feat(Navigation) Improved desktop navigation UI
This commit is contained in:
@@ -9,29 +9,34 @@ using YamlDotNet.Serialization;
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namespace Services.Immortal;
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public class BuildOrderService : IBuildOrderService {
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private int HumanMicro = 2;
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public class BuildOrderService : IBuildOrderService
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{
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private readonly BuildOrderModel buildOrder = new();
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private int lastInterval = 0;
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public int GetLastRequestInterval() {
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private readonly int HumanMicro = 2;
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private int lastInterval;
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public int GetLastRequestInterval()
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{
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return lastInterval;
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}
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public Dictionary<int, List<EntityModel>> GetOrders() {
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public Dictionary<int, List<EntityModel>> GetOrders()
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{
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return buildOrder.Orders;
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}
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public void Subscribe(Action action) {
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public void Subscribe(Action action)
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{
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OnChange += action;
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}
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public void Unsubscribe(Action action) {
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public void Unsubscribe(Action action)
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{
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OnChange -= action;
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}
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public void Add(EntityModel entity, int atInterval) {
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public void Add(EntityModel entity, int atInterval)
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{
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if (!buildOrder.Orders.ContainsKey(atInterval))
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buildOrder.Orders.Add(atInterval, new List<EntityModel> { entity.Clone() });
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else
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@@ -40,64 +45,76 @@ public class BuildOrderService : IBuildOrderService {
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if (atInterval > lastInterval) lastInterval = atInterval;
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}
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public bool Add(EntityModel entity, IEconomyService withEconomy, IToastService withToasts) {
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if (entity != null) {
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var production = entity.Production();
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public bool Add(EntityModel entity, IEconomyService withEconomy, IToastService withToasts)
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{
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var production = entity.Production();
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if (production != null) {
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for (var interval = lastInterval; interval < withEconomy.GetOverTime().Count; interval++) {
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var economyAtSecond = withEconomy.GetOverTime()[interval];
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if (economyAtSecond.Alloy >= production.Alloy && economyAtSecond.Ether >= production.Ether &&
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economyAtSecond.Pyre >= production.Pyre) {
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if (!MeetsSupply(entity)) {
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withToasts.AddToast(new ToastModel {Title = "Supply Cap Reached", Message = "Build more supply!", SeverityType = SeverityType.Error});
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return false;
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}
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if (!MeetsRequirements(entity, interval)) continue;
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//Account for human Micro delay
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interval += HumanMicro;
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if (!buildOrder.Orders.ContainsKey(interval))
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buildOrder.Orders.Add(interval, new List<EntityModel> { entity.Clone() });
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else
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buildOrder.Orders[interval].Add(entity.Clone());
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lastInterval = interval;
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NotifyDataChanged();
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return true;
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}
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else if(interval + 1 == withEconomy.GetOverTime().Count)
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if (production != null)
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{
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for (var interval = lastInterval; interval < withEconomy.GetOverTime().Count; interval++)
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{
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var economyAtSecond = withEconomy.GetOverTime()[interval];
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if (economyAtSecond.Alloy >= production.Alloy && economyAtSecond.Ether >= production.Ether &&
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economyAtSecond.Pyre >= production.Pyre)
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{
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if (!MeetsSupply(entity))
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{
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if (economyAtSecond.Ether < production.Ether)
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withToasts.AddToast(new ToastModel
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{
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withToasts.AddToast(new ToastModel {Title = "Not Enough Ether", Message = "Build more ether extractors!", SeverityType = SeverityType.Error});
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}
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Title = "Supply Cap Reached", Message = "Build more supply!",
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SeverityType = SeverityType.Error
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});
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return false;
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}
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if (!MeetsRequirements(entity, interval)) continue;
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//Account for human Micro delay
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interval += HumanMicro;
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if (!buildOrder.Orders.ContainsKey(interval))
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buildOrder.Orders.Add(interval, new List<EntityModel> { entity.Clone() });
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else
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buildOrder.Orders[interval].Add(entity.Clone());
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lastInterval = interval;
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NotifyDataChanged();
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return true;
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}
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if (interval + 1 == withEconomy.GetOverTime().Count)
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{
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if (economyAtSecond.Ether < production.Ether)
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withToasts.AddToast(new ToastModel
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{
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Title = "Not Enough Ether", Message = "Build more ether extractors!",
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SeverityType = SeverityType.Error
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});
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}
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}
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else {
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Add(entity, 0);
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NotifyDataChanged();
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return true;
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}
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}
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else
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{
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Add(entity, 0);
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NotifyDataChanged();
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return true;
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}
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return false;
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}
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public void RemoveLast() {
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public void RemoveLast()
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{
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EntityModel entityRemoved = null!;
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if (buildOrder.Orders.Keys.Count > 1) {
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if (buildOrder.Orders.Keys.Count > 1)
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{
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var last = buildOrder.Orders.Keys.Last();
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if (buildOrder.Orders[last].Count > 0) {
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if (buildOrder.Orders[last].Count > 0)
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{
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entityRemoved = buildOrder.Orders[last].Last();
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buildOrder.Orders[last].Remove(buildOrder.Orders[last].Last());
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}
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@@ -109,7 +126,8 @@ public class BuildOrderService : IBuildOrderService {
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else
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lastInterval = 1;
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if (entityRemoved?.Info()?.Descriptive == DescriptiveType.Worker) {
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if (entityRemoved?.Info()?.Descriptive == DescriptiveType.Worker)
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{
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RemoveLast();
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return;
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}
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@@ -119,15 +137,18 @@ public class BuildOrderService : IBuildOrderService {
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}
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public string AsJson() {
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var options = new JsonSerializerOptions {
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public string AsJson()
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{
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var options = new JsonSerializerOptions
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{
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WriteIndented = true
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};
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options.Converters.Add(new JsonStringEnumConverter());
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return JsonSerializer.Serialize(buildOrder, options);
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}
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public string BuildOrderAsYaml() {
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public string BuildOrderAsYaml()
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{
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var stringBuilder = new StringBuilder();
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var serializer = new Serializer();
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stringBuilder.AppendLine(serializer.Serialize(buildOrder));
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@@ -135,28 +156,32 @@ public class BuildOrderService : IBuildOrderService {
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return buildOrderText;
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}
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public List<EntityModel> GetOrdersAt(int interval) {
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public List<EntityModel> GetOrdersAt(int interval)
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{
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return (from ordersAtTime in buildOrder.Orders
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from orders in ordersAtTime.Value
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where ordersAtTime.Key == interval
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select orders).ToList();
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}
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public List<EntityModel> GetCompletedAt(int interval) {
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public List<EntityModel> GetCompletedAt(int interval)
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{
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return (from ordersAtTime in buildOrder.Orders
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from orders in ordersAtTime.Value
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where ordersAtTime.Key + (orders.Production() == null ? 0 : orders.Production().BuildTime) == interval
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select orders).ToList();
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}
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public List<EntityModel> GetCompletedBefore(int interval) {
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public List<EntityModel> GetCompletedBefore(int interval)
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{
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return (from ordersAtTime in buildOrder.Orders
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from orders in ordersAtTime.Value
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where ordersAtTime.Key + (orders.Production() == null ? 0 : orders.Production().BuildTime) <= interval
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select orders).ToList();
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}
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public List<EntityModel> GetHarvestersCompletedBefore(int interval) {
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public List<EntityModel> GetHarvestersCompletedBefore(int interval)
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{
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return (from ordersAtTime in buildOrder.Orders
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from orders in ordersAtTime.Value
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where ordersAtTime.Key + (orders.Production() == null ? 0 : orders.Production().BuildTime) <= interval
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@@ -164,12 +189,14 @@ public class BuildOrderService : IBuildOrderService {
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select orders).ToList();
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}
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public bool MeetsRequirements(EntityModel entity, int requestedInterval) {
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public bool MeetsRequirements(EntityModel entity, int requestedInterval)
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{
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var requirements = entity.Requirements();
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if (requirements.Count == 0) return true;
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foreach (var requirement in requirements)
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if (requirement.Requirement == RequirementType.Morph) {
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if (requirement.Requirement == RequirementType.Morph)
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{
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var entitiesNeeded = from entitiesAtInterval in buildOrder.Orders
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from requiredEntity in entitiesAtInterval.Value
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where requestedInterval > entitiesAtInterval.Key +
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@@ -185,7 +212,8 @@ public class BuildOrderService : IBuildOrderService {
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if (entitiesAlreadyMorphed.Count() >= entitiesNeeded.Count())
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return false;
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}
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else {
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else
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{
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var entitiesNeeded = from entitiesAtInterval in buildOrder.Orders
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from requiredEntity in entitiesAtInterval.Value
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where requestedInterval > entitiesAtInterval.Key +
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@@ -204,40 +232,48 @@ public class BuildOrderService : IBuildOrderService {
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return true;
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}
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public void SetName(string Name) {
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public void SetName(string Name)
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{
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buildOrder.Name = Name;
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NotifyDataChanged();
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}
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public string GetName() {
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public string GetName()
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{
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return buildOrder.Name;
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}
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public void SetNotes(string Notes) {
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public void SetNotes(string Notes)
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{
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buildOrder.Notes = Notes;
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NotifyDataChanged();
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}
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public string GetNotes() {
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public string GetNotes()
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{
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return buildOrder.Notes;
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}
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public void SetColor(string color) {
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public void SetColor(string color)
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{
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buildOrder.Color = color;
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NotifyDataChanged();
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}
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public string GetColor() {
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public string GetColor()
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{
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return buildOrder.Color;
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}
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private event Action OnChange = null!;
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private void NotifyDataChanged() {
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private void NotifyDataChanged()
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{
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OnChange?.Invoke();
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}
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public bool MeetsSupply(EntityModel entity) {
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public bool MeetsSupply(EntityModel entity)
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{
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var supply = entity.Supply();
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if (supply == null || supply.Takes == 0) return true;
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@@ -5,10 +5,10 @@ using Model.Types;
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namespace Services.Immortal;
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public class EconomyService : IEconomyService {
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private List<EconomyModel> _overTime = null!;
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private List<EconomyModel> _economyOverTime = null!;
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public List<EconomyModel> GetOverTime() {
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return _overTime;
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return _economyOverTime;
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}
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public void Subscribe(Action action) {
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@@ -20,28 +20,32 @@ public class EconomyService : IEconomyService {
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}
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public void Calculate(IBuildOrderService buildOrder, ITimingService timing, int fromInterval) {
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if (_overTime == null) {
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_overTime = new List<EconomyModel>();
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//TODO Break all this up
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if (_economyOverTime == null) {
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_economyOverTime = new List<EconomyModel>();
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for (var interval = 0; interval < timing.GetTiming(); interval++)
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_overTime.Add(new EconomyModel { Interval = interval });
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_economyOverTime.Add(new EconomyModel { Interval = interval });
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}
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if (_overTime.Count > timing.GetTiming())
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_overTime.RemoveRange(timing.GetTiming(), _overTime.Count - timing.GetTiming());
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if (_economyOverTime.Count > timing.GetTiming())
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_economyOverTime.RemoveRange(timing.GetTiming(), _economyOverTime.Count - timing.GetTiming());
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while (_overTime.Count < timing.GetTiming()) _overTime.Add(new EconomyModel { Interval = _overTime.Count - 1 });
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while (_economyOverTime.Count < timing.GetTiming()) _economyOverTime.Add(new EconomyModel { Interval = _economyOverTime.Count - 1 });
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for (var interval = fromInterval; interval < timing.GetTiming(); interval++) {
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var economyAtSecond = _overTime[interval];
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var economyAtSecond = _economyOverTime[interval];
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if (interval > 0) {
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economyAtSecond.Alloy = _overTime[interval - 1].Alloy;
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economyAtSecond.Ether = _overTime[interval - 1].Ether;
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economyAtSecond.Pyre = _overTime[interval - 1].Pyre;
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economyAtSecond.WorkerCount = _overTime[interval - 1].WorkerCount;
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economyAtSecond.BusyWorkerCount = _overTime[interval - 1].BusyWorkerCount;
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economyAtSecond.CreatingWorkerCount = _overTime[interval - 1].CreatingWorkerCount;
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economyAtSecond.Harvesters = _overTime[interval - 1].Harvesters.ToList();
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economyAtSecond.CreatingWorkerDelays = _overTime[interval - 1].CreatingWorkerDelays.ToList();
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economyAtSecond.Alloy = _economyOverTime[interval - 1].Alloy;
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economyAtSecond.Ether = _economyOverTime[interval - 1].Ether;
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economyAtSecond.Pyre = _economyOverTime[interval - 1].Pyre;
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economyAtSecond.WorkerCount = _economyOverTime[interval - 1].WorkerCount;
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economyAtSecond.BusyWorkerCount = _economyOverTime[interval - 1].BusyWorkerCount;
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economyAtSecond.CreatingWorkerCount = _economyOverTime[interval - 1].CreatingWorkerCount;
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economyAtSecond.Harvesters = _economyOverTime[interval - 1].Harvesters.ToList();
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economyAtSecond.CreatingWorkerDelays = _economyOverTime[interval - 1].CreatingWorkerDelays.ToList();
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}
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economyAtSecond.Interval = interval;
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@@ -134,7 +138,7 @@ public class EconomyService : IEconomyService {
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public EconomyModel GetEconomy(int atInterval) {
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return _overTime[atInterval];
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return _economyOverTime[atInterval];
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}
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private event Action onChange = null!;
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Block a user