mute two Agents this round.", Faction = "Silence", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Muffle.png", }, new() { Name = "Mulch", Category = "Spell", Cost = 2, Description = "Destroy an ally to Sprout equal to its Strength.", Faction = "Lifeblood", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Mulch.png", }, new() { Name = "Nameless Spirit", Category = "Agent", Cost = 2, Attack = 3, Health = 2, Description = "Temporary. Siphon.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Shift", "Heal", ], ImmortalizeTo = [ "Khaela, the Vanished", ], ImmortalizeWhen = "When I would be destroyed while I see Voiceless Sky, instead, Heal me to full and I Immortalize.", ImageFile = "Nameless Spirit.png", }, new() { Name = "Nanobot Hive", Category = "Agent", Cost = 2, Attack = 4, Health = 4, Description = "Allies have \\\"Last Gasp: Allies with the same name as me Flourish.\\\" Last Gasp: Allies with the same name as other allies Flourish.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Scattered Helpers", ImageFile = "Nanobot Hive.png", }, new() { Name = "Nascent Clone", Category = "Agent", Cost = 4, Attack = 1, Health = 3, Description = "Play: (C) Transform me into an exact copy of a non-Immortalized Agent, but I retain the following text:.", Faction = "Singularity", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Herald of the One", ], ImmortalizeWhen = "Round End: I see Paradox.", ImageFile = "Nascent Clone.png", }, new() { Name = "Nonlethal Special Forces", Category = "Agent", Cost = 4, Attack = 3, Health = 3, Description = "Blitz. Each round, Disarm the first enemy that would destroy an ally in combat.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "The 'Stache", ], ImmortalizeWhen = "You've set the Strength of 4+ enemies to 0 this game.", ImageFile = "Nonlethal Special Forces.png", }, new() { Name = "Not so Fast", Category = "Spell", Cost = 3, Description = "Revive the strongest ally that was destroyed this round.", Faction = "Silence", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Not so Fast.png", }, new() { Name = "Novathermal Mining", Category = "Spell", Cost = 5, Description = "Gain an empty Energy Crystal. Sacrifice 3: Gain 4 Reserve Energy.", Faction = "Sungrace", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Novathermal Mining.png", }, new() { Name = "Odol, the Red Death", Category = "Agent", Cost = 5, Attack = 3, Health = 5, Description = "Rejuvenate. Enter: All Agents Bleed 1. When an ally survives damage, it Flourish|Flourishes and is granted Rejuvenate.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Red Reaper", ImageFile = "Odol, the Red Death.png", }, new() { Name = "Omeganeura", Category = "Agent", Cost = 6, Attack = 4, Health = 4, Description = "Evasive. Enter or Core Strike: Shift to Abundant Growth. Allies have +1/+1.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Glasswinged Monarch", ImageFile = "Omeganeura.png", }, new() { Name = "Opener of the Way", Category = "Agent", Cost = 5, Attack = 5, Health = 6, Description = "The first time each round an ally deals or takes damage, Draw 1 and Shift to Torment.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ "Shift", "Draw", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Devoted Bloodletter", ImageFile = "Opener of the Way.png", }, new() { Name = "Origination Engine", Category = "Agent", Cost = 8, Attack = 6, Health = 6, Description = "Enter: Reset all Agents to their base text and stats, empty the Timeline Stack, Erase all Graveyards.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Overmind's Guilt", ], ImmortalizeWhen = "Your hand is empty.", ImageFile = "Origination Engine.png", }, new() { Name = "Out of Line", Category = "Spell", Cost = 6, Description = "Two Agents Phase. If they have the same name, instead destroy them.", Faction = "Phasetide", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Out of Line.png", }, new() { Name = "Overburdened Scribe", Category = "Agent", Cost = 6, Attack = 3, Health = 4, Description = "Round End: Create in hand a random Action that started in your deck.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Dhali, Bearer of Memories", ], ImmortalizeWhen = "You've cast the same Action 3+ times this game.", ImageFile = "Overburdened Scribe.png", }, new() { Name = "Overclock", Category = "Spell", Cost = 4, Description = "Discard 1 to play. Double an ally's Strength and Durability and grant it Temporary.", Faction = "Singularity", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Overclock.png", }, new() { Name = "Overmind's Guilt", Category = "Agent", Cost = 8, Attack = 8, Health = 8, Description = "Evasive. Enter or Round Start: Reset all Agents to their base text, empty the Timeline Stack, Erase all Graveyards.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Origination Engine", ImageFile = "Overmind's Guilt.png", }, new() { Name = "Overseer of Trials", Category = "Agent", Cost = 3, Attack = 3, Health = 5, Description = "Confront. Other allies have Fervor. Fervor grants an extra +1/+1.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Bright-Eyed Supplicant", ImageFile = "Overseer of Trials.png", }, new() { Name = "Painforger", Category = "Agent", Cost = 2, Attack = 1, Health = 3, Description = "Play: (C) Deal 1 to me and another Agent. Sacrifice 2: Instead, deal 2.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Khaela the Hungry", ], ImmortalizeWhen = "Breakdown 10.", ImageFile = "Painforger.png", }, new() { Name = "Panicked Refugee", Category = "Agent", Cost = 3, Attack = 2, Health = 2, Description = "Enter: Summon a Wolf.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Bronk the Calm", ], ImmortalizeWhen = "Round End: I do not see an allied Wolf in play. When I Immortalize, Shift to Abundant Growth.", ImageFile = "Panicked Refugee.png", }, new() { Name = "Paradox Analysis", Category = "Spell", Cost = 5, Description = "Draw 2. Paradox: Instead, Draw 3.", Faction = "Singularity", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Paradox Analysis.png", }, new() { Name = "Paradox Cacophony", Category = "Spell", Cost = 2, Description = "Shift to Torment. Paradox: Trigger Bleed.", Faction = "Splintergleam", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Paradox Cacophony.png", }, new() { Name = "Paradox Capacitor", Category = "Spell", Cost = 4, Description = "Gain 1 empty Energy Crystal. Paradox: Instead, gain 2 empty Energy Crystals.", Faction = "Sungrace", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Paradox Capacitor.png", }, new() { Name = "Paradox Flow", Category = "Spell", Cost = 3, Description = "Shift to The One True Timeline. Fully Heal all allies. Paradox: Give all enemies Exposed this round.", Faction = "Phasetide", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Paradox Flow.png", }, new() { Name = "Paradox Plague", Category = "Spell", Cost = 5, Description = "An Agent Decays once for every Timeline in the Timeline Stack. Paradox: Instead, enemies Decay once for every Timeline in the Timeline Stack.", Faction = "Silence", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Paradox Plague.png", }, new() { Name = "Paradox Stimulator", Category = "Spell", Cost = 1, Description = "Sprout 1. Paradox: Instead, Sprout 3.", Faction = "Lifeblood", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Paradox Stimulator.png", }, new() { Name = "Peaceful Synthesizer", Category = "Agent", Cost = 1, Attack = 0, Health = 1, Description = "Enter: I Deplete. Activate: Gain 1 Reserve Energy.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Sungarden Protector", ], ImmortalizeWhen = "I see your Energy Reserve Overflow.", ImageFile = "Peaceful Synthesizer.png", }, new() { Name = "Penitent Star", Category = "Agent", Cost = 5, Attack = 4, Health = 8, Description = "Evasive.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Containment Breach", ImageFile = "Penitent Star.png", }, new() { Name = "Persistent Squire", Category = "Agent", Cost = 1, Attack = 1, Health = 2, Description = "Confront. Agents I Strike Bleed 1.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Brant the Bloody", ], ImmortalizeWhen = "I see an Agent destroyed by Bleed.", ImageFile = "Persistent Squire.png", }, new() { Name = "Phase", Category = "Keyword", Description = "A Phased Agent is treated as removed from play for the round, though it still occupies its board-space. At the start of the next round this unit Phases in and is in the exact same state as it Phased out. Phasing back in does not trigger Enter effects.", Archetypes = [ ], }, new() { Name = "Phased", Category = "Keyword", Description = "Triggered when this Agent has been affected by Phase.", Archetypes = [ ], }, new() { Name = "Phasetide", Category = "Faction", Archetypes = [ ], }, new() { Name = "Pit Dog", Category = "Agent", Cost = 2, Attack = 2, Health = 4, Description = "Overpower.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Boof, the Champion", ], ImmortalizeWhen = "I've damaged the enemy Core.", ImageFile = "Pit Dog.png", }, new() { Name = "Planet Seeder", Category = "Agent", Cost = 8, Attack = 2, Health = 2, Description = "Evasive. Enter: Flourish copies of me everywhere, then create a copy of me in hand at Round End.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ "Kyln, the Dynasty", ], ImmortalizeWhen = "I see Paradox.", ImageFile = "Planet Seeder.png", }, new() { Name = "Pocket Dimension", Category = "Spell", Cost = 3, Description = "Discard up to 3 to play. Summon that many Pocket Scouts. When I am discarded create a Scouter Round in hand.", Faction = "Singularity", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Pocket Dimension.png", }, new() { Name = "Pocket Scout", Category = "Token", Cost = 1, Attack = 1, Health = 1, Description = "Token.", Faction = "Singularity", Set = "Core Set", Archetypes = [ ], ImageFile = "Pocket Scout.png", }, new() { Name = "Pontifex Dhabu", Category = "Agent", Cost = 1, Attack = 2, Health = 2, Description = "Round End: I Flourish. When I see a Shift to a Timeline other than The One True Timeline, deal 1 to the enemy Core.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Flourish", "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Fervent Follower", ImageFile = "Pontifex Dhabu.png", }, new() { Name = "Prayer of Rescue", Category = "Spell", Cost = 1, Description = "Rewind an ally.", Faction = "Phasetide", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Prayer of Rescue.png", }, new() { Name = "Pressure Spike", Category = "Spell", Cost = 2, Description = "Deal 1 to an Agent. Increase it by 1 for each ally it has.", Faction = "Silence", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Pressure Spike.png", }, new() { Name = "Priestess Minia", Category = "Agent", Cost = 2, Attack = 3, Health = 7, Description = "Confront. Enter: Deal 4 to me.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Seeker of Truth", ImageFile = "Priestess Minia.png", }, new() { Name = "Pterosaur Rider", Category = "Agent", Cost = 4, Attack = 3, Health = 3, Description = "Evasive.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Gritmancer Grant", ], ImmortalizeWhen = "I've Struck the enemy Core.", ImageFile = "Pterosaur Rider.png", }, new() { Name = "Quaid, the Willing", Category = "Agent", Cost = 1, Attack = 3, Health = 2, Description = "Last Gasp: Shift to Star Siphon. Strike: Gain 1 Reserve Energy.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Brilliant Martyr", ImageFile = "Quaid, the Willing.png", }, new() { Name = "Quicksilver Khaela", Category = "Agent", Cost = 2, Attack = 2, Health = 1, Description = "Temporary. Strike: Create a Transient copy of me in hand. Last Gasp: The next time you Shift, revive me and grant copies of me *everywhere* +1/+0.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Fractal Phantasm", ImageFile = "Quicksilver Khaela.png", }, new() { Name = "Quiet Repose", Category = "Spell", Cost = 8, Description = "Destroy all Agents. You may not play Agents for the rest of the round.", Faction = "Silence", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Quiet Repose.png", }, new() { Name = "Radiant Channeling", Category = "Spell", Cost = 5, Description = "Deal 0 to an Agent. Increase it by 2 and refill 1 Reserve Energy for each Reserve Energy spent to play this. Shift to Star Siphon.", Faction = "Sungrace", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Radiant Channeling.png", }, new() { Name = "Raiz, Pacifist's Conclusion", Category = "Agent", Cost = 2, Attack = 3, Health = 3, Description = "Enter: Disarm the Strongest enemy. Round End: If you have an unspent Attack Token, Create a We Have Cookies in hand.", Faction = "Singularity", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Traffic Conductor", ImageFile = "Raiz, Pacifist's Conclusion.png", }, new() { Name = "Rapid Iteration", Category = "Spell", Cost = 2, Description = "Discard 1 to play. Deal 4 to an Agent.", Faction = "Singularity", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Rapid Iteration.png", }, new() { Name = "Rebuild", Category = "Spell", Cost = 1, Description = "Deal 1 to an Agent or Core. If an Agent survives this damage, it Flourish|Flourishes.", Faction = "Splintergleam", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Rebuild.png", }, new() { Name = "Recycler", Category = "Agent", Cost = 4, Attack = 2, Health = 4, Description = "Play: Discard 1 to heal your Core equal to that card's cost (Max 5).", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Heal", "Discarded", ], ImmortalizeTo = [ "Terraformer", ], ImmortalizeWhen = "You've Discarded 3+ times this game.", ImageFile = "Recycler.png", }, new() { Name = "Red Reaper", Category = "Agent", Cost = 5, Attack = 3, Health = 5, Description = "Rejuvenate. Enter: All Agents Bleed 1.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Odol, the Red Death", ], ImmortalizeWhen = "I see an Agent destroyed by Bleed.", ImageFile = "Red Reaper.png", }, new() { Name = "Redactionist", Category = "Agent", Cost = 4, Attack = 4, Health = 1, Description = "Play: (C) Revive an Agent. Grant it Temporary and \\\"When I would be destroyed, instead Erase me.\\\".", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Talia, Purger of Memory", ], ImmortalizeWhen = "I've seen 3+ Agents destroyed.", ImageFile = "Redactionist.png", }, new() { Name = "Rescind Authorization", Category = "Spell", Cost = 4, Description = "Rewind an Agent. Sacrifice 4: Instead, Rewind an ally and an enemy.", Faction = "Phasetide", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Rescind Authorization.png", }, new() { Name = "Return to Stillness", Category = "Spell", Cost = 1, Description = "An Agent Deplete|Depletes. Shift to Voiceless Sky.", Faction = "Silence", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Return to Stillness.png", }, new() { Name = "Rewind", Category = "Keyword", Description = "Return this Agent to its owner's hand.", Archetypes = [ ], }, new() { Name = "Rewound", Category = "Keyword", Description = "Triggered when this Agent has been affected by Rewind.", Archetypes = [ ], }, new() { Name = "Rift Mender Aris", Category = "Agent", Cost = 3, Attack = 6, Health = 6, Description = "I have -1/-1 for each Timeline in the Timeline Stack other than The One True Timeline. Last Gasp: Shift to The One True Timeline.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Shattersmith", ImageFile = "Rift Mender Aris.png", }, new() { Name = "Rippling Resplendence", Category = "Spell", Cost = 5, Description = "Grant allies Fervor. Deal 1 to all Agents. Breakdown 15: Deal 1 to all Agents.", Faction = "Splintergleam", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Rippling Resplendence.png", }, new() { Name = "Rogue Amalgam", Category = "Agent", Cost = 7, Attack = 3, Health = 5, Description = "Play: Discard up to 3. When you Discard: Draw 1 and reduce its cost by 1.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Draw", "Discarded", ], ImmortalizeTo = [ "Mr. E", ], ImmortalizeWhen = "I've seen you Draw 6+ cards.", ImageFile = "Rogue Amalgam.png", }, new() { Name = "Roiling Amalgam", Category = "Agent", Cost = 5, Attack = 3, Health = 5, Description = "Play: Discard 1. When you Discard, grant me a random positive keyword.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Discarded", ], ImmortalizeTo = [ "Ziv, the Adaptable", ], ImmortalizeWhen = "You've Discarded 3+ times this game.", ImageFile = "Roiling Amalgam.png", }, new() { Name = "Rotting Rocker", Category = "Agent", Cost = 3, Attack = 3, Health = 1, Description = "Activate: (C) Deal 2 to a random enemy.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Ylka, the Headliner", ], ImmortalizeWhen = "I've seen Agents Deplete 4+ times.", ImageFile = "Rotting Rocker.png", }, new() { Name = "Round End", Category = "Rule", Description = "The end state of the round. Triggered when both players end there turns without action.", Archetypes = [ ], }, new() { Name = "Rumpus", Category = "Spell", Cost = 3, Description = "Create a 1 cost Transient Throwdown in hand for each ally.", Faction = "Lifeblood", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Rumpus.png", }, new() { Name = "Sali, Top Gunner", Category = "Agent", Cost = 2, Attack = 2, Health = 3, Description = "Enter: Create a 1 cost Transient Sunshock in your hand. When you play a Sunshock, create a Transient exact copy in hand that costs 2 more.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Sunbringer Artillerist", ImageFile = "Sali, Top Gunner.png", }, new() { Name = "Sanguine Resurgence", Category = "Spell", Cost = 5, Description = "Your Bleed effects gain Siphon this round. Two Agents Bleed 3.", Faction = "Splintergleam", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Sanguine Resurgence.png", }, new() { Name = "Sap Sapper", Category = "Agent", Cost = 4, Attack = 2, Health = 4, Description = "Enter: Sprout 2, then grant those Seedlings \\\"Last Gasp: Deal 1 to all Agents.\\\".", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", ], ImmortalizeTo = [ "The Botanist", ], ImmortalizeWhen = "I've seen 3+ Agents destroyed.", ImageFile = "Sap Sapper.png", }, new() { Name = "Sapling Dryad", Category = "Agent", Cost = 2, Attack = 1, Health = 2, Description = "I have +1/+0 for each time you've Sprout|Sprouted this game.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", ], ImmortalizeTo = [ "The Great Oakmother", ], ImmortalizeWhen = "I've seen you Sprout 4+ times.", ImageFile = "Sapling Dryad.png", }, new() { Name = "Sareh, Rebel Strategist", Category = "Agent", Cost = 4, Attack = 5, Health = 4, Description = "Blitz. Cleave. Play: Grant two enemies Exposed. Round Start: Grant the strongest enemy Exposed.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Bullseye Bounty Hunter", ImageFile = "Sareh, Rebel Strategist.png", }, new() { Name = "Scattered Helpers", Category = "Agent", Cost = 2, Attack = 0, Health = 4, Description = "Allies have \\\"Last Gasp: Allies with the same name as me Flourish.\\\".", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ "Nanobot Hive", ], ImmortalizeWhen = "I see 3+ allies with the same name as other allies.", ImageFile = "Scattered Helpers.png", }, new() { Name = "Scent the Prey", Category = "Spell", Cost = 3, Description = "Choose an ally. Give all enemies with less Strength Exposed this round. Shift to either Abundant Growth or Deadly Fauna.", Faction = "Lifeblood", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Scent the Prey.png", }, new() { Name = "Scoot Sparkles", Category = "Agent", Cost = 1, Attack = 1, Health = 3, Description = "Overpower. When I survive damage, grant me +2/+0.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Glittering Gladiator", }, new() { Name = "Scouter Round", Category = "Spell", Cost = 1, Description = "Play or Discard: Summon a Pocket Scout.", Faction = "Singularity", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Scouter Round.png", }, new() { Name = "Scuttling Spares", Category = "Agent", Cost = 3, Attack = 3, Health = 1, Description = "When I am Discarded: Create a copy of me in hand.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Discarded", ], ImmortalizeTo = [ "Zorp, Unrecyclable", ], ImmortalizeWhen = "I see 2+ Scuttling Spares in your Graveyard. I can Immortalize out of play.", ImageFile = "Scuttling Spares.png", }, new() { Name = "Seedling", Category = "Token", Cost = 1, Attack = 1, Health = 1, Description = "Token.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ ], ImageFile = "Seedling.png", }, new() { Name = "Seeker of Truth", Category = "Agent", Cost = 2, Attack = 2, Health = 6, Description = "Enter: Deal 4 to me.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Priestess Minia", ], ImmortalizeWhen = "I see The One True Timeline.", ImageFile = "Seeker of Truth.png", }, new() { Name = "Sensory Deprivation Pod", Category = "Agent", Cost = 5, Attack = 2, Health = 3, Description = "When I Phase in, deal damage equal to my Strength to the weakest enemy. Activate: (C) I Flourish, then Phase.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Flourish", "Rewound", ], ImmortalizeTo = [ "Somnus, the Dreaming", ], ImmortalizeWhen = "I've seen 3+ Agents destroyed.", ImageFile = "Sensory Deprivation Pod.png", }, new() { Name = "Set in Stone", Category = "Spell", Cost = 4, Description = "I cost 1 less if you see The One True Timeline. An Agent Phase|Phases. Draw 1.", Faction = "Phasetide", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Set in Stone.png", }, new() { Name = "Shae'Fan, Remembered", Category = "Agent", Cost = 6, Attack = 4, Health = 7, Description = "Activate: (C) Destroy another ally with less Durability than me, then Revive it and summon an exact copy of it.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "The Forgotten Tale", ImageFile = "Shae'Fan, Remembered.png", }, new() { Name = "Shattersmith", Category = "Agent", Cost = 3, Attack = 5, Health = 5, Description = "I have -1/-1 for each Timeline in the Timeline Stack other than The One True Timeline. Last Gasp: Shift to The One True Timeline.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Rift Mender Aris", ], ImmortalizeWhen = "I see The One True Timeline.", ImageFile = "Shattersmith.png", }, new() { Name = "Shift", Category = "Keyword", Description = "Timeline is changed to the indicated Timeline.", Archetypes = [ ], }, new() { Name = "Silence", Category = "Faction", Archetypes = [ ], }, new() { Name = "Singularity", Category = "Faction", Archetypes = [ ], }, new() { Name = "Sleepy Druid", Category = "Agent", Cost = 3, Attack = 2, Health = 2, Description = "Activate: (C) An Agent Flourish|Flourishes.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ "Xae, Dreamstrider", ], ImmortalizeWhen = "I've seen allies Flourish 4+ times.", ImageFile = "Sleepy Druid.png", }, new() { Name = "Slow Convert", Category = "Agent", Cost = 6, Attack = 2, Health = 1, Description = "I cost 1 less for each copy of The One True Timeline in the Timeline Stack. Enter: Create a The Firm Hand in hand.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Dedicated Missionary", ], ImmortalizeWhen = "I see The One True Timeline.", ImageFile = "Slow Convert.png", }, new() { Name = "Slow", Category = "Spell", Description = "This spell cannot be used as a reaction to something on the Chain.", Archetypes = [ ], }, new() { Name = "Snap Back", Category = "Spell", Cost = 2, Description = "Return an Action from your Graveyard to your hand and grant it \\\"If I would be put into a Graveyard, instead Erase me\\\", or an Agent Phase|Phases in.", Faction = "Phasetide", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Snap Back.png", }, new() { Name = "Solemn Attendant", Category = "Agent", Cost = 6, Attack = 3, Health = 3, Description = "Play: Revive an Immortalized Ally.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Indara, the Candle", ], ImmortalizeWhen = "I've seen 3+ Agents destroyed.", ImageFile = "Solemn Attendant.png", }, new() { Name = "Somber Astronomer", Category = "Agent", Cost = 1, Attack = 1, Health = 1, Description = "Enter: Create a Return to Stillness in hand.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "A'kon, Starry Diviner", ], ImmortalizeWhen = "I've seen you Shift 2+ times.", ImageFile = "Somber Astronomer.png", }, new() { Name = "Somnus, the Dreaming", Category = "Agent", Cost = 5, Attack = 3, Health = 4, Description = "When I Phase in, deal damage equal to my Strength to the weakest enemy and the enemy Core. Activate: (C) I Flourish, Phase.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Flourish", "Rewound", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Sensory Deprivation Pod", ImageFile = "Somnus, the Dreaming.png", }, new() { Name = "Soothing Glow", Category = "Spell", Cost = 2, Description = "An ally Flourish|Flourishes. Heal your Core 2.", Faction = "Sungrace", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Soothing Glow.png", }, new() { Name = "Spark of Bounty", Category = "Agent", Cost = 5, Attack = 4, Health = 4, Description = "Enter: Shift to Abundant Growth.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "The Beating Heart", ], ImmortalizeWhen = "Round End: You have 15+ Strength in play.", ImageFile = "Spark of Bounty.png", }, new() { Name = "Specialist Boof", Category = "Agent", Cost = 2, Attack = 3, Health = 2, Description = "Evasive. Core Strike: Erase the enemy Graveyard, or if the enemy Graveyard is empty, I Strike the weakest enemy.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Canine Adjutant", ImageFile = "Specialist Boof.png", }, new() { Name = "Spirit's Lament", Category = "Spell", Cost = 11, Description = "Revive an ally. Grant it the combined stats and positive keywords of all other Agents in Graveyards.", Faction = "Silence", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Spirit's Lament.png", }, new() { Name = "Splintergleam", Category = "Faction", Archetypes = [ ], }, new() { Name = "Spread the Sickness", Category = "Spell", Cost = 5, Description = "When an Agent is destroyed this round, Agents Decay. Agents Decay.", Faction = "Silence", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Spread the Sickness.png", }, new() { Name = "Sprout", Category = "Keyword", Description = "Summon a 1/1 spore. If your board is full, give your weakest spore +1/+1.", Archetypes = [ ], }, new() { Name = "Stability Control", Category = "Spell", Cost = 6, Description = "An Agent loses Temporary, a card in your hand loses Transient, and an Agent gains Temporary. Paradox: I cost 3.", Faction = "Singularity", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Stability Control.png", }, new() { Name = "Stalwart Champion", Category = "Agent", Cost = 3, Attack = 3, Health = 4, Description = "Rejuvenate.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Enlightened Survivor", ], ImmortalizeWhen = "Breakdown 15.", ImageFile = "Stalwart Champion.png", }, new() { Name = "Star Siphon", Category = "Timeline", Description = "Round End: Refill all Energy Reserves.", Faction = "Sungrace", Archetypes = [ ], }, new() { Name = "Starfueled Medics", Category = "Agent", Cost = 4, Attack = 2, Health = 3, Description = "Play: [icon] Deal 1 to all Agents and Cores, then heal allies and your Core 1. Overflow: Heal allies and your Core 1.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Heal", ], ImmortalizeTo = [ "Doctor Mirthram Remora", ], ImmortalizeWhen = "You've healed your Core in 4+ different rounds.", ImageFile = "Starfueled Medics.png", }, new() { Name = "Stern Arbiter", Category = "Agent", Cost = 7, Attack = 5, Health = 5, Description = "Play: Return an Action from your Graveyard to your hand. It costs 3 less and has \\\"If I would be put into a Graveyard, instead Erase me.\\\".", Faction = "Phasetide", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Grand Judge Dhael", ], ImmortalizeWhen = "I've seen you play 3+ cards wi...", ImageFile = "Stern Arbiter.png", }, new() { Name = "Strength of the Grove", Category = "Spell", Cost = 4, Description = "Sprout 1. Give an ally +1/+1 this round for each other ally.", Faction = "Lifeblood", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Strength of the Grove.png", }, new() { Name = "Sunbringer Artillerist", Category = "Agent", Cost = 2, Attack = 1, Health = 2, Description = "Enter: Create a 1 cost Transient Sunshock in your hand.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Sali, Top Gunner", ], ImmortalizeWhen = "You've played the same Action 3+ times this game.", ImageFile = "Sunbringer Artillerist.png", }, new() { Name = "Suncursed Conduit", Category = "Agent", Cost = 3, Attack = 2, Health = 4, Description = "Activate: I Decay, Erase a card in a Graveyard to gain an extra Energy Crystal this round.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Decay", ], ImmortalizeTo = [ "Vor’kon, Eternal Source", ], ImmortalizeWhen = "You've spent 12+ Energy in one round this game.", ImageFile = "Suncursed Conduit.png", }, new() { Name = "Sungarden Protector", Category = "Agent", Cost = 1, Attack = 3, Health = 3, Description = "No effect text available.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Peaceful Synthesizer", ImageFile = "Sungarden Protector.png", }, new() { Name = "Sungrace", Category = "Faction", Archetypes = [ ], }, new() { Name = "Sunshock", Category = "Spell", Cost = 2, Description = "Deal 2 to an Agent or Core.", Faction = "Sungrace", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Sunshock.png", }, new() { Name = "Supernova", Category = "Spell", Cost = 5, Description = "Deal 0 to an Agent. Increase it by 2 and refill 2 Energy Crystals for each time you've Overflowed this game.", Faction = "Sungrace", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Supernova.png", }, new() { Name = "Swashbuckling Diehard", Category = "Agent", Cost = 3, Attack = 4, Health = 1, Description = "Blitz. When I take non-combat damage, first prevent it and I Phase.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ "Malark, the Silver Wave", ], ImmortalizeWhen = "I've Phased in twice.", ImageFile = "Swashbuckling Diehard.png", }, new() { Name = "Symbiosis", Category = "Spell", Cost = 6, Description = "Grant two Agents each other's stats and keywords.", Faction = "Lifeblood", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Symbiosis.png", }, new() { Name = "Symphony of the Path", Category = "Agent", Cost = 1, Attack = 2, Health = 2, Description = "Enter: Shift to The One True Timeline. When I am Phased or Rewound my strongest ally Flourishes.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Holder of the Instruments", ImageFile = "Symphony of the Path.png", }, new() { Name = "Talia, Purger of Memory", Category = "Agent", Cost = 4, Attack = 5, Health = 2, Description = "Activate: (C) Revive an Agent. Grant it Temporary and \\\"When I would be destroyed, instead Erase me.\\", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Redactionist", ImageFile = "Talia, Purger of Memory.png", }, new() { Name = "Telepathic Conduit", Category = "Agent", Cost = 2, Attack = 1, Health = 2, Description = "Activate: I Decay, grant me \\\"If you or an ally would deal non-combat damage, increase it by 1.\\\".", Faction = "Silence", Set = "Core Set", Archetypes = [ "Decay", ], ImmortalizeTo = [ "The Strand", ], ImmortalizeWhen = "You've dealt 15+ non-combat damage this game.", ImageFile = "Telepathic Conduit.png", }, new() { Name = "Telepathic Scavenger", Category = "Agent", Cost = 4, Attack = 2, Health = 3, Description = "Each time an Agent Deplete|Depletes, I Flourish.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ "The Uncontained", ], ImmortalizeWhen = "I've seen Agents Deplete 4+ times.", ImageFile = "Telepathic Scavenger.png", }, new() { Name = "Temple Analyst", Category = "Agent", Cost = 2, Attack = 2, Health = 3, Description = "Blitz. The first time each round I Strike while attacking: Swap me with the Agent to my right, then Rewind it. Reduce its cost by 1 this round.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ "Khaela the Savior", ], ImmortalizeWhen = "I've seen 3+ Agents Phased or Rewound.", ImageFile = "Temple Analyst.png", }, new() { Name = "Temple Guard Hound", Category = "Agent", Cost = 1, Attack = 2, Health = 5, Description = "Enter: Deal 4 to me.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ "Boof, Ever Loyal", ], ImmortalizeWhen = "I see The One True Timeline.", ImageFile = "Temple Guard Hound.png", }, new() { Name = "Terraformer", Category = "Agent", Cost = 4, Attack = 3, Health = 5, Description = "Play: Discard 1 to heal your Core equal to that card's cost (Max 5) then Shift to Erudite Beacon.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Shift", "Heal", "Discarded", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Recycler", ImageFile = "Terraformer.png", }, new() { Name = "Territorial Pack", Category = "Agent", Cost = 2, Attack = 1, Health = 2, Description = "Enter: Summon a Wolf.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Boof, Lonely and Proud", ], ImmortalizeWhen = "Round End: I do not see an allied Wolf in Play.", ImageFile = "Territorial Pack.png", }, new() { Name = "The 'Stache", Category = "Agent", Cost = 4, Attack = 4, Health = 4, Description = "Blitz. Each round, Disarm the first enemy that would destroy an ally in combat.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Nonlethal Special Forces", ImageFile = "The 'Stache.png", }, new() { Name = "The Beating Heart", Category = "Agent", Cost = 5, Attack = 5, Health = 5, Description = "Enter: Shift to Abundant Growth. Round Start: Allies Flourish.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Flourish", "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Spark of Bounty", ImageFile = "The Beating Heart.png", }, new() { Name = "The Botanist", Category = "Agent", Cost = 4, Attack = 3, Health = 5, Description = "Rejuvenate. Activate: Sprout 2, then grant those Seedlings \\\"Last Gasp: Deal 1 to all Agents.\\", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Sap Sapper", ImageFile = "The Botanist.png", }, new() { Name = "The Cycle Embodied", Category = "Agent", Cost = 1, Attack = 2, Health = 2, Description = "Evasive. The first time each round you or allies Sprout, Decay, or Flourish, I Flourish.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", "Flourish", "Decay", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Burrowing Beetles", ImageFile = "The Cycle Embodied.png", }, new() { Name = "The Firm Hand", Category = "Spell", Cost = 2, Description = "Shift to The One True Timeline. Draw 1.", Faction = "Phasetide", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "The Firm Hand.png", }, new() { Name = "The Forgotten Tale", Category = "Agent", Cost = 6, Attack = 3, Health = 7, Description = "Activate: (C) Destroy another ally with less Durability than me, then Revive it.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Shae'Fan, Remembered", ], ImmortalizeWhen = "I've seen 3+ Agents destroyed.", ImageFile = "The Forgotten Tale.png", }, new() { Name = "The Great Oakmother", Category = "Agent", Cost = 2, Attack = 1, Health = 3, Description = "I have +1/+0 for each time you've Sprout|Sprouted this game. When you Sprout, add 2 to its value.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Sapling Dryad", ImageFile = "The Great Oakmother.png", }, new() { Name = "The One True Timeline", Category = "Timeline", Description = "Round Start: Heal all Agents and Cores 1.", Faction = "Phasetide", Archetypes = [ ], }, new() { Name = "The Ripper", Category = "Agent", Cost = 4, Attack = 4, Health = 7, Description = "Confront. Overpower. Agents and Cores I Strike Bleed 1.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Toothy Pugilist", }, new() { Name = "The Strand", Category = "Agent", Cost = 2, Attack = 1, Health = 4, Description = "Activate: I Decay, grant me \\\"If you or an ally would deal non-combat damage, increase it by 1.\\", Faction = "Silence", Set = "Core Set", Archetypes = [ "Decay", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Telepathic Conduit", ImageFile = "The Strand.png", }, new() { Name = "The Uncontained", Category = "Agent", Cost = 4, Attack = 2, Health = 3, Description = "Overpower. Each time an Agent Deplete|Depletes, I Flourish.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Telepathic Scavenger", ImageFile = "The Uncontained.png", }, new() { Name = "The Unstoppable Flow", Category = "Agent", Cost = 4, Attack = 2, Health = 2, Description = "Overpower. Enter: Shift to Volcanic Rivers. I have +1/+1 for each Timeline in the Timeline Stack.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Blazing Shifter", ImageFile = "The Unstoppable Flow.png", }, new() { Name = "Throw into the Sun", Category = "Spell", Cost = 6, Description = "Erase any card in play.", Faction = "Sungrace", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Throw into the Sun.png", }, new() { Name = "Throwdown", Category = "Spell", Cost = 2, Description = "An ally and an enemy Strike each other.", Faction = "Lifeblood", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Throwdown.png", }, new() { Name = "Tidal Wave", Category = "Spell", Cost = 5, Description = "Surge. If you have more Core Durability than your opponent, allies Flourish twice.", Faction = "Phasetide", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Tidal Wave.png", }, new() { Name = "Time Devourer Soval", Category = "Agent", Cost = 10, Attack = 12, Health = 12, Description = "For each Timeline in the Timeline Stack, I gain a random positive keyword. The first time each round I would be destroyed, instead heal me to my maximum durability and destroy the...", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Shift", "Heal", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Devourer Spawn", ImageFile = "Time Devourer Soval.png", }, new() { Name = "Timestop", Category = "Spell", Cost = 4, Description = "Clear the Chain.", Faction = "Singularity", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Timestop.png", }, new() { Name = "Timewarped Discombobulator", Category = "Spell", Cost = 5, Description = "Deal 1 to an Agent. Summon a random 1 Cost Agent. While I'm in hand, increase both by 1 when you Shift. (Max 10)", Faction = "Singularity", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Timewarped Discombobulator.png", }, new() { Name = "Tino, Majestic Stumbler", Category = "Agent", Cost = 2, Attack = 3, Health = 3, Description = "Enter: Sprout 1 for each other ally then Shift to Deadly Fauna.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Sprout", "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Aardvark Precinct Captain", ImageFile = "Tino, Majestic Stumbler.png", }, new() { Name = "Toothy Pugilist", Category = "Agent", Cost = 4, Attack = 3, Health = 6, Description = "Confront. Agents I Strike Bleed 1.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "The Ripper", ], ImmortalizeWhen = "I see an Agent destroyed by Bleed.", ImageFile = "Toothy Pugilist.png", }, new() { Name = "Torment", Category = "Timeline", Description = "All Agents and Cores have Bleed 1.", Faction = "Splintergleam", Archetypes = [ ], }, new() { Name = "Traffic Conductor", Category = "Agent", Cost = 2, Attack = 2, Health = 2, Description = "Enter: Disarm the Strongest enemy.", Faction = "Singularity", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Raiz, Pacifist's Conclusion", ], ImmortalizeWhen = "I see 3+ Agents with 0 Strength in play.", ImageFile = "Traffic Conductor.png", }, new() { Name = "Transient", Category = "Keyword", Description = "This card in hand is Discarded at Round End.", Archetypes = [ ], }, new() { Name = "True Believer", Category = "Agent", Cost = 3, Attack = 2, Health = 1, Description = "Enter: Create in hand a random Action that started in your deck. Activate: I Decay. Create in hand a random Action that started in your deck.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Decay", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Disciplined Student", ImageFile = "True Believer.png", }, new() { Name = "Tyar, Benevolent Ruler", Category = "Agent", Cost = 7, Attack = 7, Health = 6, Description = "Overpower. The first time each round anything takes damage, create a Transient Bloodbolt in hand. Round Start: Create a Transient Bloodbolt in hand.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Brutal Reveler", ImageFile = "Tyar, Benevolent Ruler.png", }, new() { Name = "Uninhibited Expansion", Category = "Spell", Cost = 5, Description = "Sprout 6.", Faction = "Lifeblood", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Uninhibited Expansion.png", }, new() { Name = "Unlocked Potential", Category = "Spell", Cost = 8, Description = "Grant an ally +9/+4.", Faction = "Sungrace", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "Unlocked Potential.png", }, new() { Name = "Unstoppable Growth", Category = "Spell", Cost = 4, Description = "An Agent destroys its allies and gains their Strength and Durability.", Faction = "Lifeblood", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "Unstoppable Growth.png", }, new() { Name = "Vera, Original Proof", Category = "Agent", Cost = 2, Attack = 4, Health = 3, Description = "Overpower. Last Gasp: Shift to Volcanic Rivers.", Faction = "Splintergleam", Set = "Core Set", Archetypes = [ "Shift", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Desperate Primordial", ImageFile = "Vera, Original Proof.png", }, new() { Name = "Violent Inquisitioner", Category = "Agent", Cost = 3, Attack = 3, Health = 4, Description = "Play: Activate Rewind an Agent with equal or less Durability than me. The first time each round you Rewind an Agent, Draw 1.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Holy Cleaner", }, new() { Name = "Violet Inquisitioner", Category = "Agent", Cost = 3, Attack = 3, Health = 4, Description = "Play: [icon] Rewind an Agent with equal or less Durability than me. The first time each round you Rewind an Agent, Draw 1.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", "Draw", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Holy Cleaner", ImageFile = "Violet Inquisitioner.png", }, new() { Name = "Voiceless Sky", Category = "Timeline", Description = "If a player has exactly one Agent, it has +3/+3.", Faction = "Silence", Archetypes = [ ], }, new() { Name = "Volcanic Rivers", Category = "Timeline", Description = "When you Shift here, deal 1 to both Cores.", Faction = "Splintergleam", Archetypes = [ ], }, new() { Name = "Vor’kon, Eternal Source", Category = "Agent", Cost = 3, Attack = 2, Health = 7, Description = "Activate: I Flourish, Erase a card in a Graveyard to gain an extra Energy Crystal this round.", Faction = "Sungrace", Set = "Core Set", Archetypes = [ "Flourish", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Suncursed Conduit", ImageFile = "Vor’kon, Eternal Source.png", }, new() { Name = "Wake-Up Prod", Category = "Spell", Cost = 2, Description = "Deal 1 to an Agent or Core. Draw 1.", Faction = "Singularity", Set = "Core Set", Speed = "Fast", Archetypes = [ ], ImageFile = "Wake-Up Prod.png", }, new() { Name = "We Have Cookies", Category = "Spell", Cost = 9, Description = "Take control of an enemy with a cost equal to or less than the number of Timelines in the Timeline Stack.", Faction = "Singularity", Set = "Core Set", Speed = "Slow", Archetypes = [ ], ImageFile = "We Have Cookies.png", }, new() { Name = "What Could Be", Category = "Spell", Cost = 7, Description = "Choose an ally. Disarm all other Agents.", Faction = "Singularity", Set = "Core Set", Speed = "Immediate", Archetypes = [ ], ImageFile = "What Could Be.png", }, new() { Name = "Wilfred, Lobotomizer", Category = "Agent", Cost = 1, Attack = 4, Health = 3, Description = "Round End: Decay. When I Decay, all enemies Decay.", Faction = "Silence", Set = "Core Set", Archetypes = [ "Decay", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Braindead Bouncer", ImageFile = "Wilfred, Lobotomizer.png", }, new() { Name = "Witch of the Woods", Category = "Agent", Cost = 3, Attack = 3, Health = 2, Description = "Play: (C) Deplete an Enemy. Round Start: Create a Return to Stillness in hand.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Forest Recluse", ImageFile = "Witch of the Woods.png", }, new() { Name = "Wolf", Category = "Token", Cost = 2, Attack = 2, Health = 1, Description = "Confront.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ ], ImageFile = "Wolf.png", }, new() { Name = "Wom, Sweet Wom", Category = "Agent", Cost = 2, Attack = 1, Health = 4, Description = "Activate: Reduce an Agent's Strength by my Strength this round. When I see an enemy Agent reduced to 0 Strength, grant allies +1/+0.", Faction = "Singularity", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Awakened Security System", ImageFile = "Wom, Sweet Wom.png", }, new() { Name = "Wreck-o Rex", Category = "Agent", Cost = 8, Attack = 9, Health = 9, Description = "Confront. Overpower. Cleave. Enter: Create a Throwdown in hand.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Hungry Tyrannosaur", ImageFile = "Wreck-o Rex.png", }, new() { Name = "Xae, Dreamstrider", Category = "Agent", Cost = 3, Attack = 3, Health = 3, Description = "Activate: (C) An Agent Flourish|Flourishes or Decays.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ "Flourish", "Decay", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Sleepy Druid", ImageFile = "Xae, Dreamstrider.png", }, new() { Name = "Ylka, the Headliner", Category = "Agent", Cost = 3, Attack = 3, Health = 1, Description = "Activate: Rock out. When allies Deplete, (C) Deal 2 to a random enemy. If it's dead or gone, deal 1 to the enemy Core instead.", Faction = "Silence", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Rotting Rocker", ImageFile = "Ylka, the Headliner.png", }, new() { Name = "Zealot of the Hunt", Category = "Agent", Cost = 6, Attack = 7, Health = 5, Description = "Enter or when I.", Faction = "Lifeblood", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ "Khaelar", ], ImmortalizeWhen = "Give the strongest enemy Exposed and set its stats to 1/1 this round. Immortalize: I've destroyed an Agent.", ImageFile = "Zealot of the Hunt.png", }, new() { Name = "Zel, the First Diver", Category = "Agent", Cost = 1, Attack = 1, Health = 3, Description = "When I am Phased or Rewound, first Draw 1 and Flourish. When I am Rewound or Destroyed, I keep all permanent buffs.", Faction = "Phasetide", Set = "Core Set", Archetypes = [ "Rewound", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Curious Acolyte", ImageFile = "Zel, the First Diver.png", }, new() { Name = "Ziv, the Adaptable", Category = "Agent", Cost = 5, Attack = 3, Health = 5, Description = "Play: Discard 1. When you Discard, I Flourish and grant me a random positive keyword.", Faction = "Singularity", Set = "Core Set", Archetypes = [ "Flourish", "Discarded", ], ImmortalizeTo = [ ], ImmortalizeFrom = "Roiling Amalgam", ImageFile = "Ziv, the Adaptable.png", }, new() { Name = "Zorp, Unrecyclable", Category = "Agent", Cost = 3, Attack = 6, Health = 1, Description = "Overpower. Enter: Create a copy of me in hand.", Faction = "Singularity", Set = "Core Set", Archetypes = [ ], ImmortalizeTo = [ ], ImmortalizeFrom = "Scuttling Spares", ImageFile = "Zorp, Unrecyclable.png", } ]; }