Day 1 vibes

This commit is contained in:
2026-06-10 21:11:24 -04:00
commit adeb4ae7cb
297 changed files with 68133 additions and 0 deletions
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{
"alwaysUpdateLinks": true
}
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{
"theme": "obsidian"
}
+3
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[
"kanban-bases-view"
]
+33
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{
"file-explorer": true,
"global-search": true,
"switcher": true,
"graph": true,
"backlink": true,
"canvas": true,
"outgoing-link": true,
"tag-pane": true,
"footnotes": false,
"properties": true,
"page-preview": true,
"daily-notes": true,
"templates": true,
"note-composer": true,
"command-palette": true,
"slash-command": false,
"editor-status": true,
"bookmarks": true,
"markdown-importer": false,
"zk-prefixer": false,
"random-note": false,
"outline": true,
"word-count": true,
"slides": false,
"audio-recorder": false,
"workspaces": false,
"file-recovery": true,
"publish": false,
"sync": true,
"bases": true,
"webviewer": false
}
+22
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{
"collapse-filter": true,
"search": "",
"showTags": false,
"showAttachments": false,
"hideUnresolved": false,
"showOrphans": true,
"collapse-color-groups": true,
"colorGroups": [],
"collapse-display": true,
"showArrow": false,
"textFadeMultiplier": 0,
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{
"id": "kanban-bases-view",
"name": "Kanban Bases View",
"version": "0.10.1",
"minAppVersion": "1.10.2",
"description": "A kanban-style drag-and-drop custom view for Bases.",
"author": "I. Welch Canavan",
"authorUrl": "https://welchcanavan.com",
"isDesktopOnly": false
}
+617
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/* Kanban View Container */
.obk-view-container {
container-type: inline-size;
height: 100%;
display: flex;
flex-direction: column;
padding: 10px;
overflow: hidden;
}
/* Property Selector */
.obk-property-selector {
margin-bottom: 15px;
padding: 10px;
background: var(--background-secondary);
border-radius: 6px;
display: flex;
align-items: center;
gap: 10px;
}
.obk-property-label {
font-weight: 500;
color: var(--text-normal);
}
.obk-property-select {
padding: 6px 12px;
border: 1px solid var(--background-modifier-border);
border-radius: 4px;
background: var(--background-primary);
color: var(--text-normal);
font-size: 14px;
cursor: pointer;
}
.obk-property-select:hover {
border-color: var(--interactive-hover);
}
.obk-property-select:focus {
outline: 2px solid var(--interactive-accent);
outline-offset: 2px;
}
/* Empty State */
.obk-empty-state {
padding: 40px 20px;
text-align: center;
color: var(--text-muted);
font-style: italic;
}
/* Kanban Board */
.obk-board {
display: flex;
gap: 15px;
overflow-x: auto;
overflow-y: hidden;
flex: 1;
padding-bottom: 10px;
}
.obk-board::-webkit-scrollbar {
height: 8px;
}
.obk-board::-webkit-scrollbar-track {
background: var(--background-secondary);
border-radius: 4px;
}
.obk-board::-webkit-scrollbar-thumb {
background: var(--background-modifier-border);
border-radius: 4px;
}
.obk-board::-webkit-scrollbar-thumb:hover {
background: var(--background-modifier-border-hover);
}
/* Swimlane mode: stack lanes vertically. The lane body becomes the
horizontal column flex (replacing what .obk-board does in flat mode). */
.obk-board--with-swimlanes {
flex-direction: column;
overflow-x: hidden;
overflow-y: auto;
gap: 12px;
}
.obk-swimlane {
display: flex;
flex-direction: column;
background: var(--background-secondary-alt);
border-radius: 8px;
border: 1px solid var(--background-modifier-border);
overflow: hidden;
}
.obk-swimlane-header {
padding: 8px 14px;
background: var(--background-primary-alt);
border-bottom: 1px solid var(--background-modifier-border);
display: flex;
align-items: center;
gap: 10px;
font-weight: 600;
font-size: 13px;
color: var(--text-normal);
text-transform: capitalize;
flex-shrink: 0;
}
.obk-swimlane-count {
font-size: 12px;
color: var(--text-muted);
background: var(--background-modifier-border);
padding: 2px 8px;
border-radius: 12px;
font-weight: 500;
}
.obk-swimlane-body {
display: flex;
align-items: stretch;
gap: 12px;
overflow-x: auto;
overflow-y: visible;
padding: 12px;
min-height: 140px;
}
/* In swimlane mode, each lane grows tall enough to fit the fullest column,
and shorter column bodies stretch to that height so their Sortable drop
target spans the whole lane row. */
.obk-board--with-swimlanes .obk-column {
min-height: 0;
max-height: none;
height: auto;
overflow: visible;
align-self: stretch;
}
.obk-board--with-swimlanes .obk-column-body {
flex: 1 1 auto;
max-height: none;
overflow-y: visible;
min-height: 0;
}
/* The outer container caps height in flat mode; release it in swimlane mode
so the board grows to fit all lanes and the parent scroll-area scrolls. */
.obk-view-container--with-swimlanes {
overflow: visible;
height: auto;
}
/* Collapsed lane: cap the column body at about 30% less than the original
420px height and scroll within the
column. The lane and column themselves stay flexible — only the card
container is capped. */
.obk-swimlane--collapsed .obk-column-body {
max-height: 294px;
overflow-y: auto;
}
.obk-swimlane-toggle {
display: inline-flex;
align-items: center;
justify-content: center;
width: 24px;
height: 24px;
padding: 0;
color: var(--text-muted);
background: var(--background-modifier-border);
border: 0;
border-radius: 4px;
cursor: pointer;
user-select: none;
--icon-size: var(--icon-xs);
transition:
background 0.1s ease,
color 0.1s ease;
}
.obk-swimlane-toggle:hover {
color: var(--text-normal);
background: var(--background-modifier-border-hover);
}
.obk-swimlane-toggle:focus-visible {
outline: 2px solid var(--background-modifier-border-focus);
outline-offset: 2px;
}
.obk-swimlane-drag-handle {
cursor: grab;
padding: 2px 4px;
opacity: 0.5;
user-select: none;
font-size: 14px;
line-height: 1;
color: var(--text-muted);
display: flex;
align-items: center;
flex-shrink: 0;
}
.obk-swimlane-drag-handle:hover {
opacity: 1;
color: var(--text-normal);
}
.obk-swimlane-drag-handle:active {
cursor: grabbing;
}
.obk-swimlane-dragging {
opacity: 0.5;
}
.obk-swimlane-ghost {
opacity: 0.3;
background: var(--background-modifier-border);
}
.obk-swimlane-body::-webkit-scrollbar {
height: 8px;
}
.obk-swimlane-body::-webkit-scrollbar-track {
background: transparent;
}
.obk-swimlane-body::-webkit-scrollbar-thumb {
background: var(--background-modifier-border);
border-radius: 4px;
}
.obk-swimlane-body::-webkit-scrollbar-thumb:hover {
background: var(--background-modifier-border-hover);
}
/* Kanban Column */
.obk-column {
--obk-column-accent-color: transparent;
flex: 0 0 clamp(200px, 60cqw, 280px);
display: flex;
flex-direction: column;
background: var(--background-secondary);
border-radius: 8px;
border: 1px solid var(--background-modifier-border);
min-height: 200px;
max-height: 100%;
overflow: hidden;
}
.obk-column-header {
padding: 12px 16px;
background: color-mix(in srgb, var(--obk-column-accent-color, transparent) 15%, var(--background-primary-alt));
border-bottom: 1px solid var(--background-modifier-border);
display: flex;
justify-content: space-between;
align-items: center;
flex-shrink: 0;
gap: 8px;
}
/* Column color picker button */
.obk-column-color-btn {
width: 16px;
height: 16px;
border-radius: 50%;
border: 2px solid var(--background-modifier-border);
background: var(--obk-column-accent-color, transparent);
cursor: pointer;
flex-shrink: 0;
transition:
transform 0.1s ease,
border-color 0.1s ease;
}
.obk-column-color-btn:hover {
border-color: var(--text-muted);
transform: scale(1.15);
}
/* Color picker popover */
.obk-column-color-popover {
position: fixed;
background: var(--background-primary);
border: 1px solid var(--background-modifier-border);
border-radius: 8px;
padding: 8px;
display: flex;
gap: 6px;
flex-wrap: wrap;
width: 164px;
box-shadow: 0 4px 12px rgba(0, 0, 0, 0.15);
z-index: 100;
}
.obk-column-color-swatch {
width: 20px;
height: 20px;
border-radius: 50%;
cursor: pointer;
border: 2px solid transparent;
transition:
transform 0.1s ease,
border-color 0.1s ease;
}
.obk-column-color-swatch:hover {
transform: scale(1.2);
}
.obk-column-color-swatch--active {
border-color: var(--text-normal);
}
.obk-column-color-none {
background: var(--background-modifier-border);
position: relative;
}
.obk-column-color-none::before,
.obk-column-color-none::after {
content: "";
position: absolute;
top: 50%;
left: 50%;
width: 10px;
height: 1.5px;
background: var(--text-muted);
border-radius: 1px;
transform-origin: center;
}
.obk-column-color-none::before {
transform: translate(-50%, -50%) rotate(45deg);
}
.obk-column-color-none::after {
transform: translate(-50%, -50%) rotate(-45deg);
}
.obk-column-drag-handle {
cursor: grab;
padding: 4px;
opacity: 0.5;
user-select: none;
font-size: 16px;
line-height: 1;
color: var(--text-muted);
display: flex;
align-items: center;
}
.obk-column-drag-handle:hover {
opacity: 1;
color: var(--text-normal);
}
.obk-column-drag-handle:active {
cursor: grabbing;
}
.obk-column-title {
flex: 1;
font-weight: 600;
font-size: 14px;
color: var(--text-normal);
text-transform: capitalize;
}
.obk-column-count {
font-size: 12px;
color: var(--text-muted);
background: color-mix(in srgb, var(--obk-column-accent-color, transparent) 15%, var(--background-modifier-border));
padding: 2px 8px;
border-radius: 12px;
}
.obk-column-add-btn,
.obk-column-remove-btn {
width: 24px;
height: 24px;
border-radius: 4px;
display: flex;
align-items: center;
justify-content: center;
color: var(--text-muted);
cursor: pointer;
flex-shrink: 0;
transition:
background 0.1s ease,
color 0.1s ease,
opacity 0.1s ease;
}
.obk-column-add-btn {
opacity: 0.55;
}
.obk-column:hover .obk-column-add-btn,
.obk-column-add-btn:focus-visible {
opacity: 1;
}
.obk-column-add-btn:hover,
.obk-column-remove-btn:hover {
color: var(--text-normal);
background: var(--background-modifier-hover);
}
.obk-column-add-btn .svg-icon {
width: 16px;
height: 16px;
}
.obk-column-remove-btn {
font-size: 18px;
line-height: 1;
}
.obk-column-body {
flex: 1;
overflow-y: auto;
padding: 10px;
display: flex;
flex-direction: column;
gap: 10px;
min-height: 0;
}
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width: 6px;
}
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background: transparent;
}
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background: var(--background-modifier-border);
border-radius: 3px;
}
.obk-column-body::-webkit-scrollbar-thumb:hover {
background: var(--background-modifier-border-hover);
}
/* Kanban Card */
.obk-card {
background: var(--background-primary);
border: 1px solid
color-mix(in srgb, var(--obk-column-accent-color, transparent) 15%, var(--background-modifier-border));
border-radius: 6px;
padding: 12px;
cursor: pointer;
transition: all 0.2s ease;
box-shadow: 0 1px 2px rgba(0, 0, 0, 0.05);
}
/* targets touch-first devices (tablets, phones) to make the kanban genuinely usable on
touch screens — any-pointer: coarse alone would also match hybrid devices (e.g.
touchscreen laptops) where the primary pointer is still a mouse */
@media (any-pointer: coarse) and (hover: none) {
.obk-card {
user-select: none;
-webkit-user-select: none;
}
}
.obk-card--hover {
border-color: var(--interactive-accent);
box-shadow: 0 2px 4px rgba(0, 0, 0, 0.1);
transform: translateY(-1px);
}
.obk-card--active {
border-color: var(--interactive-accent);
box-shadow: 0 0 0 2px color-mix(in srgb, var(--interactive-accent) 25%, transparent);
}
.obk-card-cover {
display: block;
/* Bleed the cover to the card's inner border edge. Card has padding: 12px,
so we expand the width by 24px and pull the box out with negative margins.
width: 100% alone only fills the content box and leaves a 12px gap on each side. */
width: calc(100% + 24px);
margin: -12px -12px 8px -12px;
/* aspect-ratio is set inline from the imageAspectRatio config */
overflow: hidden;
border-top-left-radius: inherit;
border-top-right-radius: inherit;
}
.obk-card-cover img {
width: 100%;
height: 100%;
display: block;
}
.obk-card-cover--fit-cover img {
object-fit: cover;
}
.obk-card-cover--fit-contain img {
object-fit: contain;
background: var(--background-secondary);
}
.obk-card-title {
font-weight: 500;
font-size: 14px;
color: var(--text-normal);
line-height: 1.4;
word-wrap: break-word;
}
.obk-card-preview {
font-size: 12px;
color: var(--text-muted);
line-height: 1.4;
margin-top: 6px;
display: -webkit-box;
-webkit-line-clamp: 3;
-webkit-box-orient: vertical;
overflow: hidden;
text-overflow: ellipsis;
}
.obk-card-property {
font-size: var(--font-ui-smaller);
overflow: hidden;
white-space: nowrap;
text-overflow: ellipsis;
display: flex;
gap: 6px;
margin-top: 4px;
}
.obk-card-property-wrap {
white-space: normal;
text-overflow: initial;
}
.obk-card-property-wrap .obk-card-property-value {
white-space: normal;
text-overflow: initial;
}
.obk-card-property-label {
color: var(--text-muted);
flex-shrink: 0;
}
.obk-card-property-value {
overflow: hidden;
text-overflow: ellipsis;
}
.obk-card-property-value p {
display: inline;
margin: 0;
}
.obk-quick-add-form {
display: flex;
flex-direction: column;
gap: 14px;
}
.obk-quick-add-input {
width: 100%;
}
.obk-quick-add-actions {
display: flex;
justify-content: flex-end;
gap: 8px;
}
/* Drag and Drop States */
.obk-card-dragging {
opacity: 0.5;
transform: rotate(2deg);
}
.obk-card-ghost {
opacity: 0.3;
background: var(--interactive-accent);
border-color: var(--interactive-accent);
}
.obk-card-chosen {
cursor: grabbing;
transform: rotate(2deg);
box-shadow: 0 4px 8px rgba(0, 0, 0, 0.15);
}
/* Column Drag and Drop States */
.obk-column-dragging {
opacity: 0.5;
}
.obk-column-ghost {
opacity: 0.3;
background: var(--background-modifier-border);
}
/* Sortable placeholder */
.obk-sortable-ghost {
opacity: 0.4;
background: var(--interactive-accent);
border: 2px dashed var(--interactive-accent);
border-radius: 6px;
}
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{
"types": {
"aliases": "aliases",
"cssclasses": "multitext",
"tags": "tags",
"actionType": "multitext",
"energyType": "multitext",
"count": "number",
"Cost": "number",
"isCrisis": "checkbox",
"Activates Ecology": "multitext",
"Forest Ecology": "multitext",
"Lake Ecology": "multitext",
"Grass Ecology": "multitext",
"Mountain Ecology": "multitext",
"Wasteland Ecology": "multitext",
"Knowledge": "number",
"Awareness": "number",
"Fitnesses": "number",
"Spirit": "number",
"Connections": "multitext",
"Landmarks": "multitext",
"Y": "number",
"X": "number"
}
}
+324
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- property: Activates Ecology
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---
category: Role
Role Effect: Can have an additional gear and can spend focus to ready that gear or add a stored item from the supply.
Role Veteran Effect: Can have two additional gear and can spend focus to ready that gear or add a stored item from the supply
Unknown: "4"
---
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Green energy.
+7
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---
category: Gear
Cost: 1
Effect: "Travel: Discard this gear and spend 2 [[Progress]] while in this region to gain 1 [[Tool]]."
Location: Anywhere
Gear Category: Tool
---
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---
count: 380
---
+6
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---
category: Role
Role Effect: Can have any number of companions with you. Can exchange companions with any Ranger nearby during the prepare phase.
Role Veteran Effect: Ignore the effects of collateral damage. Can exchange companions with any Ranger anywhere during the prepare phase.
Unknown: "4"
---
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| Item | Count |
| -------------------- | ----- |
| [[Terrain Cards]] | 198 |
| [[Card Library]] | 380 |
| [[Event Cards]] | 40 |
| [[Gear Cards]] | 50 |
| [[Injury Cards]] | 20 |
| [[Endeavor Tokens]] | 48 |
| [[Energy Tokens]] | 80 |
| [[Crisis Markers]] | 7 |
| [[Flora Meeples]] | 40 |
| [[Prey Meeples]] | 40 |
| [[Predator Meeples]] | 40 |
| [[XP Cubes]] | 5 |
| [[Ranger Meeples]] | 20 |
| [[Player Boards]] | 5 |
| [[Player Meeples]] | 5 |
| [[Role Cards]] | 10 |
| [[Trail Markers]] | 10 |
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+1
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When the third Ranger is placed on a crisis. Resolve it, retire 1 of the Rangers, and roll the risk die to determine which of the others retire as well.
+2
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Find and encounter a crisis card to attempt to solve the crisis yourself.
+1
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@@ -0,0 +1 @@
2 Progress + Ecology Meeples increases travel cost.
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---
category: Gear
Cost: 4
Gear Category: Tool
Effect: "Boat. Travel: You need 1 less Progress to place trail markers in water regions."
Location: White Sky
---
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---
category: Event
isCrisis: true
Event Type: Mountain
Activates Ecology:
Lake Ecology:
- "[[Prey Meeples]]"
Description: Some of the best experience in life is hard-earned by taking foolish risks, and a few things are riskier than going into the mountains during a thunder-storm.
---
Each Ranger can choose to suffer 2 fatigue to gain 2 XP.
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+7
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---
count: 40
---
Draw and resolve on event card at the start of each [[Round]].
Event cards spawn [[Crisis]], activate the [[Ecology]], and represent the [[Story]] and [[Weather]] affecting the [[Valley]].
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[[Sun]]
[[Mountain]]
[[Seal]]
+3
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Draw terrain cards as [[Progress]] until you encounter one.
![[Press On]]
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---
category: Role
Awareness: 2
Fitnesses: 2
Knowledge: 1
Spirit: 1
Unknown: "4"
Role Effect: Ignores predators when suffering fatigue to continue exploring.
Role Veteran Effect: All nearby Rangers ignore predators when suffering fatigue to continue exploring.
---
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---
category: Gear
Cost: 2
Gear Category: Tool
Effect: "Explore: Once per day, use in the place of 1[[Focus]]."
Location: Anywhere
---
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---
category: Region
Connections:
- "[[Grass 1]]"
- "[[Grass 2]]"
- "[[Water 1]]"
- "[[Forest 2]]"
X: 60
Y: 330
---
+9
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---
category: Region
Connections:
- "[[Grass 2]]"
- "[[Water 2]]"
- "[[Forest 1]]"
X: 250
Y: 370
---
+8
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@@ -0,0 +1,8 @@
---
category: Region
Connections:
- "[[Water 2]]"
- "[[Water 3]]"
X: 150
Y: 125
---
+9
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@@ -0,0 +1,9 @@
---
category: Region
Connections:
- "[[Grass 4]]"
- "[[Wasteland 1]]"
- "[[Grass 5]]"
Y: 100
X: 420
---
+7
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@@ -0,0 +1,7 @@
---
category: Region
Connections:
- "[[Water 5]]"
Y: 410
X: 470
---
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---
category: Gear
Cost: 5
Gear Category: Weapon
Effect: "Explore: Spend 2 [[Fitness]] before encountering a predator or prey to store it. The stored being can be traded as a gear of value 2."
Location: "[[Lone Tree Station]]"
---
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+11
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---
category: Region
Connections:
- "[[Mountain 1]]"
- "[[Water 2]]"
- "[[Forest 1]]"
X: 15
Y: 260
Landmarks:
- "[[Lone Tree Station]]"
---
+10
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@@ -0,0 +1,10 @@
---
category: Region
Connections:
- "[[Forest 1]]"
- "[[Forest 2]]"
X: 150
Y: 400
Landmarks:
- "[[Spire]]"
---
+9
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@@ -0,0 +1,9 @@
---
category: Region
Connections:
- "[[Water 2]]"
- "[[Mountain 2]]"
- "[[Mountain 3]]"
X: 300
Y: 230
---
+9
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@@ -0,0 +1,9 @@
---
category: Region
Connections:
- "[[Mountain 4]]"
- "[[Wasteland 1]]"
- "[[Grass 4]]"
Y: 30
X: 510
---
+10
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@@ -0,0 +1,10 @@
---
category: Region
Connections:
- "[[Mountain 5]]"
- "[[Water 5]]"
- "[[Wasteland 1]]"
- "[[Forest 4]]"
Y: 290
X: 550
---
+2
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@@ -0,0 +1,2 @@
Default region that has [[Lone Tree Station]].
+10
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---
category: Role
Role Effect: Can help nearby Rangers.
Role Veteran Effect: Can help any Ranger anywhere.
Awareness: 2
Fitnesses: 2
Knowledge: 2
Spirit: 2
Unknown: "5"
---
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---
category: Gear
Cost: 3
Gear Category: Tool
Effect: "Prepare: Discard to travel to a nearby region."
Location: Anywhere
---
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@@ -0,0 +1 @@
If you ever need to deploy a [[Ranger Meeples]] from [[Lone Tree Station]] but can't you lose the game.
+2
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Cards you can buy. Some cards need you to be at a specific location to buy them.
+9
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@@ -0,0 +1,9 @@
---
category: Region
Connections:
- "[[Grass 1]]"
- "[[Water 3]]"
- "[[Forest 3]]"
X: 20
Y: 120
---
+8
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@@ -0,0 +1,8 @@
---
category: Region
Connections:
- "[[Water 3]]"
- "[[Forest 3]]"
X: 260
Y: 110
---
+9
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@@ -0,0 +1,9 @@
---
category: Region
Connections:
- "[[Mountain 5]]"
- "[[Forest 4]]"
- "[[Grass 3]]"
Y: 180
X: 380
---
+8
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@@ -0,0 +1,8 @@
---
category: Region
Connections:
- "[[Forest 4]]"
- "[[Grass 4]]"
Y: 30
X: 370
---
+8
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@@ -0,0 +1,8 @@
---
category: Region
Connections:
- "[[Grass 5]]"
- "[[Mountain 3]]"
Y: 330
X: 430
---
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+7
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@@ -0,0 +1,7 @@
---
category: Gear
Cost: 6
Gear Category: Tool
Effect: "Explore: You can spend 1 [[Focus]] to prevent suffering 1 injury."
Location: "[[Lone Tree Station]]"
---
+1
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@@ -0,0 +1 @@
1 Progress + Ecology Meeples increases travel cost.
+14
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---
category: Event
isCrisis: true
Event Type: Mountain
Forest Ecology:
- "[[Prey Meeples]]"
Lake Ecology:
- "[[Prey Meeples]]"
Grass Ecology:
Mountain Ecology:
Wasteland Ecology:
Effect: In each region with 3 or more prey, they stampede! Each Ranger in that region suffers 1 injury, then distribute the prey nearby. Shuffle and add 5 random cards from E to the top of the event deck.
Description: A massive crack of thunder heralds the approach of a storm rolling into the Valley. At the sound of the deafening boom, herbs of startled animals scatter and run for cover.
---
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---
category: Gear
Cost: 2
Gear Category: Garment
Effect: "Explore: Once per day, use in the place of 1 [[Awareness]]"
Location:
---
+1
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@@ -0,0 +1 @@
Containers helper notes around player reminder rules for a player.
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+9
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@@ -0,0 +1,9 @@
Spend energy to prepare for your day, or save it to explore.
![[Scout]]
![[Traverse]]
![[Rest]]
![[Trade]]
+1
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@@ -0,0 +1 @@
When your explore step would end, you may suffer 1 fatigue (plus 1 for each predator) to continue exploring.
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@@ -0,0 +1 @@
Progress represents how far you come in order to travel on.
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+3
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@@ -0,0 +1,3 @@
When you run out of Ranger Meeples you lose the game.
When three Ranger Meeples are on a crisis, they complete it.
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+7
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---
actionType: Prepare
energyType: Focus
---
Rest to recover fatigue or injuries.
+15
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| ![[Role Example.png]] | ![[Role Example 2.png]]<br> |
| --------------------- | ---------------------------------------- |
![[Explorer]]
![[Shepard]]
![[Artificer]]
![[Concoliator]]
![[Trader]]
![[Guide]]
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---
category: Gear
Cost: 2
Gear Category: Tool
Effect: "Travel: Retire this gear an spend 2[[Progress]] while in this region to gain 1 [[Artifact]]."
Location: Anywhere
---
+8
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---
actionType:
- "[[Prepare Phase]]"
energyType:
- "[[Awareness]]"
---
Scout terrain cards, putting them on top or bottom.
+4
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@@ -0,0 +1,4 @@
---
category: Role
Unknown: "4"
---
+10
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---
category: Role
Awareness: 2
Fitnesses: 1
Knowledge: 1
Spirit: 2
Unknown: "4"
Role Effect: You can spend spirit to move an equal number of prey and predator from a nearby region to your region.
Role Veteran Effect: You can also move them out of your region to a nearby one.
---

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