doc(Notes) Hotkey setup note
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title: Custom HotKey Setup
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summary: Customize your hotkeys in the pre-alpha.
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created_date: 4/13/2022
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updated_date: 4/13/2022
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---
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In the pre-alpha, IGP comes with some Unreal default hotkey setup.
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This document will explain how to setup, modify, and use a new hotkey setup.
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## Save the "Input.ini" file
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***Copy the below content and save the file as `Input.ini`.***
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```ini
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[/Script/Engine.InputSettings]
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ActionMappings=(ActionName="Ability1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Q)
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ActionMappings=(ActionName="Ability2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=W)
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ActionMappings=(ActionName="Ability3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=E)
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ActionMappings=(ActionName="Ability4",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=R)
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ActionMappings=(ActionName="Ability5",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F)
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ActionMappings=(ActionName="Ability6",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=V)
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ActionMappings=(ActionName="Ability7",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=A)
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ActionMappings=(ActionName="Ability8",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=S)
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ActionMappings=(ActionName="AttackMove",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=A)
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ActionMappings=(ActionName="CancelOrders",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Tilde)
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ActionMappings=(ActionName="CompleteAllTraining",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=I)
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ActionMappings=(ActionName="CompleteConstructions",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=K)
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ActionMappings=(ActionName="ConstructionTab",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=C)
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ActionMappings=(ActionName="ControlGroup1",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=D)
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ActionMappings=(ActionName="ControlGroup10",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Zero)
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ActionMappings=(ActionName="ControlGroup2",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
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ActionMappings=(ActionName="ControlGroup3",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Three)
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ActionMappings=(ActionName="ControlGroup4",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Four)
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ActionMappings=(ActionName="ControlGroup5",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Five)
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ActionMappings=(ActionName="ControlGroup6",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Six)
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ActionMappings=(ActionName="ControlGroup7",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Seven)
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ActionMappings=(ActionName="ControlGroup8",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Eight)
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ActionMappings=(ActionName="ControlGroup9",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Nine)
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ActionMappings=(ActionName="ControlGroupAddStealKey",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
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ActionMappings=(ActionName="Delete",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Delete)
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ActionMappings=(ActionName="DisableWeapons",bShift=True,bCtrl=False,bAlt=True,bCmd=False,Key=J)
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ActionMappings=(ActionName="DownArrow",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Down)
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ActionMappings=(ActionName="DragPan",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MiddleMouseButton)
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ActionMappings=(ActionName="Enter Cinematic Camera",bShift=True,bCtrl=False,bAlt=True,bCmd=False,Key=L)
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ActionMappings=(ActionName="FullMana",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=J)
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ActionMappings=(ActionName="FullyDamageSelectedUnits",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=P)
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ActionMappings=(ActionName="GetAlloyEther",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=M)
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ActionMappings=(ActionName="GetPyre",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=L)
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ActionMappings=(ActionName="Hide HUD",bShift=True,bCtrl=False,bAlt=True,bCmd=False,Key=O)
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ActionMappings=(ActionName="InclusiveSelect/QueueCommand",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftShift)
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ActionMappings=(ActionName="JumpToCameraLocation1",bShift=True,bCtrl=False,bAlt=False,bCmd=False,Key=Z)
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ActionMappings=(ActionName="JumpToCameraLocation2",bShift=True,bCtrl=False,bAlt=False,bCmd=False,Key=X)
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ActionMappings=(ActionName="JumpToCameraLocation3",bShift=True,bCtrl=False,bAlt=False,bCmd=False,Key=C)
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ActionMappings=(ActionName="JumpToCameraLocation4",bShift=True,bCtrl=False,bAlt=False,bCmd=False,Key=V)
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ActionMappings=(ActionName="JumpToCameraLocation5",bShift=True,bCtrl=False,bAlt=False,bCmd=False,Key=Two)
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ActionMappings=(ActionName="JumpToCameraLocation6",bShift=True,bCtrl=False,bAlt=False,bCmd=False,Key=Three)
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ActionMappings=(ActionName="JumpToCameraLocation7",bShift=True,bCtrl=False,bAlt=False,bCmd=False,Key=Four)
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ActionMappings=(ActionName="LeftArrow",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Left)
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ActionMappings=(ActionName="LeftMouseClick",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
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ActionMappings=(ActionName="MarcoPolo",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Comma)
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ActionMappings=(ActionName="Menu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Escape)
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ActionMappings=(ActionName="Menu",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=F10)
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ActionMappings=(ActionName="MinimapJumpTo",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
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ActionMappings=(ActionName="Move/ContextCommand",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
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ActionMappings=(ActionName="PyreTab",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=One)
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ActionMappings=(ActionName="ResearchTab",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Tab)
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ActionMappings=(ActionName="RespawnNeutrals",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=N)
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ActionMappings=(ActionName="RightArrow",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Right)
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ActionMappings=(ActionName="RightMouseClick",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=RightMouseButton)
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ActionMappings=(ActionName="Select/ConfirmAbility",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftMouseButton)
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ActionMappings=(ActionName="SelectUnitProductionBuildings",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Z)
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ActionMappings=(ActionName="SetCameraLocation1",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=Z)
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ActionMappings=(ActionName="SetCameraLocation2",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=X)
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ActionMappings=(ActionName="SetCameraLocation3",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=C)
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ActionMappings=(ActionName="SetCameraLocation4",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=V)
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ActionMappings=(ActionName="SetCameraLocation5",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=Two)
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ActionMappings=(ActionName="SetCameraLocation6",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=Three)
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ActionMappings=(ActionName="SetCameraLocation7",bShift=False,bCtrl=True,bAlt=False,bCmd=False,Key=Four)
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ActionMappings=(ActionName="StandGround",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=S)
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ActionMappings=(ActionName="SwitchAbilityCommandLayer",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=SpaceBar)
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ActionMappings=(ActionName="TheCheatToRuleThemAll",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=None)
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ActionMappings=(ActionName="Toggle Gamepad",bShift=False,bCtrl=True,bAlt=True,bCmd=False,Key=Slash)
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ActionMappings=(ActionName="UpArrow",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Up)
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ActionMappings=(ActionName="ZoomIn",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollUp)
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ActionMappings=(ActionName="ZoomOut",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=MouseScrollDown)
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ActionMappings=(ActionName="UnitTypeSelectionModifier",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=LeftControl)
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```
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***Copy the above content and save the file as `Input.ini`.***
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## Understand the Input.ini
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You can notice a single line of this file can be broken down like this.
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`ActionMappings=(ActionName="AttackMove",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=A)`
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- `ActionMappings=(***)`: Indicates content is an action mapping. i.e. a hotkey
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- `ActionName="AttackMove"`: Indicates the name of the selected action. Here, we are using the `AttackMove` move action, that forces your selected army to attack.
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- `Key=A`: Indicates key being mapped to the action. Set to `Key=Tab` to require the Tab key to be pressed instead, to perform the `AttackMove` action.
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- `bShift=False`: Indicates that the Shift key is not held. Set to `bShift=True` to require a shift key held to perform the mapped action.
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- `bCtrl=False`: Indicates that the Ctrl key is not held. Set to `bCtrl=True` to require a ctrl key held to perform the mapped action.
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- `bAlt=False`: Indicates that the Alt key is not held. Set to `bAlt=True` to require a alt key held to perform the mapped action.
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- `bCmd=False`: Indicates that the Cmd key is not held. Set to `bCmd=True` to require a cmd key held to perform the mapped action. (Macs not supported by IGP)
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## Modify the Input.ini file
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Your now going to want to modify the file with your own hotkey setup.
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To do this, replace any of the Key=`VALUE` mapped to the desired actions with any value from the list below.
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*For example, you can swap the Z Key value in SelectUnitProductionBuildings to C. Which would look like this: `ActionMappings=(ActionName="SelectUnitProductionBuildings",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=C)`*
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**Key Values**
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- `AnyKey`
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- `MouseX`
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- `MouseY`
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- `Mouse2D`
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- `MouseScrollUp`
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- `MouseScrollDown`
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- `MouseWheelAxis`
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- `LeftMouseButton`
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- `RightMouseButton`
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- `MiddleMouseButton`
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- `ThumbMouseButton`
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- `ThumbMouseButton2`
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- `BackSpace`
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- `Tab`
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- `Enter`
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- `Pause`
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- `CapsLock`
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- `Escape`
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- `SpaceBar`
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- `PageUp`
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- `PageDown`
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- `End`
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- `Home`
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- `Left`
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- `Up`
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- `Right`
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- `Down`
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- `Insert`
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- `Delete`
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- `Zero`
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- `One`
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- `Two`
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- `Three`
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- `Four`
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- `Five`
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- `Six`
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- `Seven`
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- `Eight`
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- `Nine`
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- `A`
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- `B`
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- `C`
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- `D`
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- `E`
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- `F`
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- `G`
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- `H`
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- `I`
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- `J`
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- `K`
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- `L`
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- `M`
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- `N`
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- `O`
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- `P`
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- `Q`
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- `R`
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- `S`
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- `T`
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- `U`
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- `V`
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- `W`
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- `X`
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- `Y`
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- `Z`
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- `NumPadZero`
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- `NumPadOne`
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- `NumPadTwo`
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- `NumPadThree`
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- `NumPadFour`
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- `NumPadFive`
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- `NumPadSix`
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- `NumPadSeven`
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- `NumPadEight`
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- `NumPadNine`
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- `Multiply`
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- `Add`
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- `Subtract`
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- `Decimal`
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- `Divide`
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- `F1`
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- `F2`
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- `F3`
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- `F4`
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- `F5`
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- `F6`
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- `F7`
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- `F8`
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- `F9`
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- `F10`
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- `F11`
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- `F12`
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- `NumLock`
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- `ScrollLock`
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- `LeftShift`
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- `RightShift`
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- `LeftControl`
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- `RightControl`
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- `LeftAlt`
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- `RightAlt`
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- `LeftCommand`
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- `RightCommand`
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- `Semicolon`
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- `Equals`
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- `Comma`
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- `Underscore`
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- `Hyphen`
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- `Period`
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- `Slash`
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- `Tilde`
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- `LeftBracket`
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- `Backslash`
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- `RightBracket`
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- `Apostrophe`
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- `Ampersand`
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- `Asterix`
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- `Caret`
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- `Colon`
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- `Dollar`
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- `Exclamation`
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- `LeftParantheses`
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- `RightParantheses`
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- `Quote`
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- `A_AccentGrave`
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- `E_AccentGrave`
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- `E_AccentAigu`
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- `C_Cedille`
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- `Section`
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# Transfer the Input.ini file
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Drag and drop this new `Input.ini` file into `WindowsClient` folder in IGP. This folder can be found under `C:\Users\YOUR_USER\AppData\Local\Programs\CURRENT_IMMORTAL_CLIENT\Immortal\Saved\Config\WindowsClient\`.
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Remember to use proper values for `YOUR_USER` and `CURRENT_IMMORTAL_CLIENT`.
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There will be a blank `Input.ini` file in this folder. You can safely override it with your modified file.
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## Testing
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Restart the IGP client, and try out your new hotkey setup!
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## Trouble Shooting
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If running into trouble, ask for help in the `hotkeys` channel in the IGP Discord.
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[{"Id":1,"ParentId":null,"NoteSectionModelId":1,"Href":"holdout","CreatedDate":"2022-02-18T00:00:00","UpdatedDate":"2022-02-18T00:00:00","Name":"Coop Holdout, Some distant place (Nuath)","Description":"First coop test map in pre-alpha.","Content":"coop/holdout","IsHidden":"False","IsPreAlpha":"True","NoteContentModels":[],"Parent":null,"PageOrder":0}]
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[{"Id":1,"ParentId":null,"NoteSectionModelId":1,"Href":"holdout","CreatedDate":"2022-02-18T00:00:00","UpdatedDate":"2022-02-18T00:00:00","Name":"Coop Holdout, Some distant place (Nuath)","Description":"First coop test map in pre-alpha.","Content":"coop/holdout","IsHidden":"False","IsPreAlpha":"True","NoteContentModels":[],"Parent":null,"PageOrder":0},{"Id":2,"ParentId":null,"NoteSectionModelId":2,"Href":"hotkeys","CreatedDate":"2022-04-13T00:00:00","UpdatedDate":"2022-04-13T00:00:00","Name":"Custom HotKey Setup","Description":"Customize your hotkeys in the pre-alpha.","Content":"settings/hotkeys","IsHidden":"False","IsPreAlpha":"True","NoteContentModels":[],"Parent":null,"PageOrder":0}]
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[{"Id":1,"Name":"PVE Content","NoteContentModels":[]}]
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[{"Id":1,"Name":"PVE Content","NoteContentModels":[]},{"Id":2,"Name":"Game Settings","NoteContentModels":[]}]
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