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fix(Database) Proper Immortal passive text

main
Jonathan McCaffrey 4 years ago
parent
commit
6409afd0fe
  1. 20
      Model/Entity/Data/DATA.cs
  2. 4
      Model/Entity/Data/Ids_Entity.cs

20
Model/Entity/Data/DATA.cs

@ -280,7 +280,7 @@ public class DATA
Resource = ResourceType.Pyre, HarvestedPerInterval = 1, HarvestDelay = 3,
RequiresWorker = false, Slots = 1, TotalAmount = -1
})
.AddPart(new EntityIdPassiveModel { Id = DataType.IPASSIVE_HealingGround })
.AddPart(new EntityIdPassiveModel { Id = DataType.IPASSIVE_MendingGrace })
.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_SummonCitadel })
.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_InfuseTroops })
.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_DeliverFromEvil })
@ -298,7 +298,7 @@ public class DATA
Resource = ResourceType.Pyre, HarvestedPerInterval = 1, HarvestDelay = 3,
RequiresWorker = false, Slots = 1, TotalAmount = -1
})
.AddPart(new EntityIdPassiveModel { Id = DataType.IPASSIVE_Expansionist })
.AddPart(new EntityIdPassiveModel { Id = DataType.IPASSIVE_OrdainedConquest })
.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_InfuseTroops })
.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_SummonCitadel })
.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_EmpireUnbroken })
@ -309,16 +309,16 @@ public class DATA
// Immortal Passives
{
DataType.IPASSIVE_HealingGround,
new EntityModel(DataType.IPASSIVE_HealingGround, EntityType.Passive)
DataType.IPASSIVE_MendingGrace,
new EntityModel(DataType.IPASSIVE_MendingGrace, EntityType.Passive)
.AddPart(new EntityInfoModel
{ Name = "Healing Ground", Description = "Ajari's Hallowed Ground has a healing effect." })
{ Name = "Mending Grace", Description = "Ajari's presence empowers Hallowed Ground, slowly healing all friendly units within." })
},
{
DataType.IPASSIVE_Expansionist,
new EntityModel(DataType.IPASSIVE_Expansionist, EntityType.Passive)
DataType.IPASSIVE_OrdainedConquest,
new EntityModel(DataType.IPASSIVE_OrdainedConquest, EntityType.Passive)
.AddPart(new EntityInfoModel
{ Name = "Expansionist", Description = "Orzum's Pyre Towers cost 25 less pyre." })
{ Name = "Ordained Conquest", Description = "Orzum's Citadels cost 50 pyre rather than 75." })
},
{
DataType.IPASSIVE_MothersHunger,
@ -327,7 +327,7 @@ public class DATA
{
Name = "Mother's Hunger",
Description =
"Mala's Blood Wells grant you pyre for nearby non-quitl deaths, based on the supply.",
"When a unit dies near one of Mala's Blood Wells, she gains pyre based on the dying unit's supply.",
Notes = "+1 per supply"
})
},
@ -336,7 +336,7 @@ public class DATA
new EntityModel(DataType.IPASSIVE_StalkersSense, EntityType.Passive)
.AddPart(new EntityInfoModel
{
Name = "Stalker's Sense", Description = "Xol's units sense nearby enemies in the fog of war."
Name = "Stalker's Sense", Description = "Xol's troops are empowered with keen senses, increasing their vision range by 1."
})
},

4
Model/Entity/Data/Ids_Entity.cs

@ -56,8 +56,8 @@ public static class DataType
public static string ISPELL_RainOfBlood = "792df385-c66a-4710-9f75-97731897a565";
public static string IPASSIVE_HealingGround = "3ec17526-8dc5-4592-9c15-ef1d9b1ca2f6";
public static string IPASSIVE_Expansionist = "b6cd4335-2165-44c3-b3dc-4500c0111870";
public static string IPASSIVE_MendingGrace = "3ec17526-8dc5-4592-9c15-ef1d9b1ca2f6";
public static string IPASSIVE_OrdainedConquest = "b6cd4335-2165-44c3-b3dc-4500c0111870";
public static string IPASSIVE_MothersHunger = "382dc614-9228-4494-9a80-d1a72604a1ee";
public static string IPASSIVE_StalkersSense = "a3d255aa-94f2-4aed-bb44-e9becb736fca";

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