namespace Model.Types;

public static class DescriptiveType
{
    public static string None = "None";
    public static string Frontliner = "Frontliner";
    public static string Support = "Support";
    public static string Generalist = "Generalist";
    public static string ZoneControl = "Zone Control";
    public static string AirKiller = "Air Killer";
    public static string Dislodger = "Dislodger";
    public static string EliteCaster = "Elite_Caster";
    public static string DamageCaster = "Damage Caster";
    public static string Worker = "Worker";
    public static string Skirmisher = "Skirmisher";
    public static string TownHall_Starting = "Town_Hall_Starting";
    public static string Stronghold = "Stronghold";

    public static string Economy = "Economy";

    public static string Training = "Training";
    public static string Technology = "Technology";
    public static string Defense = "Defense";
    public static string Summon = "Summon";
    public static string Upgrade = "Upgrade";
    public static string Ability = "Ability";

    public static string Passive = "Passive";
    public static string Applies_Debuff = "Applies_Debuff";
}