--- category: Deck cards: - "[[Brilliant Martyr]]" - "[[Kinetic Absorber]]" - "[[Hidden Locus]]" - "[[Suncursed Conduit]]" - "[[Swashbuckling Diehard]]" - "[[Debris Collector]]" - "[[Paradox Flow]]" - "[[Starfueled Medics]]" - "[[Lumbering Starseeker]]" - "[[Novathermal Mining]]" - "[[Radiant Channeling]]" - "[[Supernova]]" - "[[Gunnery Captain]]" - "[[Lightsteel Colossus]]" - "[[Devourer Spawn]]" - "[[Army of the Sun]]" divers: - "[[Peaceful Synthesizer]]" - "[[Limit Breaker]]" isVisible: true keycards: - "[[Kinetic Absorber]]" - "[[Hidden Locus]]" - "[[Debris Collector]]" - "[[Lumbering Starseeker]]" description: |- The idea of this deck is just go heavy on stat efficient cards. Like 2 for a 2/3 [[Kinetic Absorber]] or 5 for a 5/6 [[Lumbering Starseeker]]. [[Debris Collector]] is also quite insane, and will Immortalize into a [[Living Comet]] 10/10 with [[Overpower]] pretty reliably, but it's also your only stat [[Mute]] target, so might be a bit trash if that's popular in the meta. You got [[Devourer Spawn]] to help push for lethal. It's going to have a bunch of keywords on it given how popular timelines are in the meta. You need to Overflow your mana once in awhile or some of your [[Supernova]] removal will be useless. Be pass heavy. Your going to win on very low health if you win. Such is life. No card draw, so [[Army of the Sun]] is your hope if things go long. At the worst, it's a spell that summons a big unit right away if it goes off. [[Starfueled Medics]] and [[Swashbuckling Diehard]] are just there to take up space and be mid range drops. And technically they can be win conditions I suppose. Attack aggressively with [[Brilliant Martyr]]. You really want [[Star Siphon]] to ramp. As divers, [[Peaceful Synthesizer]] is a 1 drop that will quickly turn into a 3/3. Can't get more stat efficient then that. And [[Limit Breaker]] is an early game growing threat that will demand an answer from the enemy. ---