diff --git a/ET/Web/wwwroot/docs/notes-index.json b/ET/Web/wwwroot/docs/notes-index.json index fd73a1c..ed9b79c 100644 --- a/ET/Web/wwwroot/docs/notes-index.json +++ b/ET/Web/wwwroot/docs/notes-index.json @@ -1,5 +1,17 @@ { "notes": [ + { + "slug": "activate-flora-ecology", + "title": "Activate Flora Ecology" + }, + { + "slug": "activate-predator-ecology", + "title": "Activate Predator Ecology" + }, + { + "slug": "activate-prey-ecology", + "title": "Activate Prey Ecology" + }, { "slug": "artificer", "title": "Artificer", @@ -22,6 +34,10 @@ "slug": "card-library", "title": "Card Library" }, + { + "slug": "companion-cards", + "title": "Companion Cards" + }, { "slug": "concoliator", "title": "Concoliator", @@ -31,6 +47,11 @@ "slug": "contents", "title": "Contents" }, + { + "slug": "crest", + "title": "Crest", + "category": "EventType" + }, { "slug": "crisis-markers", "title": "Crisis Markers" @@ -65,6 +86,10 @@ "slug": "ecology", "title": "Ecology" }, + { + "slug": "end-turn", + "title": "End Turn" + }, { "slug": "endeavor-tokens", "title": "Endeavor Tokens" @@ -77,6 +102,10 @@ "slug": "event-cards", "title": "Event Cards" }, + { + "slug": "event-type", + "title": "Event Type" + }, { "slug": "events", "title": "Events" @@ -231,7 +260,8 @@ }, { "slug": "mountain", - "title": "Mountain" + "title": "Mountain", + "category": "EventType" }, { "slug": "paratrepsis-whistle", @@ -297,6 +327,10 @@ "slug": "ranger-meeples", "title": "Ranger Meeples" }, + { + "slug": "region-type", + "title": "Region Type" + }, { "slug": "research-station", "title": "Research Station" @@ -340,6 +374,11 @@ "slug": "story", "title": "Story" }, + { + "slug": "sun", + "title": "Sun", + "category": "EventType" + }, { "slug": "supply", "title": "Supply" @@ -358,6 +397,10 @@ "slug": "terrain-cards", "title": "Terrain Cards" }, + { + "slug": "terrain-deck", + "title": "Terrain Deck" + }, { "slug": "terrain", "title": "Terrain", @@ -393,6 +436,10 @@ "slug": "traverse", "title": "Traverse" }, + { + "slug": "turn-start", + "title": "Turn Start" + }, { "slug": "unmaintained-roads", "title": "Unmaintained Roads" diff --git a/ET/Web/wwwroot/docs/notes/activate-flora-ecology.md b/ET/Web/wwwroot/docs/notes/activate-flora-ecology.md new file mode 100644 index 0000000..62ad8c0 --- /dev/null +++ b/ET/Web/wwwroot/docs/notes/activate-flora-ecology.md @@ -0,0 +1 @@ +Add 1 flora to the activated region. \ No newline at end of file diff --git a/ET/Web/wwwroot/docs/notes/activate-predator-ecology.md b/ET/Web/wwwroot/docs/notes/activate-predator-ecology.md new file mode 100644 index 0000000..fdb938d --- /dev/null +++ b/ET/Web/wwwroot/docs/notes/activate-predator-ecology.md @@ -0,0 +1,4 @@ +Remove 1 prey for each 1 predator on the region. For each 1 prey removed, add one predator to replace it. + +If there are no prey in the region, the predator will instead travel to a nearby region in search for prey. They will favour regions that contain the most prey. If no region contains prey they will move to a region that would be closet to getting them to prey. + diff --git a/ET/Web/wwwroot/docs/notes/activate-prey-ecology.md b/ET/Web/wwwroot/docs/notes/activate-prey-ecology.md new file mode 100644 index 0000000..db2071a --- /dev/null +++ b/ET/Web/wwwroot/docs/notes/activate-prey-ecology.md @@ -0,0 +1,4 @@ +Remove 1 flora for each 1 prey on the region. For each 1 flora removed, add one prey to replace it. + +If there are no flora in the region, the prey will instead travel to a nearby region in search for flora. They will favour regions that contain the most flora. If no region contains flora they will move to a region that would be closet to getting them to flora. + diff --git a/ET/Web/wwwroot/docs/notes/companion-cards.md b/ET/Web/wwwroot/docs/notes/companion-cards.md new file mode 100644 index 0000000..7a5c6b6 --- /dev/null +++ b/ET/Web/wwwroot/docs/notes/companion-cards.md @@ -0,0 +1,3 @@ +Companion cards that can be pulled from the [[Card Library]]. They can be recruitable for [[Spirit]] or other means, and will follow you. + +Up to two companions can follow a Ranger, unless stated otherwise, such as by the [[Concoliator]] role. \ No newline at end of file diff --git a/ET/Web/wwwroot/docs/notes/crest.md b/ET/Web/wwwroot/docs/notes/crest.md new file mode 100644 index 0000000..1652ab1 --- /dev/null +++ b/ET/Web/wwwroot/docs/notes/crest.md @@ -0,0 +1,6 @@ +--- +category: EventType +--- + + +An event that symbolizes something dangerous. \ No newline at end of file diff --git a/ET/Web/wwwroot/docs/notes/end-turn.md b/ET/Web/wwwroot/docs/notes/end-turn.md new file mode 100644 index 0000000..9b4ab93 --- /dev/null +++ b/ET/Web/wwwroot/docs/notes/end-turn.md @@ -0,0 +1,3 @@ +At the end of the turn, we move some of the gear out of the [[Market]] and move some gear from the [[Supply]] back in. + +After move to the next [[Turn Start]]. \ No newline at end of file diff --git a/ET/Web/wwwroot/docs/notes/event-cards.md b/ET/Web/wwwroot/docs/notes/event-cards.md index 130feb4..8555a62 100644 --- a/ET/Web/wwwroot/docs/notes/event-cards.md +++ b/ET/Web/wwwroot/docs/notes/event-cards.md @@ -5,3 +5,4 @@ Draw and resolve on event card at the start of each [[Round]]. Event cards spawn [[Crisis]], activate the [[Ecology]], and represent the [[Story]] and [[Weather]] affecting the [[Valley]]. + diff --git a/ET/Web/wwwroot/docs/notes/event-type.md b/ET/Web/wwwroot/docs/notes/event-type.md new file mode 100644 index 0000000..803f988 --- /dev/null +++ b/ET/Web/wwwroot/docs/notes/event-type.md @@ -0,0 +1,3 @@ +![[Sun]] +![[Mountain]] +![[Crest]] \ No newline at end of file diff --git a/ET/Web/wwwroot/docs/notes/events.md b/ET/Web/wwwroot/docs/notes/events.md index 35d6517..fd29016 100644 --- a/ET/Web/wwwroot/docs/notes/events.md +++ b/ET/Web/wwwroot/docs/notes/events.md @@ -1,3 +1,3 @@ [[Sun]] [[Mountain]] -[[Seal]] +[[Crest]] diff --git a/ET/Web/wwwroot/docs/notes/mountain.md b/ET/Web/wwwroot/docs/notes/mountain.md index e69de29..a6ca451 100644 --- a/ET/Web/wwwroot/docs/notes/mountain.md +++ b/ET/Web/wwwroot/docs/notes/mountain.md @@ -0,0 +1,4 @@ +--- +category: EventType +--- +An event that represents something to do with mountains. \ No newline at end of file diff --git a/ET/Web/wwwroot/docs/notes/region-type.md b/ET/Web/wwwroot/docs/notes/region-type.md new file mode 100644 index 0000000..e69de29 diff --git a/ET/Web/wwwroot/docs/notes/sun.md b/ET/Web/wwwroot/docs/notes/sun.md new file mode 100644 index 0000000..eaa1bdf --- /dev/null +++ b/ET/Web/wwwroot/docs/notes/sun.md @@ -0,0 +1,4 @@ +--- +category: EventType +--- +An event that was something to do with it being sunny. \ No newline at end of file diff --git a/ET/Web/wwwroot/docs/notes/supply.md b/ET/Web/wwwroot/docs/notes/supply.md index f84da93..717f13b 100644 --- a/ET/Web/wwwroot/docs/notes/supply.md +++ b/ET/Web/wwwroot/docs/notes/supply.md @@ -1 +1,3 @@ -The deck of gear. Things that can get something, like a tool, and get the top most tool from the supply. \ No newline at end of file +The deck of gear. Things that can get something, like a tool, and get the top most tool from the supply. + +This might not be what this deck is called. The supply could refer to items leaving the [[Market]]. \ No newline at end of file diff --git a/ET/Web/wwwroot/docs/notes/terrain-cards.md b/ET/Web/wwwroot/docs/notes/terrain-cards.md index 2e8f727..839ef69 100644 --- a/ET/Web/wwwroot/docs/notes/terrain-cards.md +++ b/ET/Web/wwwroot/docs/notes/terrain-cards.md @@ -3,7 +3,7 @@ count: "198" --- Cards you draw when exploring the matching region. -Each Terrain type appears to be spread out across 5 regions in the map, the exception being [[Wasteland]] which is just one location to the west. +Each Terrain type appears to be spread out across 5 regions in the map, the exception being [[Wasteland]] which is just 1 location to the west. # Categories ![[Lake]] diff --git a/ET/Web/wwwroot/docs/notes/terrain-deck.md b/ET/Web/wwwroot/docs/notes/terrain-deck.md new file mode 100644 index 0000000..300b568 --- /dev/null +++ b/ET/Web/wwwroot/docs/notes/terrain-deck.md @@ -0,0 +1,8 @@ +A collection of [[Terrain Cards]] that belong to a certain [[Region Type]]. + +The default Terrain Deck is comprised of a default deck of [[Terrain Cards]]. + +Additional cards can be added to each Terrain Deck via [[Event Cards]] or other happenstances. + +As such, a Terrain Deck will never start with a [[Crisis]], but it will eventually get one. + diff --git a/ET/Web/wwwroot/docs/notes/turn-start.md b/ET/Web/wwwroot/docs/notes/turn-start.md new file mode 100644 index 0000000..e8d64bd --- /dev/null +++ b/ET/Web/wwwroot/docs/notes/turn-start.md @@ -0,0 +1,33 @@ + +Activate an [[Event Cards]]. + +You can read the flavor text of the card to the group if your into that kind of roleplay. + +If the event card has the [[Crisis]] symbol. Activate a random [[Crisis]] from the [[Card Library]] by shuffling it into the appropriate [[Terrain Deck]] + +If it has an [[Event Type]] activate existing event markers. They could be on already made [[Crisis]], equipped [[Gear Cards]], [[Injury Cards]] or [[Companion Cards]]. + +Once all [[Event Type]] triggers are resolved, activate any ecology visible for it's given terrain type. + +- [[Activate Predator Ecology]] +- [[Activate Prey Ecology]] +- [[Activate Flora Ecology]] + +> You might be concerned about the idea of the world getting swarmed by Predators as the game goes on. This concern seems resolved by being able to remove [[Predator Meeples]] with Gear or random events. [[Predator Meeples]], [[Prey Meeples]], and [[Flora Meeples]] are also used to activate events on [[Terrain Cards]] so they are not purely a negative. They are also the spice of life. + +Then read the main contents of the card. + +It may contain a description like: Add 3 predators to the area with the most prey. Shuffle and add 5 random cards from [[Card Library]] D to the top of the event deck. + +If so, do what it says, add the 3 [[Predator Meeples]] and take 5 random cards from the [[Card Library]] with that D marking. + + +--- + +At this point, the Rangers take their turns in any order in the: + +- [[Prepare Phase]] +- [[Explore Phase]] +- [[Travel Phase]] + +[[End Turn]] \ No newline at end of file diff --git a/docs/.obsidian/appearance.json b/docs/.obsidian/appearance.json index 4be7969..a8b1e37 100644 --- a/docs/.obsidian/appearance.json +++ b/docs/.obsidian/appearance.json @@ -1,3 +1,3 @@ { - "theme": "obsidian" + "theme": "moonstone" } \ No newline at end of file diff --git a/docs/.obsidian/workspace.json b/docs/.obsidian/workspace.json index f3869e7..1ae8b74 100644 --- a/docs/.obsidian/workspace.json +++ b/docs/.obsidian/workspace.json @@ -4,116 +4,81 @@ "type": "split", "children": [ { - "id": "418aa81bf380daf2", + "id": "ae2143857e2c025d", "type": "tabs", "children": [ { - "id": "f9c65a18cd3b4b8e", - "type": "leaf", - "pinned": true, - "state": { - "type": "markdown", - "state": { - "file": "_Overview.md", - "mode": "source", - "source": false - }, - "pinned": true, - "icon": "lucide-file", - "title": "_Overview" - } - }, - { - "id": "87cde5984a735b23", - "type": "leaf", - "pinned": true, - "state": { - "type": "bases", - "state": { - "file": "Bases/_Roles.base", - "viewName": "Table" - }, - "pinned": true, - "icon": "lucide-table", - "title": "_Roles" - } - }, - { - "id": "610d4da422cb5c59", - "type": "leaf", - "pinned": true, - "state": { - "type": "bases", - "state": { - "file": "Bases/_Gear.base", - "viewName": "Table" - }, - "pinned": true, - "icon": "lucide-table", - "title": "_Gear" - } - }, - { - "id": "7aa08c31ba9f2e43", - "type": "leaf", - "pinned": true, - "state": { - "type": "bases", - "state": { - "file": "Bases/_Roles.base", - "viewName": "Table" - }, - "pinned": true, - "icon": "lucide-table", - "title": "_Roles" - } - }, - { - "id": "d213a79cb6445cda", - "type": "leaf", - "pinned": true, - "state": { - "type": "bases", - "state": { - "file": "Bases/Terrain.base", - "viewName": "Table" - }, - "pinned": true, - "icon": "lucide-table", - "title": "Terrain" - } - }, - { - "id": "93dd7864d3dae537", - "type": "leaf", - "pinned": true, - "state": { - "type": "bases", - "state": { - "file": "Bases/Regions.base", - "viewName": "Table" - }, - "pinned": true, - "icon": "lucide-table", - "title": "Regions" - } - }, - { - "id": "6cb068dc588aedef", + "id": "29d3b6881ac88bba", "type": "leaf", "state": { "type": "markdown", "state": { - "file": "Generate overview page.md", + "file": "Notes/End Turn.md", "mode": "source", "source": false }, "icon": "lucide-file", - "title": "Generate overview page" + "title": "End Turn" + } + }, + { + "id": "ea7dccf9688aaa20", + "type": "leaf", + "state": { + "type": "markdown", + "state": { + "file": "Notes/Supply.md", + "mode": "source", + "source": false + }, + "icon": "lucide-file", + "title": "Supply" + } + }, + { + "id": "c7d18fa6ed4eeec2", + "type": "leaf", + "state": { + "type": "markdown", + "state": { + "file": "Notes/End Turn.md", + "mode": "source", + "source": false + }, + "icon": "lucide-file", + "title": "End Turn" + } + }, + { + "id": "384932635eee28e4", + "type": "leaf", + "state": { + "type": "markdown", + "state": { + "file": "Notes/Activate Flora Ecology.md", + "mode": "source", + "source": false + }, + "icon": "lucide-file", + "title": "Activate Flora Ecology" + } + }, + { + "id": "968c6e3df869aab1", + "type": "leaf", + "state": { + "type": "markdown", + "state": { + "file": "Notes/Activate Prey Ecology.md", + "mode": "source", + "source": false + }, + "icon": "lucide-file", + "title": "Activate Prey Ecology" } } ], - "currentTab": 6 + "currentTab": 1 } ], "direction": "vertical" @@ -275,13 +240,39 @@ "bases:Create new base": false } }, - "active": "6cb068dc588aedef", + "active": "ea7dccf9688aaa20", "lastOpenFiles": [ - "Tasks.base", - "Generate overview page.md", - "Images/Map.png", - "Bases/Regions.base", + "Notes/End Turn.md", + "Rules.md", + "Images/Pasted image 20260609163414.png", "Overview.md", + "Notes/Region Type.md", + "Tasks/Generate overview page.md", + "Notes/Event Type.md", + "Notes/Activate Flora Ecology.md", + "Notes/Turn Start.md", + "Notes/Event Cards.md", + "Notes/Activate Prey Ecology.md", + "Notes/Activate Predator Ecology.md", + "Notes/Concoliator.md", + "Notes/Companion Cards.md", + "Notes/Sun.md", + "Notes/Mountain.md", + "Notes/Crest.md", + "Notes/Terrain Cards.md", + "Notes/Terrain Deck.md", + "Images/Pasted image 20260609163839.png", + "Images/Pasted image 20260609163625.png", + "Images/Pasted image 20260609211711.png", + "Images/Pasted image 20260609170335.png", + "Images/Pasted image 20260609170252.png", + "Images/Pasted image 20260609170321.png", + "Images/Market Example.png", + "Notes/Trader.md", + "Bases/_Roles.base", + "Bases/Regions.base", + "Notes/Tasks.base", + "Images/Map.png", "_Tasks.base", "_Overview.md", "Bases/_Gear.base", @@ -289,38 +280,12 @@ "Tasks/Generate a csharp script to do what you did.md", "Tasks/Generate a Markdown Website.md", "Tasks/Generate a map of regions and how they connect.md", - "Bases/_Roles.base", "Untitled 2.md", "Tasks", - "Notes/Artificer.md", "Bases/Terrain.base", - "Notes/Contents.md", - "Notes/Dolewood Canoe.md", - "Notes/Concoliator.md", - "Notes/Explorer.md", - "Notes/Guide.md", - "Notes/Shaper.md", - "Notes/Shepard.md", - "Notes/Trader.md", "Bases/Event.base", - "Notes/Awareness.md", - "Notes/Crisis.md", - "Notes/XP Cubes.md", "Images/Map 1.png", "Notes", - "Images/Role Example.png", - "Images/Role Example 2.png", - "Images/Table MVP Example.png", - "Notes/Scout.md", - "Images/Pasted image 20260609211711.png", - "Images/Market Deck.png", - "Images/Event Card Example.png", - "Images/Event Card Example 2.png", - "Images/Pasted image 20260609163414.png", - "Images", - "Notes/Research Station.md", - "Notes/Wasteland.md", - "Notes/Wasteland 1.md", - "Notes/Mountain 5.md" + "Images" ] } \ No newline at end of file diff --git a/docs/Notes/Activate Flora Ecology.md b/docs/Notes/Activate Flora Ecology.md new file mode 100644 index 0000000..62ad8c0 --- /dev/null +++ b/docs/Notes/Activate Flora Ecology.md @@ -0,0 +1 @@ +Add 1 flora to the activated region. \ No newline at end of file diff --git a/docs/Notes/Activate Predator Ecology.md b/docs/Notes/Activate Predator Ecology.md new file mode 100644 index 0000000..fdb938d --- /dev/null +++ b/docs/Notes/Activate Predator Ecology.md @@ -0,0 +1,4 @@ +Remove 1 prey for each 1 predator on the region. For each 1 prey removed, add one predator to replace it. + +If there are no prey in the region, the predator will instead travel to a nearby region in search for prey. They will favour regions that contain the most prey. If no region contains prey they will move to a region that would be closet to getting them to prey. + diff --git a/docs/Notes/Activate Prey Ecology.md b/docs/Notes/Activate Prey Ecology.md new file mode 100644 index 0000000..db2071a --- /dev/null +++ b/docs/Notes/Activate Prey Ecology.md @@ -0,0 +1,4 @@ +Remove 1 flora for each 1 prey on the region. For each 1 flora removed, add one prey to replace it. + +If there are no flora in the region, the prey will instead travel to a nearby region in search for flora. They will favour regions that contain the most flora. If no region contains flora they will move to a region that would be closet to getting them to flora. + diff --git a/docs/Notes/Companion Cards.md b/docs/Notes/Companion Cards.md new file mode 100644 index 0000000..7a5c6b6 --- /dev/null +++ b/docs/Notes/Companion Cards.md @@ -0,0 +1,3 @@ +Companion cards that can be pulled from the [[Card Library]]. They can be recruitable for [[Spirit]] or other means, and will follow you. + +Up to two companions can follow a Ranger, unless stated otherwise, such as by the [[Concoliator]] role. \ No newline at end of file diff --git a/docs/Notes/Crest.md b/docs/Notes/Crest.md new file mode 100644 index 0000000..1652ab1 --- /dev/null +++ b/docs/Notes/Crest.md @@ -0,0 +1,6 @@ +--- +category: EventType +--- + + +An event that symbolizes something dangerous. \ No newline at end of file diff --git a/docs/Notes/End Turn.md b/docs/Notes/End Turn.md new file mode 100644 index 0000000..9b4ab93 --- /dev/null +++ b/docs/Notes/End Turn.md @@ -0,0 +1,3 @@ +At the end of the turn, we move some of the gear out of the [[Market]] and move some gear from the [[Supply]] back in. + +After move to the next [[Turn Start]]. \ No newline at end of file diff --git a/docs/Notes/Event Cards.md b/docs/Notes/Event Cards.md index 130feb4..8555a62 100644 --- a/docs/Notes/Event Cards.md +++ b/docs/Notes/Event Cards.md @@ -5,3 +5,4 @@ Draw and resolve on event card at the start of each [[Round]]. Event cards spawn [[Crisis]], activate the [[Ecology]], and represent the [[Story]] and [[Weather]] affecting the [[Valley]]. + diff --git a/docs/Notes/Event Type.md b/docs/Notes/Event Type.md new file mode 100644 index 0000000..803f988 --- /dev/null +++ b/docs/Notes/Event Type.md @@ -0,0 +1,3 @@ +![[Sun]] +![[Mountain]] +![[Crest]] \ No newline at end of file diff --git a/docs/Notes/Events.md b/docs/Notes/Events.md index 35d6517..fd29016 100644 --- a/docs/Notes/Events.md +++ b/docs/Notes/Events.md @@ -1,3 +1,3 @@ [[Sun]] [[Mountain]] -[[Seal]] +[[Crest]] diff --git a/docs/Notes/Mountain.md b/docs/Notes/Mountain.md index e69de29..a6ca451 100644 --- a/docs/Notes/Mountain.md +++ b/docs/Notes/Mountain.md @@ -0,0 +1,4 @@ +--- +category: EventType +--- +An event that represents something to do with mountains. \ No newline at end of file diff --git a/docs/Notes/Region Type.md b/docs/Notes/Region Type.md new file mode 100644 index 0000000..e69de29 diff --git a/docs/Notes/Sun.md b/docs/Notes/Sun.md new file mode 100644 index 0000000..eaa1bdf --- /dev/null +++ b/docs/Notes/Sun.md @@ -0,0 +1,4 @@ +--- +category: EventType +--- +An event that was something to do with it being sunny. \ No newline at end of file diff --git a/docs/Notes/Supply.md b/docs/Notes/Supply.md index f84da93..717f13b 100644 --- a/docs/Notes/Supply.md +++ b/docs/Notes/Supply.md @@ -1 +1,3 @@ -The deck of gear. Things that can get something, like a tool, and get the top most tool from the supply. \ No newline at end of file +The deck of gear. Things that can get something, like a tool, and get the top most tool from the supply. + +This might not be what this deck is called. The supply could refer to items leaving the [[Market]]. \ No newline at end of file diff --git a/docs/Tasks.base b/docs/Notes/Tasks.base similarity index 100% rename from docs/Tasks.base rename to docs/Notes/Tasks.base diff --git a/docs/Notes/Terrain Cards.md b/docs/Notes/Terrain Cards.md index 2e8f727..839ef69 100644 --- a/docs/Notes/Terrain Cards.md +++ b/docs/Notes/Terrain Cards.md @@ -3,7 +3,7 @@ count: "198" --- Cards you draw when exploring the matching region. -Each Terrain type appears to be spread out across 5 regions in the map, the exception being [[Wasteland]] which is just one location to the west. +Each Terrain type appears to be spread out across 5 regions in the map, the exception being [[Wasteland]] which is just 1 location to the west. # Categories ![[Lake]] diff --git a/docs/Notes/Terrain Deck.md b/docs/Notes/Terrain Deck.md new file mode 100644 index 0000000..300b568 --- /dev/null +++ b/docs/Notes/Terrain Deck.md @@ -0,0 +1,8 @@ +A collection of [[Terrain Cards]] that belong to a certain [[Region Type]]. + +The default Terrain Deck is comprised of a default deck of [[Terrain Cards]]. + +Additional cards can be added to each Terrain Deck via [[Event Cards]] or other happenstances. + +As such, a Terrain Deck will never start with a [[Crisis]], but it will eventually get one. + diff --git a/docs/Notes/Turn Start.md b/docs/Notes/Turn Start.md new file mode 100644 index 0000000..e8d64bd --- /dev/null +++ b/docs/Notes/Turn Start.md @@ -0,0 +1,33 @@ + +Activate an [[Event Cards]]. + +You can read the flavor text of the card to the group if your into that kind of roleplay. + +If the event card has the [[Crisis]] symbol. Activate a random [[Crisis]] from the [[Card Library]] by shuffling it into the appropriate [[Terrain Deck]] + +If it has an [[Event Type]] activate existing event markers. They could be on already made [[Crisis]], equipped [[Gear Cards]], [[Injury Cards]] or [[Companion Cards]]. + +Once all [[Event Type]] triggers are resolved, activate any ecology visible for it's given terrain type. + +- [[Activate Predator Ecology]] +- [[Activate Prey Ecology]] +- [[Activate Flora Ecology]] + +> You might be concerned about the idea of the world getting swarmed by Predators as the game goes on. This concern seems resolved by being able to remove [[Predator Meeples]] with Gear or random events. [[Predator Meeples]], [[Prey Meeples]], and [[Flora Meeples]] are also used to activate events on [[Terrain Cards]] so they are not purely a negative. They are also the spice of life. + +Then read the main contents of the card. + +It may contain a description like: Add 3 predators to the area with the most prey. Shuffle and add 5 random cards from [[Card Library]] D to the top of the event deck. + +If so, do what it says, add the 3 [[Predator Meeples]] and take 5 random cards from the [[Card Library]] with that D marking. + + +--- + +At this point, the Rangers take their turns in any order in the: + +- [[Prepare Phase]] +- [[Explore Phase]] +- [[Travel Phase]] + +[[End Turn]] \ No newline at end of file diff --git a/docs/Rules.md b/docs/Rules.md new file mode 100644 index 0000000..776d93c --- /dev/null +++ b/docs/Rules.md @@ -0,0 +1,12 @@ +! + +![[Prepare Phase]] + + +![[Explore Phase]] + + +![[Travel Phase]] + +![[End Turn]] + diff --git a/docs/Generate overview page.md b/docs/Tasks/Generate overview page.md similarity index 100% rename from docs/Generate overview page.md rename to docs/Tasks/Generate overview page.md