Updating game patch version to correct patch
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@@ -2,10 +2,10 @@
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@inherits BasePage
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@inherits BasePage
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@page "/database"
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@page "/database"
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@using Model
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@implements IDisposable
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@implements IDisposable
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@inject IEntityDisplayService EntityDisplayService
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@inject IEntityDisplayService EntityDisplayService
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@inject IVariableService VariableService
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<LayoutLargeContentComponent>
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<LayoutLargeContentComponent>
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@@ -14,7 +14,7 @@
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<PaperComponent>
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<PaperComponent>
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<FormDisplayComponent Label="Patch">
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<FormDisplayComponent Label="Patch">
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<Display>
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<Display>
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Game Patch: @VariableService.Variables["GamePatch"]
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Game Patch: @Variables.GamePatch
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</Display>
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</Display>
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</FormDisplayComponent>
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</FormDisplayComponent>
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</PaperComponent>
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</PaperComponent>
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@@ -72,7 +72,7 @@
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Is this database updated to the latest version?
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Is this database updated to the latest version?
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</InfoQuestionComponent>
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</InfoQuestionComponent>
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<InfoAnswerComponent>
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<InfoAnswerComponent>
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Maybe. Check this <b>@VariableService.Variables["GamePatch"]</b> version number, and compare it to the
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Maybe. Check this <b>@Variables.GamePatch</b> version number, and compare it to the
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number on discord, in the <b>#game-updates</b> channel. That should give a general sense of how out of
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number on discord, in the <b>#game-updates</b> channel. That should give a general sense of how out of
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date the data is.
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date the data is.
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</InfoAnswerComponent>
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</InfoAnswerComponent>
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@@ -5,8 +5,8 @@
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@page "/database/{text}"
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@page "/database/{text}"
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@inject IEntityDisplayService EntityDisplayService
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@inject IEntityDisplayService EntityDisplayService
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@inject IVariableService VariableService
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@using Model
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@implements IDisposable
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@implements IDisposable
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@@ -14,7 +14,7 @@
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<PaperComponent>
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<PaperComponent>
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<FormDisplayComponent Label="Patch">
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<FormDisplayComponent Label="Patch">
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<Display>
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<Display>
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Game Patch: @VariableService.Variables["GamePatch"]
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Game Patch: @Variables.GamePatch
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</Display>
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</Display>
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</FormDisplayComponent>
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</FormDisplayComponent>
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</PaperComponent>
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</PaperComponent>
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@@ -0,0 +1,6 @@
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namespace Model;
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public static class Variables
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{
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public static string GamePatch = "0.0.6.10125a";
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}
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