Initial Commit
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using Model.BuildOrders;
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using Model.Economy;
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using Model.Entity;
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using Model.Feedback;
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using Model.MemoryTester;
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using Model.Notes;
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using Model.Website;
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using Model.Website.Enums;
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using Services.Immortal;
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using Services.Website;
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namespace Services;
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public interface IToastService
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{
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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void AddToast(ToastModel toast);
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void RemoveToast(ToastModel toast);
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bool HasToasts();
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List<ToastModel> GetToasts();
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void AgeToasts();
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void ClearAllToasts();
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}
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public interface IDataCollectionService
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{
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public void SendEvent<T>(string eventName, T eventData);
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}
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public interface IStorageService
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{
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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T GetValue<T>(string forKey);
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void SetValue<T>(string key, T value);
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Task Load();
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}
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public interface IPermissionService
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{
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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public bool GetIsStorageEnabled();
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public bool GetIsDataCollectionEnabled();
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public void SetIsStorageEnabled(bool isEnabled);
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public void SetIsDataCollectionEnabled(bool isEnabled);
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}
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public interface ISearchService
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{
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public List<SearchPointModel> SearchPoints { get; set; }
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public Dictionary<string, List<SearchPointModel>> Searches { get; set; }
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public bool IsVisible { get; set; }
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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public void Search(string entityId);
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public Task Load();
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public bool IsLoaded();
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void Show();
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void Hide();
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}
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public interface IMyDialogService
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{
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public bool IsVisible { get; set; }
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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public void Show(DialogContents dialogContents);
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public DialogContents GetDialogContents();
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public void Hide();
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}
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public interface IEconomyComparisonService
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{
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public List<BuildToCompareModel> BuildsToCompare { get; set; }
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public void ChangeNumberOfTownHalls(int forPlayer, int toCount);
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public void ChangeTownHallTiming(int forPlayer, int forTownHall, int toTiming);
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public int GetTownHallCount(int forPlayer);
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public int GetTownHallBuildTime(int forPlayer, int forTownHall);
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public List<int> GetTownHallBuildTimes(int forPlayer);
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public void ChangeFaction(int forPlayer, string toFaction);
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public string GetFaction(int forPlayer);
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public void ChangeColor(int forPlayer, string toColor);
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public string GetColor(int forPlayer);
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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}
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public interface IEntityDialogService
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{
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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public void AddDialog(string entityId);
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public void CloseDialog();
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public void BackDialog();
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public string? GetEntityId();
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public bool HasDialog();
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public bool HasHistory();
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}
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public interface INoteService
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{
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public List<NoteContentModel> NoteContentModels { get; set; }
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public List<NoteConnectionModel> NoteConnectionModels { get; set; }
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public List<NoteSectionModel> NoteSectionModels { get; set; }
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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public void Update();
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public Task Load();
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public bool IsLoaded();
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}
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public interface INavigationService
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{
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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public void ChangeNavigationSectionId(int newState);
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public int GetNavigationSectionId();
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public void ChangeNavigationState(string newState);
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public string GetNavigationState();
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public void Back();
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public void SelectSection(int webSectionType);
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public void SelectPage(int pageType, Type webPageType);
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public NavSelectionType GetNavSelectionType();
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public int GetWebPageId();
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public int GetWebSectionId();
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public Type GetRenderType();
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}
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public interface IBuildComparisonService
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{
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public void SetBuilds(BuildToCompareModel buildToCompareModel);
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public BuildToCompareModel Get();
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public string BuildOrderAsYaml();
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public string AsJson();
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public bool LoadJson(string data);
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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}
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public interface ITimingService
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{
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public int BuildingInputDelay { get; set; }
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public int WaitTime { get; set; }
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public int WaitTo { get; set; }
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public int GetAttackTime();
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public void SetAttackTime(int timing);
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public int GetTravelTime();
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public void SetTravelTime(int timing);
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public void Subscribe(Action? action);
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public void Unsubscribe(Action? action);
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}
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public interface IEconomyService
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{
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public List<EconomyModel> GetOverTime();
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public EconomyModel GetEconomy(int atInterval);
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public void Calculate(IBuildOrderService buildOrder, ITimingService timing, int fromInterval);
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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}
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public interface IEntityFilterService
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{
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public delegate void EntityFilterAction(EntityFilterEvent entityFilterEvent);
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public string GetFactionType();
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public string GetImmortalType();
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public string GetEntityType();
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public string GetSearchText();
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public List<string> GetFactionChoices();
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public List<string> GetImmortalChoices();
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public List<string> GetEntityChoices();
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public bool SelectFactionType(string factionType);
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public bool SelectImmortalType(string immortalType);
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public bool SelectEntityType(string entityType);
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public bool EnterSearchText(string searchText);
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public void Subscribe(EntityFilterAction action);
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public void Unsubscribe(EntityFilterAction action);
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}
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public interface IEntityService
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{
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public List<EntityModel> GetEntities();
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}
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public interface IEntityDisplayService
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{
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public List<string> DefaultChoices();
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public string GetDisplayType();
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public void SetDisplayType(string displayType);
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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}
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public interface IImmortalSelectionService
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{
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public string GetFaction();
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public string GetImmortal();
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public bool SelectFaction(string faction);
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public bool SelectImmortal(string immortal);
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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}
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public interface IKeyService
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{
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public List<string> GetAllPressedKeys();
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public string? GetHotkey();
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public string GetHotkeyGroup();
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public bool IsHoldingSpace();
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public bool AddPressedKey(string key);
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public bool RemovePressedKey(string key);
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public void Subscribe(Action? action);
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public void Unsubscribe(Action? action);
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}
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public interface IMemoryTesterService
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{
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public delegate void MemoryAction(MemoryTesterEvent memoryEvent);
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public List<MemoryEntityModel> GetEntities();
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public List<MemoryQuestionModel> GetQuestions();
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void GenerateQuiz();
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public void Update(MemoryQuestionModel question);
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public void Verify();
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public void Subscribe(MemoryAction memoryAction);
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public void Unsubscribe(MemoryAction memoryAction);
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}
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public interface IBuildOrderService
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{
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public Dictionary<int, List<EntityModel>> StartedOrders { get; }
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public Dictionary<int, List<EntityModel>> CompletedOrders { get; }
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public Dictionary<int, List<EntityModel>> DepletedOrders { get; }
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public Dictionary<string, int> UniqueCompletedTimes { get; }
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public Dictionary<int, int> SupplyCountTimes { get; }
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public bool Add(EntityModel entity, IEconomyService withEconomy);
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public void Add(EntityModel entity, int atInterval);
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public bool AddWait(int forInterval);
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public bool AddWaitTo(int interval);
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public void SetName(string name);
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public string GetName();
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public void SetNotes(string notes);
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public string GetNotes();
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public void DeprecatedSetColor(string color);
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public string GetColor();
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public int? WillMeetRequirements(EntityModel entity);
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public int? WillMeetSupply(EntityModel entity);
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public Dictionary<int, List<EntityModel>> GetOrders();
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public List<EntityModel> GetCompletedBefore(int interval);
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public List<EntityModel> GetUndepletedHarvestPointsCompletedBefore(int interval);
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public void RemoveLast();
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public void Reset();
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public int GetLastRequestInterval();
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public string BuildOrderAsYaml();
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public string AsJson();
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public void Subscribe(Action action);
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public void Unsubscribe(Action action);
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}
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