257 lines
11 KiB
C#
257 lines
11 KiB
C#
using System.Text;
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using YamlDotNet.RepresentationModel;
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using YamlDotNet.Core;
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// Resolve paths: when run as pre-build from Web project, working dir is Web/
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var solutionDir = Path.GetFullPath(Path.Combine(Directory.GetCurrentDirectory(), ".."));
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var docsDir = Path.GetFullPath(Path.Combine(solutionDir, "..", "fellowship.docs"));
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var outputFile = Path.Combine(solutionDir, "Model", "DocsData.cs");
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if (!Directory.Exists(docsDir))
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{
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Console.Error.WriteLine($"Docs directory not found: {docsDir}");
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return 1;
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}
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var mdFiles = Directory.EnumerateFiles(docsDir, "*.md", SearchOption.AllDirectories)
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.OrderBy(f => f)
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.ToArray();
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Console.WriteLine($"Found {mdFiles.Length} markdown files in {docsDir}");
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var sb = new StringBuilder();
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sb.AppendLine("// <auto-generated />");
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sb.AppendLine("// Generated by the Build project. Do not edit manually.");
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sb.AppendLine();
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sb.AppendLine("namespace Model;");
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sb.AppendLine();
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sb.AppendLine("public static class DocsData");
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sb.AppendLine("{");
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sb.AppendLine(" public static readonly List<DocEntry> All = new()");
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sb.AppendLine(" {");
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foreach (var file in mdFiles)
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{
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var content = File.ReadAllText(file);
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var (yamlBlock, body) = ExtractFrontmatter(content);
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if (yamlBlock == null) continue;
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var fields = ParseYamlFields(yamlBlock);
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var relativePath = Path.GetRelativePath(docsDir, file);
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var fileName = Path.GetFileName(file);
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var typeName = GetValue(fields, "type") ?? "Unknown";
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var csharpType = typeName switch
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{
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"Skill" => "SkillDoc",
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"Debuff" => "DebuffDoc",
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"Buff" => "BuffDoc",
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"Key" or "Mouse" => "KeyDoc",
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"Character" => "CharacterDoc",
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_ => "SkillDoc"
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};
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sb.AppendLine($" new {csharpType}");
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sb.AppendLine(" {");
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sb.AppendLine($" FileName = {EscapeString(fileName)},");
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sb.AppendLine($" FilePath = {EscapeString(relativePath)},");
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if (body != null)
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sb.AppendLine($" Body = {EscapeString(body.TrimEnd())},");
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var knownProps = typeName switch
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{
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"Skill" => GetSkillProperties(fields),
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"Debuff" => GetDebuffProperties(fields),
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"Buff" => GetBuffProperties(fields),
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"Key" or "Mouse" => GetKeyProperties(fields),
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"Character" => GetCharacterProperties(fields),
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_ => GetSkillProperties(fields)
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};
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foreach (var (propName, propValue) in knownProps)
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sb.AppendLine($" {propName} = {propValue},");
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sb.AppendLine(" },");
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}
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sb.AppendLine(" };");
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sb.AppendLine("}");
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File.WriteAllText(outputFile, sb.ToString());
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Console.WriteLine($"Generated {outputFile}");
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return 0;
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static (string? yaml, string? body) ExtractFrontmatter(string content)
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{
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if (!content.StartsWith("---")) return (null, null);
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var endIndex = content.IndexOf("---", 3, StringComparison.Ordinal);
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if (endIndex == -1) return (null, null);
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var yaml = content[3..endIndex].Trim();
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var body = content[(endIndex + 3)..].Trim();
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return (yaml, string.IsNullOrEmpty(body) ? null : body);
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}
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static Dictionary<string, object?> ParseYamlFields(string yamlBlock)
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{
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var result = new Dictionary<string, object?>();
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try
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{
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var yamlStream = new YamlStream();
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yamlStream.Load(new StringReader(yamlBlock));
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if (yamlStream.Documents.Count > 0 && yamlStream.Documents[0].RootNode is YamlMappingNode mapping)
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foreach (var (keyNode, valueNode) in mapping)
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{
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var key = keyNode.ToString();
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result[key] = ConvertYamlNode(valueNode);
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}
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}
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catch (Exception ex)
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{
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Console.Error.WriteLine($"Warning: Failed to parse YAML: {ex.Message}");
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}
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return result;
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}
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static object? ConvertYamlNode(YamlNode node)
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{
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return node switch
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{
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YamlScalarNode scalar => scalar.Value,
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YamlSequenceNode seq => seq.Children.Select(ConvertYamlNode).ToList(),
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YamlMappingNode map => map.ToDictionary(kvp => kvp.Key.ToString(), kvp => ConvertYamlNode(kvp.Value)),
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_ => node.ToString()
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};
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}
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static string? GetValue(Dictionary<string, object?> fields, string key)
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{
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if (fields.TryGetValue(key, out var val) && val is string s && !string.IsNullOrEmpty(s))
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return s;
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return null;
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}
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static string EscapeString(string? s)
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{
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if (s == null) return "null";
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if (s.Contains('\n') || s.Contains('"') || s.Contains('\\'))
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{
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var escaped = s.Replace("\"", "\"\"");
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return $"@\"{escaped}\"";
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}
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return $"\"{s}\"";
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}
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static string EscapeBool(object? val)
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{
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if (val is string s)
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{
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if (bool.TryParse(s, out var b)) return b ? "true" : "false";
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return "null";
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}
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return "null";
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}
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static string EscapeStringOrNull(object? val)
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{
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if (val is string s) return EscapeString(s);
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return "null";
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}
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static string EscapeList(object? val)
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{
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if (val is List<object> list && list.Count > 0)
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{
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var items = list.OfType<string>().Select(EscapeString);
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return $"new() {{ {string.Join(", ", items)} }}";
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}
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return "null";
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}
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static string EscapeNumericString(object? val)
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{
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if (val is string s) return EscapeString(s);
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if (val is int i) return EscapeString(i.ToString());
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if (val is double d) return EscapeString(d.ToString("0.##"));
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return "null";
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}
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static IEnumerable<(string prop, string value)> GetSkillProperties(Dictionary<string, object?> f)
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{
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if (GetValue(f, "character") is { } c) yield return ("Character", EscapeString(c));
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if (f.TryGetValue("cast", out var cast)) yield return ("Cast", EscapeStringOrNull(cast));
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if (f.TryGetValue("description", out var desc)) yield return ("Description", EscapeStringOrNull(desc));
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if (f.TryGetValue("key", out var key)) yield return ("Key", EscapeStringOrNull(key));
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if (f.TryGetValue("range", out var range)) yield return ("Range", EscapeStringOrNull(range));
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if (f.TryGetValue("offGlobalCooldown", out var ogc))
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{
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if (ogc is string s && bool.TryParse(s, out var b))
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yield return ("OffGlobalCooldown", b ? "true" : "false");
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else if (ogc is null)
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yield return ("OffGlobalCooldown", "true");
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}
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if (f.TryGetValue("damage", out var dmg)) yield return ("Damage", EscapeNumericString(dmg));
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if (f.TryGetValue("cooldown", out var cd)) yield return ("Cooldown", EscapeNumericString(cd));
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if (f.TryGetValue("mana", out var mana)) yield return ("Mana", EscapeNumericString(mana));
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if (f.TryGetValue("damageType", out var dt)) yield return ("DamageType", EscapeStringOrNull(dt));
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if (f.TryGetValue("heal", out var heal)) yield return ("Heal", EscapeNumericString(heal));
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if (f.TryGetValue("shield", out var shield)) yield return ("Shield", EscapeNumericString(shield));
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if (f.TryGetValue("order", out var order)) yield return ("Order", EscapeNumericString(order));
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if (f.TryGetValue("priority", out var priority)) yield return ("Priority", EscapeNumericString(priority));
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if (f.TryGetValue("completed", out var completed)) yield return ("Completed", EscapeBool(completed));
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if (f.TryGetValue("gdc", out var gdc)) yield return ("Gdc", EscapeNumericString(gdc));
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if (f.TryGetValue("tags", out var tags)) yield return ("Tags", EscapeList(tags));
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if (f.TryGetValue("related", out var related) || f.TryGetValue("releated", out related))
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yield return ("Related", EscapeList(related));
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if (f.TryGetValue("swiftReprievalChance", out var src)) yield return ("SwiftReprievalChance", EscapeNumericString(src));
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if (f.TryGetValue("areaDamagePercentage", out var adp)) yield return ("AreaDamagePercentage", EscapeNumericString(adp));
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if (f.TryGetValue("generatesSpirit", out var gs)) yield return ("GeneratesSpirit", EscapeNumericString(gs));
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if (f.TryGetValue("duration", out var dur)) yield return ("Duration", EscapeNumericString(dur));
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if (f.TryGetValue("damageReduction", out var dr)) yield return ("DamageReduction", EscapeNumericString(dr));
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if (f.TryGetValue("damageTickTime", out var dtt)) yield return ("DamageTickTime", EscapeNumericString(dtt));
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if (f.TryGetValue("isToggle", out var isTog)) yield return ("IsToggle", EscapeBool(isTog));
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if (f.TryGetValue("manaUpkeepTick", out var mut)) yield return ("ManaUpkeepTick", EscapeNumericString(mut));
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if (f.TryGetValue("parryChance", out var pc)) yield return ("ParryChance", EscapeNumericString(pc));
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if (f.TryGetValue("damageRedirection", out var dredirect)) yield return ("DamageRedirection", EscapeNumericString(dredirect));
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if (f.TryGetValue("spiritCost", out var sc)) yield return ("SpiritCost", EscapeNumericString(sc));
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if (f.TryGetValue("secondEffectDuration", out var sed)) yield return ("SecondEffectDuration", EscapeNumericString(sed));
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if (f.TryGetValue("secondEffectDamageReduction", out var sedr)) yield return ("SecondEffectDamageReduction", EscapeNumericString(sedr));
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if (f.TryGetValue("healingDuration", out var hd)) yield return ("HealingDuration", EscapeNumericString(hd));
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if (f.TryGetValue("healingTickTime", out var htt)) yield return ("HealingTickTime", EscapeNumericString(htt));
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if (f.TryGetValue("costSwiftReprieval", out var csr)) yield return ("CostSwiftReprieval", EscapeNumericString(csr));
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if (f.TryGetValue("gdcDuration", out var gd)) yield return ("GdcDuration", EscapeNumericString(gd));
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if (f.TryGetValue("effect", out var effect)) yield return ("Effect", EscapeStringOrNull(effect));
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if (f.TryGetValue("raw", out var raw)) yield return ("Raw", EscapeStringOrNull(raw));
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}
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static IEnumerable<(string prop, string value)> GetDebuffProperties(Dictionary<string, object?> f)
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{
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if (GetValue(f, "character") is { } c) yield return ("Character", EscapeString(c));
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if (f.TryGetValue("maxStacks", out var ms)) yield return ("MaxStacks", EscapeNumericString(ms));
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if (f.TryGetValue("duration", out var dur)) yield return ("Duration", EscapeNumericString(dur));
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if (f.TryGetValue("description", out var desc)) yield return ("Description", EscapeStringOrNull(desc));
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if (f.TryGetValue("parryChanceBonus", out var pcb)) yield return ("ParryChanceBonus", EscapeNumericString(pcb));
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if (f.TryGetValue("manaRestoreBase", out var mrb)) yield return ("ManaRestoreBase", EscapeNumericString(mrb));
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if (f.TryGetValue("manaRestorePerStack", out var mrps)) yield return ("ManaRestorePerStack", EscapeNumericString(mrps));
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}
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static IEnumerable<(string prop, string value)> GetBuffProperties(Dictionary<string, object?> f)
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{
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if (GetValue(f, "character") is { } c) yield return ("Character", EscapeString(c));
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if (f.TryGetValue("maxStacks", out var ms)) yield return ("MaxStacks", EscapeNumericString(ms));
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if (f.TryGetValue("description", out var desc)) yield return ("Description", EscapeStringOrNull(desc));
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}
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static IEnumerable<(string prop, string value)> GetKeyProperties(Dictionary<string, object?> f)
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{
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if (f.TryGetValue("action", out var action)) yield return ("Action", EscapeStringOrNull(action));
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}
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static IEnumerable<(string prop, string value)> GetCharacterProperties(Dictionary<string, object?> f)
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{
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if (GetValue(f, "character") is { } c) yield return ("Character", EscapeString(c));
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}
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