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ChronoCCG/chrono.docs/Syndicate/Phasetide.md
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Syndicate

Timelines

The One True Timeline

Heals everything 1 health each turn.

A lot of Phasetide agents simply immortalize in this timeline. And a lot of Phasetide agents start damage to take advantage of this healing effect.

And some Phasetide agents will hate it when your not in the timeline. Such as Shattersmith, which will flat out die if too many timelines exist in the stack that are not The One True timeline.

Mechanics

Healing

Healing.

Cards:

Payoff:

Rewind

Rewind.

Cards:

Payoff:

Phase

Phase.

Cards:

Payoff:

Reduce Cost

Reduce cost.

Cards:

Payoff:

Key Cards

Defensive Cards:

Threats