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data(Database) New patch

main
Jonathan McCaffrey 4 years ago
parent
commit
72286f9f7b
  1. 4
      Model/Entity/Data/DATA.cs

4
Model/Entity/Data/DATA.cs

@ -642,7 +642,7 @@ public class DATA
.AddPart(new EntityFactionModel { Faction = FactionType.Aru })
.AddPart(new EntityVanguardAddedModel
{ ReplaceId = DataType.UNIT_MaskedHunter, ImmortalId = DataType.IMMORTAL_Xol })
.AddPart(new EntityProductionModel { Alloy = 50, Ether = 0, BuildTime = 35 })
.AddPart(new EntityProductionModel { Alloy = 50, Ether = 0, BuildTime = 20 })
.AddPart(new EntitySupplyModel { Takes = 2 })
.AddPart(new EntityVitalityModel
{ Health = 85, DefenseLayer = 10, Armor = ArmorType.Light, IsEtheric = false })
@ -829,7 +829,7 @@ public class DATA
.AddPart(new EntityMovementModel { Speed = 435, Movement = MovementType.Ground })
.AddPart(new EntityWeaponModel
{
LightDamage = 32, MediumDamage = 24, Damage = 16, Range = 250, AttacksPerSecond = 0.5f,
LightDamage = 32, MediumDamage = 24, Damage = 16, Range = 300, AttacksPerSecond = 0.5f,
Targets = TargetType.Ground
})
.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_SiroccoScript })

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