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@ -280,7 +280,7 @@ public class DATA
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Resource = ResourceType.Pyre, HarvestedPerInterval = 1, HarvestDelay = 3, |
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RequiresWorker = false, Slots = 1, TotalAmount = -1 |
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}) |
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.AddPart(new EntityIdPassiveModel { Id = DataType.IPASSIVE_HealingGround }) |
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.AddPart(new EntityIdPassiveModel { Id = DataType.IPASSIVE_MendingGrace }) |
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.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_SummonCitadel }) |
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.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_InfuseTroops }) |
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.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_DeliverFromEvil }) |
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@ -298,7 +298,7 @@ public class DATA
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Resource = ResourceType.Pyre, HarvestedPerInterval = 1, HarvestDelay = 3, |
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RequiresWorker = false, Slots = 1, TotalAmount = -1 |
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}) |
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.AddPart(new EntityIdPassiveModel { Id = DataType.IPASSIVE_Expansionist }) |
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.AddPart(new EntityIdPassiveModel { Id = DataType.IPASSIVE_OrdainedConquest }) |
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.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_InfuseTroops }) |
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.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_SummonCitadel }) |
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.AddPart(new EntityIdPyreSpellModel { Id = DataType.ISPELL_EmpireUnbroken }) |
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@ -309,16 +309,16 @@ public class DATA
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// Immortal Passives |
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{ |
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DataType.IPASSIVE_HealingGround, |
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new EntityModel(DataType.IPASSIVE_HealingGround, EntityType.Passive) |
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DataType.IPASSIVE_MendingGrace, |
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new EntityModel(DataType.IPASSIVE_MendingGrace, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ Name = "Healing Ground", Description = "Ajari's Hallowed Ground has a healing effect." }) |
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{ Name = "Mending Grace", Description = "Ajari's presence empowers Hallowed Ground, slowly healing all friendly units within." }) |
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}, |
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{ |
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DataType.IPASSIVE_Expansionist, |
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new EntityModel(DataType.IPASSIVE_Expansionist, EntityType.Passive) |
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DataType.IPASSIVE_OrdainedConquest, |
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new EntityModel(DataType.IPASSIVE_OrdainedConquest, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ Name = "Expansionist", Description = "Orzum's Pyre Towers cost 25 less pyre." }) |
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{ Name = "Ordained Conquest", Description = "Orzum's Citadels cost 50 pyre rather than 75." }) |
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}, |
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{ |
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DataType.IPASSIVE_MothersHunger, |
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@ -327,7 +327,7 @@ public class DATA
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{ |
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Name = "Mother's Hunger", |
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Description = |
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"Mala's Blood Wells grant you pyre for nearby non-quitl deaths, based on the supply.", |
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"When a unit dies near one of Mala's Blood Wells, she gains pyre based on the dying unit's supply.", |
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Notes = "+1 per supply" |
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}) |
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}, |
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@ -336,7 +336,7 @@ public class DATA
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new EntityModel(DataType.IPASSIVE_StalkersSense, EntityType.Passive) |
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.AddPart(new EntityInfoModel |
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{ |
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Name = "Stalker's Sense", Description = "Xol's units sense nearby enemies in the fog of war." |
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Name = "Stalker's Sense", Description = "Xol's troops are empowered with keen senses, increasing their vision range by 1." |
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}) |
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}, |
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