From 83ee8c3ae494c7a2e0416dcd15f99e4b1504d639 Mon Sep 17 00:00:00 2001 From: Jonathan McCaffrey Date: Sat, 3 Sep 2022 15:06:16 -0400 Subject: [PATCH] New patch data --- IGP/wwwroot/generated/Variables.json | 2 +- Model/Entity/Data/DATA.cs | 13 ++++++++----- 2 files changed, 9 insertions(+), 6 deletions(-) diff --git a/IGP/wwwroot/generated/Variables.json b/IGP/wwwroot/generated/Variables.json index 510573c..a50e8a5 100644 --- a/IGP/wwwroot/generated/Variables.json +++ b/IGP/wwwroot/generated/Variables.json @@ -1 +1 @@ -[{"Key":"GamePatch","Value":"0.0.6.10097a"},{"Key":"LastUpdated","Value":"August 27, 2022"}] \ No newline at end of file +[{"Key":"GamePatch","Value":"0.0.6.10097a"},{"Key":"LastUpdated","Value":"September 03, 2022"}] \ No newline at end of file diff --git a/Model/Entity/Data/DATA.cs b/Model/Entity/Data/DATA.cs index c6fe24c..e394adf 100644 --- a/Model/Entity/Data/DATA.cs +++ b/Model/Entity/Data/DATA.cs @@ -49,7 +49,7 @@ public class DATA Name = "Teapot", Description = "Basic scout. Every faction has this", Notes = @"Very powerful! So Fast" }) - .AddPart(new EntityVitalityModel { Health = 70, Armor = ArmorType.Light }) + .AddPart(new EntityVitalityModel { Health = 120, Armor = ArmorType.Light }) .AddPart(new EntityMovementModel { Speed = 400 }) }, { @@ -63,7 +63,7 @@ public class DATA .AddPart(new EntityRequirementModel { Id = DataType.TEAPOT_Teapot }) .AddPart(new EntitySupplyModel { Takes = 1 }) .AddPart(new EntityProductionModel { Alloy = 100, Ether = 50 }) - .AddPart(new EntityVitalityModel { Health = 100, DefenseLayer = 30, Armor = ArmorType.Light }) + .AddPart(new EntityVitalityModel { Health = 120, DefenseLayer = 80, Armor = ArmorType.Light }) .AddPart(new EntityMovementModel { Speed = 280, Movement = MovementType.Air }) .AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_Detection }) }, @@ -844,7 +844,7 @@ public class DATA .AddPart(new EntityMovementModel { Speed = 435, Movement = MovementType.Ground }) .AddPart(new EntityWeaponModel { - LightDamage = 24, MediumDamage = 18, Damage = 12, Range = 400, AttacksPerSecond = 0.5f, + LightDamage = 30, MediumDamage = 23, Damage = 16, Range = 400, AttacksPerSecond = 0.5f, Targets = TargetType.Ground }) .AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_SiroccoScript }) @@ -1291,7 +1291,7 @@ public class DATA .AddPart(new EntityMovementModel { Speed = 424, Movement = MovementType.Ground }) .AddPart(new EntityWeaponModel { - Damage = 13, LightDamage = 27, MediumDamage = 20, Range = 500, AttacksPerSecond = 0.7f, + Damage = 18, LightDamage = 38, MediumDamage = 28, Range = 500, AttacksPerSecond = 0.7f, Targets = TargetType.Ground, SecondsBetweenAttacks = 1.429f }) .AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_DenInstinct }) @@ -3187,7 +3187,7 @@ public class DATA }) .AddPart(new EntityWeaponModel { - Damage = 14, Range = 700, SecondsBetweenAttacks = 1.8f, Targets + Damage = 22, Range = 700, SecondsBetweenAttacks = 1.8f, Targets = TargetType.All }) .AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_HallowedWeapons }) @@ -3493,6 +3493,7 @@ public class DATA .AddPart(new EntityProductionModel { Alloy = 100, BuildTime = 18, RequiresWorker = true }) .AddPart(new EntityVitalityModel { Health = 300, DefenseLayer = 50, Armor = ArmorType.Heavy, IsStructure = true }) + .AddPart(new EntityWeaponModel(){ Damage = 24, Range = 700, AttacksPerSecond = 1.639f, Targets = TargetType.Air}) }, { DataType.BUPGRADE_Omnivore, @@ -3508,6 +3509,8 @@ public class DATA .AddPart(new EntityProductionModel { Alloy = 50, BuildTime = 18, RequiresWorker = false }) .AddPart(new EntityVitalityModel { Health = 400, DefenseLayer = 50, Armor = ArmorType.Heavy, IsStructure = true }) + .AddPart(new EntityWeaponModel(){ Damage = 24, Range = 700, AttacksPerSecond = 1.639f, Targets = TargetType.Air}) + .AddPart(new EntityWeaponModel(){ Damage = 12, MediumDamage = 14, HeavyDamage = 16, Range = 700, AttacksPerSecond = 2.439f, Targets = TargetType.Ground}) }, { DataType.BUILDING_AmberWomb,