From beed3cfded2c2ff499261f6e0054b22cc52b953b Mon Sep 17 00:00:00 2001 From: 6d486f49 <76097bcc@gmail.com> Date: Thu, 11 Jun 2026 17:12:09 -0400 Subject: [PATCH] ... --- docs/Tasks/Simulate the game state.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/docs/Tasks/Simulate the game state.md b/docs/Tasks/Simulate the game state.md index d52d642..8b30a88 100644 --- a/docs/Tasks/Simulate the game state.md +++ b/docs/Tasks/Simulate the game state.md @@ -21,4 +21,6 @@ We are going to simulate 20 turns. Allow the user to click prev and next in the In theory, the world will get fully over ran with predators, given we are currently not considering events that remove predators, or the fact that the players will remove predators. -Add a UI button to randomize the [[Ecology]] activation events in the timeline. \ No newline at end of file +Add a UI button to randomize the [[Ecology]] activation events in the timeline. + +Use docs/map.svg as an example of how you could layout the data per turn in the timeline in a visual way. \ No newline at end of file