feature(BuildCalc) Added reset button, can change micro delay, and can alter timing interval again
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@@ -10,7 +10,7 @@ public class EntityProductionModel : IEntityPartInterface
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public int Pyre { get; set; } = 0;
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public int Energy { get; set; } = 0;
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public int DefensiveLayer { get; set; } = 0;
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public int BuildTime { get; set; } = 0;
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@@ -7,7 +7,7 @@ public class EntityVitalityModel : IEntityPartInterface
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public string Type { get; set; } = "EntityVitalityModel";
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public int Health { get; set; } = 0;
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public int DefenseLayer { get; set; } = 0;
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public int Lasts { get; set; } = 0;
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public string Defense { get; set; } = DefenseType.None;
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public string Armor { get; set; } = ArmorType.Light;
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