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More data updates to playtest patch

main
Jonathan 11 months ago
parent
commit
2baa295e1f
  1. 7
      IGP/Pages/Database/DatabasePage.razor
  2. 8
      IGP/Pages/Database/DatabaseSinglePage.razor
  3. 5
      IGP/Pages/Database/Entity/Parts/EntityInfoComponent.razor
  4. 702
      Model/Entity/Data/DATA.cs
  5. 31
      Model/Entity/Data/Ids_Entity.cs
  6. 21
      Model/Entity/Types/DescriptiveType.cs

7
IGP/Pages/Database/DatabasePage.razor

@ -10,13 +10,6 @@
<LayoutLargeContentComponent>
<WebsiteTitleComponent>Database</WebsiteTitleComponent>
<AlertComponent Type="@SeverityType.Warning">
<Title>Errors Present</Title>
<Message>
Database information was quickly updated to the June 2025 Playtest. Expect a lot of errors in the data.
</Message>
</AlertComponent>
<PaperComponent>
<FormDisplayComponent Label="Patch">
<Display>

8
IGP/Pages/Database/DatabaseSinglePage.razor

@ -11,14 +11,6 @@
<LayoutLargeContentComponent>
<AlertComponent Type="@SeverityType.Warning">
<Title>Errors Present</Title>
<Message>
Database information was quickly updated to the June 2025 Playtest. Expect a lot of errors in the data.
</Message>
</AlertComponent>
<PaperComponent>
<FormDisplayComponent Label="Patch">
<Display>

5
IGP/Pages/Database/Entity/Parts/EntityInfoComponent.razor

@ -21,11 +21,6 @@
</div>
}
<div>
Test
</div>
<div class="infoDisplayContainer">
<div>
@if (Entity.Faction() != null)

702
Model/Entity/Data/DATA.cs

File diff suppressed because it is too large Load Diff

31
Model/Entity/Data/Ids_Entity.cs

@ -40,22 +40,22 @@ public static class DataType
public static string STARTING_Tower = "3ca43196-db92-4beb-b5c5-65bdffbd32cf";
public static string STARTING_TownHall_Aru = "f08e5320-8419-4259-b48d-e201b1f05ccf";
public static string STARTING_TownHall_QRath = "150a4727-f831-48be-81fe-4dfd3588dfec";
public static string IMMORTAL_Orzum = "bd06682f-c8d5-4115-bb63-f948a034fab2";
public static string IMMORTAL_Ajari = "a8041f5a-801a-4c7a-90a9-ea6897eda8be";
public static string IMMORTAL_Orzum = nameof(IMMORTAL_Orzum);
public static string IMMORTAL_Ajari = nameof(IMMORTAL_Ajari);
public static string IMMORTAL_Atzlan = nameof(IMMORTAL_Atzlan);
public static string IMMORTAL_Mala = "9ce65813-952d-4abd-b360-8d4d9c2ffc5a";
public static string IMMORTAL_Xol = "73a9d002-4b64-40bd-aac9-669313d9df94";
public static string IMMORTAL_Mala = nameof(IMMORTAL_Mala);
public static string IMMORTAL_Xol = nameof(IMMORTAL_Xol);
public static string ISPELL_SummonCitadel = "3813b14c-eac5-4249-85ac-8cd7253e3aa3";
public static string ISPELL_SummonCitadel = nameof(ISPELL_SummonCitadel);
public static string ISPELL_ImperialFoundation = "c27e4369-1152-4c3f-84b3-444fe364a874";
public static string ISPELL_EmpireUnbroken = "3f442411-e958-4ff2-8671-291c47e6404a";
public static string ISPELL_PillarOfHeaven = "af822b5c-7404-4961-9589-774c7b073877";
public static string ISPELL_RookOfIra = nameof(ISPELL_RookOfIra);
public static string ISPELL_EmpireUnbroken = nameof(ISPELL_EmpireUnbroken);
public static string ISPELL_PillarOfHeaven = nameof(ISPELL_PillarOfHeaven);
public static string ISPELL_HeavensAegis = "0dcbdeac-eea2-4208-a7a1-83f47fb76e66";
public static string ISPELL_DeliverFromEvil = "4168ca14-be95-4db4-b2b8-8b5491510b1a";
public static string ISPELL_Salvation = "dca82703-04af-4e4f-8f2d-eb16a72887e0";
public static string ISPELL_HeavensAegis = nameof(ISPELL_HeavensAegis);
public static string ISPELL_DeliverFromEvil = nameof(ISPELL_DeliverFromEvil);
public static string ISPELL_Salvation = nameof(ISPELL_Salvation);
public static string ISPELL_SummonGroveGuardian = nameof(ISPELL_SummonGroveGuardian);
public static string ISPELL_ConstructBloodWell = nameof(ISPELL_ConstructBloodWell);
@ -74,11 +74,12 @@ public static class DataType
public static string ISPELL_SummonRootBud = nameof(ISPELL_SummonRootBud);
public static string IPASSIVE_AjarisGrace = "3ec17526-8dc5-4592-9c15-ef1d9b1ca2f6";
public static string IPASSIVE_OrdainedConquest = "b6cd4335-2165-44c3-b3dc-4500c0111870";
public static string IPASSIVE_MendingGrace = nameof(IPASSIVE_MendingGrace);
public static string IPASSIVE_OrdainedConquest = nameof(IPASSIVE_OrdainedConquest);
public static string IPASSIVE_MothersHunger = "382dc614-9228-4494-9a80-d1a72604a1ee";
public static string IPASSIVE_StalkersSense = "a3d255aa-94f2-4aed-bb44-e9becb736fca";
public static string IPASSIVE_MothersHunger = nameof(IPASSIVE_MothersHunger);
public static string IPASSIVE_StalkersSense = nameof(IPASSIVE_StalkersSense);
public static string IPASSIVE_GreenThumb = nameof(IPASSIVE_GreenThumb);
public static string BUILDING_Acropolis = nameof(BUILDING_Acropolis);
public static string BUILDING_ApostleOfBinding = nameof(BUILDING_ApostleOfBinding);

21
Model/Entity/Types/DescriptiveType.cs

@ -4,26 +4,23 @@ public static class DescriptiveType
{
public static string None = "None";
public static string Frontliner = "Frontliner";
public static string Force_Multiplier = "Force_Multiplier";
public static string Support = "Support";
public static string Assassin = "Assassin";
public static string Generalist = "Generalist";
public static string Harrier = "Harrier";
public static string ZoneControl = "Zone_Control";
public static string AirDenial = "Air_Denial";
public static string ZoneControl = "Zone Control";
public static string AirKiller = "Air Killer";
public static string Dislodger = "Dislodger";
public static string Air_Superiority = "Air_Superiority";
public static string EliteCaster = "Elite_Caster";
public static string DamageCaster = "Damage Caster";
public static string Worker = "Worker";
public static string Skirmisher = "Skirmisher";
public static string TownHall_Starting = "Town_Hall_Starting";
public static string Town_Hall = "Town_Hall";
public static string Ether_Extractor = "Ether_Extractor";
public static string Production = "Production";
public static string Research = "Research";
public static string Utility = "Utility";
public static string Stronghold = "Stronghold";
public static string Economy = "Economy";
public static string Training = "Training";
public static string Technology = "Technology";
public static string Defense = "Defense";
public static string Tower = "Tower";
public static string Summon = "Summon";
public static string Upgrade = "Upgrade";
public static string Ability = "Ability";

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