diff --git a/IGP/PageLayout.razor b/IGP/PageLayout.razor
index 7920774..73645dd 100644
--- a/IGP/PageLayout.razor
+++ b/IGP/PageLayout.razor
@@ -45,7 +45,6 @@
-
@@ -56,8 +55,6 @@
Database
- Settings
-
diff --git a/IGP/wwwroot/generated/Variables.json b/IGP/wwwroot/generated/Variables.json
index 510573c..a50e8a5 100644
--- a/IGP/wwwroot/generated/Variables.json
+++ b/IGP/wwwroot/generated/Variables.json
@@ -1 +1 @@
-[{"Key":"GamePatch","Value":"0.0.6.10097a"},{"Key":"LastUpdated","Value":"August 27, 2022"}]
\ No newline at end of file
+[{"Key":"GamePatch","Value":"0.0.6.10097a"},{"Key":"LastUpdated","Value":"September 03, 2022"}]
\ No newline at end of file
diff --git a/Model/Entity/Data/DATA.cs b/Model/Entity/Data/DATA.cs
index c6fe24c..e394adf 100644
--- a/Model/Entity/Data/DATA.cs
+++ b/Model/Entity/Data/DATA.cs
@@ -49,7 +49,7 @@ public class DATA
Name = "Teapot", Description = "Basic scout. Every faction has this",
Notes = @"Very powerful! So Fast"
})
- .AddPart(new EntityVitalityModel { Health = 70, Armor = ArmorType.Light })
+ .AddPart(new EntityVitalityModel { Health = 120, Armor = ArmorType.Light })
.AddPart(new EntityMovementModel { Speed = 400 })
},
{
@@ -63,7 +63,7 @@ public class DATA
.AddPart(new EntityRequirementModel { Id = DataType.TEAPOT_Teapot })
.AddPart(new EntitySupplyModel { Takes = 1 })
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 50 })
- .AddPart(new EntityVitalityModel { Health = 100, DefenseLayer = 30, Armor = ArmorType.Light })
+ .AddPart(new EntityVitalityModel { Health = 120, DefenseLayer = 80, Armor = ArmorType.Light })
.AddPart(new EntityMovementModel { Speed = 280, Movement = MovementType.Air })
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_Detection })
},
@@ -844,7 +844,7 @@ public class DATA
.AddPart(new EntityMovementModel { Speed = 435, Movement = MovementType.Ground })
.AddPart(new EntityWeaponModel
{
- LightDamage = 24, MediumDamage = 18, Damage = 12, Range = 400, AttacksPerSecond = 0.5f,
+ LightDamage = 30, MediumDamage = 23, Damage = 16, Range = 400, AttacksPerSecond = 0.5f,
Targets = TargetType.Ground
})
.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_SiroccoScript })
@@ -1291,7 +1291,7 @@ public class DATA
.AddPart(new EntityMovementModel { Speed = 424, Movement = MovementType.Ground })
.AddPart(new EntityWeaponModel
{
- Damage = 13, LightDamage = 27, MediumDamage = 20, Range = 500, AttacksPerSecond = 0.7f,
+ Damage = 18, LightDamage = 38, MediumDamage = 28, Range = 500, AttacksPerSecond = 0.7f,
Targets = TargetType.Ground, SecondsBetweenAttacks = 1.429f
})
.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_DenInstinct })
@@ -3187,7 +3187,7 @@ public class DATA
})
.AddPart(new EntityWeaponModel
{
- Damage = 14, Range = 700, SecondsBetweenAttacks = 1.8f, Targets
+ Damage = 22, Range = 700, SecondsBetweenAttacks = 1.8f, Targets
= TargetType.All
})
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_HallowedWeapons })
@@ -3493,6 +3493,7 @@ public class DATA
.AddPart(new EntityProductionModel { Alloy = 100, BuildTime = 18, RequiresWorker = true })
.AddPart(new EntityVitalityModel
{ Health = 300, DefenseLayer = 50, Armor = ArmorType.Heavy, IsStructure = true })
+ .AddPart(new EntityWeaponModel(){ Damage = 24, Range = 700, AttacksPerSecond = 1.639f, Targets = TargetType.Air})
},
{
DataType.BUPGRADE_Omnivore,
@@ -3508,6 +3509,8 @@ public class DATA
.AddPart(new EntityProductionModel { Alloy = 50, BuildTime = 18, RequiresWorker = false })
.AddPart(new EntityVitalityModel
{ Health = 400, DefenseLayer = 50, Armor = ArmorType.Heavy, IsStructure = true })
+ .AddPart(new EntityWeaponModel(){ Damage = 24, Range = 700, AttacksPerSecond = 1.639f, Targets = TargetType.Air})
+ .AddPart(new EntityWeaponModel(){ Damage = 12, MediumDamage = 14, HeavyDamage = 16, Range = 700, AttacksPerSecond = 2.439f, Targets = TargetType.Ground})
},
{
DataType.BUILDING_AmberWomb,
diff --git a/TestAutomation/TestSearchFeatures.cs b/TestAutomation/TestSearchFeatures.cs
index a757db0..df917bd 100644
--- a/TestAutomation/TestSearchFeatures.cs
+++ b/TestAutomation/TestSearchFeatures.cs
@@ -19,18 +19,9 @@ public class TestSearchFeatures : BaseTest
TestReport.ThrowErrors();
}
- [Test]
- public void JustFail()
- {
- TestReport.CheckPassed(false,
- new TestMessage { Title = "Should Fail", Description = "Failed" });
- }
-
[Test]
public void DesktopOpenCloseSearchDialog()
{
-
-
Website
.Goto()
.NavigationBar