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2026-06-12 17:53:13 -04:00
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category: Task
status: TODO
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Would be funny to simulate a game state where all the crisis occur, and there is no players to help stop them
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category: Task
status:
status: Done
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At the start of a game, we have 1 flora added to each region, except [[Grass 1]], [[Grass 2]], and [[Wasteland 1]]. Let's also assume we exclude [[Mountain 1]], [[Mountain 2]], [[Mountain 3]], [[Mountain 4]], [[Mountain 5]].
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category: Task
status: Working On
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category: Task
status: Working On
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- TODO
- Working On
- Done
- Uncategorized
cardOrders:
file.file: {}
note.status:
Working On: []
Working On:
- Stub out all the starter Terrain Cards.md
- Sub out all the starter Event Cards.md
Done:
- Tasks/Generate a Markdown Website.md
- Tasks/Generate a map of regions and how they connect.md
- Tasks/Generate a csharp script to do what you did.md
- Tasks/Generate overview page.md
- Tasks/Simulate the game state.md
Uncategorized: []
TODO:
- Add Crisis Logic.md
columnColors:
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note.status: {}