More data updates to playtest patch
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@@ -4,26 +4,23 @@ public static class DescriptiveType
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{
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public static string None = "None";
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public static string Frontliner = "Frontliner";
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public static string Force_Multiplier = "Force_Multiplier";
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public static string Support = "Support";
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public static string Assassin = "Assassin";
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public static string Generalist = "Generalist";
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public static string Harrier = "Harrier";
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public static string ZoneControl = "Zone_Control";
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public static string AirDenial = "Air_Denial";
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public static string ZoneControl = "Zone Control";
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public static string AirKiller = "Air Killer";
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public static string Dislodger = "Dislodger";
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public static string Air_Superiority = "Air_Superiority";
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public static string EliteCaster = "Elite_Caster";
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public static string DamageCaster = "Damage Caster";
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public static string Worker = "Worker";
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public static string Skirmisher = "Skirmisher";
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public static string TownHall_Starting = "Town_Hall_Starting";
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public static string Town_Hall = "Town_Hall";
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public static string Ether_Extractor = "Ether_Extractor";
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public static string Production = "Production";
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public static string Research = "Research";
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public static string Utility = "Utility";
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public static string Stronghold = "Stronghold";
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public static string Economy = "Economy";
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public static string Training = "Training";
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public static string Technology = "Technology";
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public static string Defense = "Defense";
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public static string Tower = "Tower";
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public static string Summon = "Summon";
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public static string Upgrade = "Upgrade";
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public static string Ability = "Ability";
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