feat(BuildCalc) Wait To button and some WIP code

This commit is contained in:
2022-04-19 23:22:19 -04:00
parent af03cae560
commit 89e12a8de0
27 changed files with 371 additions and 334 deletions
+5 -9
View File
@@ -1,22 +1,18 @@
namespace Model.Entity.Parts;
#nullable enable
namespace Model.Entity.Parts;
public class EntityProductionModel : IEntityPartInterface
{
public string Type { get; set; } = "EntityProductionModel";
public int Alloy { get; set; } = 0;
public int Ether { get; set; } = 0;
public int Pyre { get; set; } = 0;
public int Energy { get; set; } = 0;
public int DefensiveLayer { get; set; } = 0;
public int BuildTime { get; set; } = 0;
// Remove cooldown as a cost, and move into ability stats
public float Cooldown { get; set; } = 0;
public bool RequiresWorker { get; set; } = false;
public bool ConsumesWorker { get; set; } = false;
//public string ProductionType { get; set; }
public string? ProducedBy { get; set; } = null;
}