feat(BuildCalc) Wait To button and some WIP code
This commit is contained in:
@@ -45,7 +45,7 @@ public interface ISearchService
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void Hide();
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}
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public interface IVariableService
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public interface IVariableService
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{
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public Dictionary<string, string> Variables { get; set; }
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public Task Load();
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@@ -59,7 +59,7 @@ public interface IEconomyComparisonService
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public void ChangeTownHallTiming(int forPlayer, int forTownHall, int toTiming);
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public int GetTownHallCount(int forPlayer);
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public int GetTownHallBuildTime(int forPlayer, int forTownHall);
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public List<int> GetTownHallBuildTimes(int forPlayer);
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public void ChangeFaction(int forPlayer, string toFaction);
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public string GetFaction(int forPlayer);
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@@ -305,12 +305,12 @@ public interface IBuildOrderService
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public Dictionary<int, int> SupplyCountTimes { get; }
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public bool Add(EntityModel entity, IEconomyService withEconomy, IToastService toastService);
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public bool Add(EntityModel entity, IEconomyService withEconomy);
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public void Add(EntityModel entity, int atInterval);
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public bool AddWait(int forInterval);
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public bool AddWaitTo(int interval);
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public void SetName(string name);
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public string GetName();
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@@ -12,11 +12,15 @@ namespace Services.Immortal;
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public class BuildOrderService : IBuildOrderService
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{
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private BuildOrderModel buildOrder = new();
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private readonly BuildOrderModel buildOrder = new();
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private int lastInterval;
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public BuildOrderService()
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private readonly IToastService toastService;
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public BuildOrderService(IToastService toastService)
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{
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this.toastService = toastService;
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Reset();
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}
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@@ -47,6 +51,7 @@ public class BuildOrderService : IBuildOrderService
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OnChange -= action;
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}
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public void Add(EntityModel entity, int atInterval)
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{
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if (!buildOrder.StartedOrders.ContainsKey(atInterval))
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@@ -74,13 +79,23 @@ public class BuildOrderService : IBuildOrderService
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else
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buildOrder.UniqueCompletedCount[entity.DataType]++;
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//entity.
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if (!buildOrder.UniqueCompleted.ContainsKey(entity.DataType))
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buildOrder.UniqueCompleted.Add(entity.DataType, new Dictionary<int, List<EntityModel>>());
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if (!buildOrder.UniqueCompleted[entity.DataType].ContainsKey(completedTime))
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buildOrder.UniqueCompleted[entity.DataType].Add(completedTime, new List<EntityModel>());
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buildOrder.UniqueCompleted[entity.DataType][completedTime].Add(entity);
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if (supply != null)
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{
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if (!supply.Takes.Equals(0)) buildOrder.CurrentSupplyUsed += supply.Takes;
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if (!supply.Grants.Equals(0))
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buildOrder.SupplyCountTimes.Add(buildOrder.SupplyCountTimes.Last().Key + supply.Grants, completedTime);
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}
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if (atInterval > lastInterval) lastInterval = atInterval;
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NotifyDataChanged();
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@@ -88,28 +103,44 @@ public class BuildOrderService : IBuildOrderService
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public bool AddWait(int forInterval)
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{
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if (forInterval == 0)
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if (forInterval < 0)
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{
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toastService.AddToast(new ToastModel(){SeverityType = SeverityType.Error, Title = "Wait", Message = "This should never happen."});
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return false;
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}
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};
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lastInterval += forInterval;
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if (!buildOrder.StartedOrders.ContainsKey(lastInterval))
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buildOrder.StartedOrders.Add(lastInterval, new List<EntityModel>());
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if (!buildOrder.CompletedOrders.ContainsKey(lastInterval))
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buildOrder.CompletedOrders.Add(lastInterval, new List<EntityModel>());
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NotifyDataChanged();
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return true;
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}
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public bool AddWaitTo(int interval)
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{
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throw new NotImplementedException();
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if (interval <= lastInterval)
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{
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toastService.AddToast(new ToastModel(){SeverityType = SeverityType.Error, Title = "Logic Error", Message = "You cannot wait to a time that has already elapsed."});
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return false;
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}
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lastInterval = interval;
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if (!buildOrder.StartedOrders.ContainsKey(lastInterval))
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buildOrder.StartedOrders.Add(lastInterval, new List<EntityModel>());
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if (!buildOrder.CompletedOrders.ContainsKey(lastInterval))
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buildOrder.CompletedOrders.Add(lastInterval, new List<EntityModel>());
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NotifyDataChanged();
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return true;
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}
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public int? WillMeetRequirements(EntityModel entity)
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{
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var requirements = entity.Requirements();
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@@ -142,32 +173,15 @@ public class BuildOrderService : IBuildOrderService
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return null;
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}
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public int? WillMeetTrainingQueue(EntityModel entity)
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{
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var supply = entity.Supply();
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if (supply == null || supply.Takes.Equals(0)) return 0;
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// TODO: Finish Training Queue Logic
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foreach (var supplyAtTime in buildOrder.SupplyCountTimes)
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if (supply.Takes + buildOrder.CurrentSupplyUsed < supplyAtTime.Key)
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return supplyAtTime.Value;
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return null;
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}
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public bool Add(EntityModel entity, IEconomyService withEconomy, IToastService withToasts)
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public bool Add(EntityModel entity, IEconomyService withEconomy)
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{
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var atInterval = lastInterval;
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if (!HandleSupply(entity, withToasts, ref atInterval)) return false;
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if (!HandleRequirements(entity, withToasts, ref atInterval)) return false;
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if (!HandleEconomy(entity, withEconomy, withToasts, ref atInterval)) return false;
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if (!HandleSupply(entity, ref atInterval)) return false;
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if (!HandleRequirements(entity, ref atInterval)) return false;
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if (!HandleEconomy(entity, withEconomy, ref atInterval)) return false;
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Add(entity, atInterval);
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@@ -186,7 +200,7 @@ public class BuildOrderService : IBuildOrderService
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lastInterval = buildOrder.StartedOrders.Last().Key;
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return;
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}
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var lastStarted = buildOrder.StartedOrders.Keys.Last();
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var lastCompleted = buildOrder.CompletedOrders.Keys.Last();
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@@ -212,7 +226,8 @@ public class BuildOrderService : IBuildOrderService
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if (entityRemoved.Supply()?.Takes > 0)
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buildOrder.CurrentSupplyUsed -= entityRemoved.Supply()!.Takes;
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buildOrder.UniqueCompletedCount[entityRemoved!.DataType]--;
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if (buildOrder.UniqueCompletedCount[entityRemoved!.DataType] == 0)
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@@ -291,7 +306,6 @@ public class BuildOrderService : IBuildOrderService
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public void DeprecatedSetColor(string color)
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{
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}
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public string GetColor()
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@@ -306,10 +320,40 @@ public class BuildOrderService : IBuildOrderService
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NotifyDataChanged();
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}
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public bool AddWaitTo(int interval, TimingService timingService)
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{
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if (lastInterval >= interval) return false;
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if (interval > timingService.GetAttackTime()) return false;
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if (!buildOrder.StartedOrders.ContainsKey(lastInterval))
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buildOrder.StartedOrders.Add(lastInterval, new List<EntityModel>());
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if (!buildOrder.CompletedOrders.ContainsKey(lastInterval))
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buildOrder.CompletedOrders.Add(lastInterval, new List<EntityModel>());
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NotifyDataChanged();
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return true;
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}
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public int? WillMeetTrainingQueue(EntityModel entity)
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{
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var supply = entity.Supply();
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if (supply == null || supply.Takes.Equals(0)) return 0;
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foreach (var supplyAtTime in buildOrder.SupplyCountTimes)
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if (supply.Takes + buildOrder.CurrentSupplyUsed < supplyAtTime.Key)
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return supplyAtTime.Value;
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return null;
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}
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private event Action OnChange = null!;
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private bool HandleEconomy(EntityModel entity, IEconomyService withEconomy, IToastService withToasts,
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ref int atInterval)
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private bool HandleEconomy(EntityModel entity, IEconomyService withEconomy, ref int atInterval)
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{
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var production = entity.Production();
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@@ -318,8 +362,9 @@ public class BuildOrderService : IBuildOrderService
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for (var interval = atInterval; interval < withEconomy.GetOverTime().Count; interval++)
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{
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var economyAtSecond = withEconomy.GetOverTime()[interval];
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if (economyAtSecond.Alloy >= production.Alloy && economyAtSecond.Ether >= production.Ether &&
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economyAtSecond.Pyre >= production.Pyre)
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if (economyAtSecond.Alloy >= production.Alloy
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&& economyAtSecond.Ether >= production.Ether
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&& economyAtSecond.Pyre >= production.Pyre)
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{
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atInterval = interval;
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@@ -330,14 +375,14 @@ public class BuildOrderService : IBuildOrderService
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}
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if (withEconomy.GetOverTime().Last().Ether < production.Ether)
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withToasts.AddToast(new ToastModel
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toastService.AddToast(new ToastModel
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{
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Title = "Not Enough Ether", Message = "Build more ether extractors!",
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SeverityType = SeverityType.Error
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});
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if (withEconomy.GetOverTime().Last().Alloy < production.Alloy)
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withToasts.AddToast(new ToastModel
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toastService.AddToast(new ToastModel
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{
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Title = "Not Enough Alloy", Message = "Build more bases!",
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SeverityType = SeverityType.Error
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@@ -346,12 +391,12 @@ public class BuildOrderService : IBuildOrderService
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return false;
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}
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private bool HandleSupply(EntityModel entity, IToastService withToasts, ref int atInterval)
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private bool HandleSupply(EntityModel entity, ref int atInterval)
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{
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var minSupplyInterval = WillMeetSupply(entity);
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if (minSupplyInterval == null)
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{
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withToasts.AddToast(new ToastModel
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toastService.AddToast(new ToastModel
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{
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Title = "Supply Cap Reached", Message = "Build more supply!",
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SeverityType = SeverityType.Error
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@@ -365,12 +410,12 @@ public class BuildOrderService : IBuildOrderService
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return true;
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}
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private bool HandleTrainingQueue(EntityModel entity, IToastService withToasts, ref int atInterval)
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private bool HandleTrainingQueue(EntityModel entity, ref int atInterval)
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{
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var minSupplyInterval = WillMeetSupply(entity);
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if (minSupplyInterval == null)
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{
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withToasts.AddToast(new ToastModel
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toastService.AddToast(new ToastModel
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{
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Title = "Supply Cap Reached", Message = "Build more supply!",
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SeverityType = SeverityType.Error
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@@ -384,13 +429,13 @@ public class BuildOrderService : IBuildOrderService
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return true;
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}
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private bool HandleRequirements(EntityModel entity, IToastService withToasts, ref int atInterval)
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private bool HandleRequirements(EntityModel entity, ref int atInterval)
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{
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var minRequirementInterval = WillMeetRequirements(entity);
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if (minRequirementInterval == null)
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{
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withToasts.AddToast(new ToastModel
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toastService.AddToast(new ToastModel
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{
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Title = "Missing Requirements", Message = "You don't have what's needed for this unit.",
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SeverityType = SeverityType.Error
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@@ -2,7 +2,6 @@
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using System.Text.Json;
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using System.Text.Json.Serialization;
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using Model.BuildOrders;
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using Model.Entity;
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using YamlDotNet.Serialization;
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namespace Services.Immortal;
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@@ -8,23 +8,98 @@ namespace Services.Immortal;
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public class EconomyComparisionService : IEconomyComparisonService
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{
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public List<BuildToCompareModel> BuildsToCompare { get; set; }
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private readonly int IntervalMax = 1024;
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public EconomyComparisionService()
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{
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BuildsToCompare = new List<BuildToCompareModel>()
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BuildsToCompare = new List<BuildToCompareModel>
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{
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new BuildToCompareModel { NumberOfTownHallExpansions = 0, Faction = DataType.FACTION_Aru, ChartColor = "green"},
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new BuildToCompareModel { NumberOfTownHallExpansions = 0, Faction = DataType.FACTION_Aru, ChartColor = "red"}
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new() { NumberOfTownHallExpansions = 0, Faction = DataType.FACTION_Aru, ChartColor = "green" },
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new() { NumberOfTownHallExpansions = 0, Faction = DataType.FACTION_Aru, ChartColor = "red" }
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};
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BuildsToCompare[0].EconomyOverTimeModel = CalculateEconomy(BuildsToCompare[0], 0);
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BuildsToCompare[1].EconomyOverTimeModel = CalculateEconomy(BuildsToCompare[1], 0);
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BuildsToCompare[0].EconomyOverTimeModel = CalculateEconomy(BuildsToCompare[0]);
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BuildsToCompare[1].EconomyOverTimeModel = CalculateEconomy(BuildsToCompare[1]);
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}
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public List<BuildToCompareModel> BuildsToCompare { get; set; }
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public void ChangeNumberOfTownHalls(int forPlayer, int toCount)
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{
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if (BuildsToCompare[forPlayer].NumberOfTownHallExpansions == toCount) return;
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BuildsToCompare[forPlayer].NumberOfTownHallExpansions = toCount;
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CalculateBuildOrder(BuildsToCompare[forPlayer]);
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NotifyDataChanged();
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}
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public void ChangeTownHallTiming(int forPlayer, int forTownHall, int toTiming)
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{
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if (BuildsToCompare[forPlayer].TimeToBuildTownHall[forTownHall] == toTiming) return;
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BuildsToCompare[forPlayer].TimeToBuildTownHall[forTownHall] = toTiming;
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CalculateBuildOrder(BuildsToCompare[forPlayer]);
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NotifyDataChanged();
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}
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public int GetTownHallCount(int forPlayer)
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{
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return BuildsToCompare[forPlayer].NumberOfTownHallExpansions;
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}
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public int GetTownHallBuildTime(int forPlayer, int forTownHall)
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{
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return BuildsToCompare[forPlayer].TimeToBuildTownHall[forTownHall];
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}
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public List<int> GetTownHallBuildTimes(int forPlayer)
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{
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return BuildsToCompare[forPlayer].TimeToBuildTownHall;
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}
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public void ChangeFaction(int forPlayer, string toFaction)
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{
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if (BuildsToCompare[forPlayer].Faction.Equals(toFaction)) return;
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BuildsToCompare[forPlayer].Faction = toFaction;
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NotifyDataChanged();
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}
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public string GetFaction(int forPlayer)
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{
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return BuildsToCompare[forPlayer].Faction;
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}
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public void ChangeColor(int forPlayer, string toColor)
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{
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if (BuildsToCompare[forPlayer].ChartColor.Equals(toColor)) return;
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BuildsToCompare[forPlayer].ChartColor = toColor;
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NotifyDataChanged();
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}
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public string GetColor(int forPlayer)
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{
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return BuildsToCompare[forPlayer].ChartColor;
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}
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public void Subscribe(Action action)
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{
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OnChange += action;
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}
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public void Unsubscribe(Action action)
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{
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OnChange -= action;
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}
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void CalculateBuildOrder(BuildToCompareModel buildToCompare)
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private void CalculateBuildOrder(BuildToCompareModel buildToCompare)
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{
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buildToCompare.BuildOrderModel = new BuildOrderModel(buildToCompare.Faction);
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@@ -36,22 +111,23 @@ public class EconomyComparisionService : IEconomyComparisonService
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Add(townHall, buildToCompare, time);
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Add(townHallMining2, buildToCompare, time + townHall.Production()!.BuildTime);
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Add(townHallMining3, buildToCompare, time + townHall.Production()!.BuildTime + townHallMining2.Production()!.BuildTime);
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Add(townHallMining3, buildToCompare,
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time + townHall.Production()!.BuildTime + townHallMining2.Production()!.BuildTime);
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}
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CalculateEconomy(buildToCompare, 0);
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CalculateEconomy(buildToCompare);
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}
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public void Add(EntityModel entityModel, BuildToCompareModel buildToCompare, int atInterval)
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{
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BuildOrderModel buildOrder = buildToCompare.BuildOrderModel;
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var buildOrder = buildToCompare.BuildOrderModel;
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if (!buildOrder.StartedOrders.ContainsKey(atInterval))
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buildOrder.StartedOrders.Add(atInterval, new List<EntityModel>());
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var production = entityModel.Production();
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var completedTime = atInterval;
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if (production != null) completedTime += production.BuildTime;
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@@ -64,17 +140,12 @@ public class EconomyComparisionService : IEconomyComparisonService
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NotifyDataChanged();
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}
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private int IntervalMax = 1024;
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private List<EconomyModel> CalculateEconomy(BuildToCompareModel buildToCompare, int fromInterval = 0)
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{
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// We don't consider things mining at zero seconds
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if (fromInterval == 0)
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{
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fromInterval = 1;
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}
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BuildOrderModel buildOrder = buildToCompare.BuildOrderModel;
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if (fromInterval == 0) fromInterval = 1;
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var buildOrder = buildToCompare.BuildOrderModel;
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List<EconomyModel> buildEconomyOverTime = buildToCompare.EconomyOverTimeModel;
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@@ -195,93 +266,7 @@ public class EconomyComparisionService : IEconomyComparisonService
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return buildEconomyOverTime;
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}
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public void ChangeNumberOfTownHalls(int forPlayer, int toCount)
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{
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if (BuildsToCompare[forPlayer].NumberOfTownHallExpansions == toCount)
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{
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return;
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}
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BuildsToCompare[forPlayer].NumberOfTownHallExpansions = toCount;
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||||
|
||||
CalculateBuildOrder(BuildsToCompare[forPlayer]);
|
||||
|
||||
NotifyDataChanged();
|
||||
}
|
||||
|
||||
public void ChangeTownHallTiming(int forPlayer, int forTownHall, int toTiming)
|
||||
{
|
||||
if (BuildsToCompare[forPlayer].TimeToBuildTownHall[forTownHall] == toTiming)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BuildsToCompare[forPlayer].TimeToBuildTownHall[forTownHall] = toTiming;
|
||||
|
||||
CalculateBuildOrder(BuildsToCompare[forPlayer]);
|
||||
|
||||
NotifyDataChanged();
|
||||
}
|
||||
|
||||
public int GetTownHallCount(int forPlayer)
|
||||
{
|
||||
return BuildsToCompare[forPlayer].NumberOfTownHallExpansions;
|
||||
}
|
||||
|
||||
public int GetTownHallBuildTime(int forPlayer, int forTownHall)
|
||||
{
|
||||
return BuildsToCompare[forPlayer].TimeToBuildTownHall[forTownHall];
|
||||
}
|
||||
|
||||
public List<int> GetTownHallBuildTimes(int forPlayer)
|
||||
{
|
||||
return BuildsToCompare[forPlayer].TimeToBuildTownHall;
|
||||
}
|
||||
|
||||
public void ChangeFaction(int forPlayer, string toFaction)
|
||||
{
|
||||
if (BuildsToCompare[forPlayer].Faction.Equals(toFaction))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BuildsToCompare[forPlayer].Faction = toFaction;
|
||||
NotifyDataChanged();
|
||||
}
|
||||
|
||||
public string GetFaction(int forPlayer)
|
||||
{
|
||||
return BuildsToCompare[forPlayer].Faction;
|
||||
}
|
||||
|
||||
public void ChangeColor(int forPlayer, string toColor)
|
||||
{
|
||||
if (BuildsToCompare[forPlayer].ChartColor.Equals(toColor))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
BuildsToCompare[forPlayer].ChartColor = toColor;
|
||||
NotifyDataChanged();
|
||||
}
|
||||
|
||||
public string GetColor(int forPlayer)
|
||||
{
|
||||
return BuildsToCompare[forPlayer].ChartColor;
|
||||
}
|
||||
|
||||
public void Subscribe(Action action)
|
||||
{
|
||||
OnChange += action;
|
||||
}
|
||||
|
||||
public void Unsubscribe(Action action)
|
||||
{
|
||||
OnChange -= action;
|
||||
}
|
||||
|
||||
|
||||
private event Action OnChange = null!;
|
||||
|
||||
private void NotifyDataChanged()
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
using Model.BuildOrders;
|
||||
using Model.Economy;
|
||||
using Model.Economy;
|
||||
using Model.Entity;
|
||||
using Model.Types;
|
||||
|
||||
@@ -8,7 +7,7 @@ namespace Services.Immortal;
|
||||
public class EconomyService : IEconomyService
|
||||
{
|
||||
private List<EconomyModel> buildEconomyOverTime = null!;
|
||||
|
||||
|
||||
private Dictionary<string, List<EconomyModel>> specficEconomiesOverTime = null!;
|
||||
|
||||
public List<EconomyModel> GetOverTime()
|
||||
@@ -29,11 +28,8 @@ public class EconomyService : IEconomyService
|
||||
public void Calculate(IBuildOrderService buildOrder, ITimingService timing, int fromInterval)
|
||||
{
|
||||
// We don't consider things mining at zero seconds
|
||||
if (fromInterval == 0)
|
||||
{
|
||||
fromInterval = 1;
|
||||
}
|
||||
|
||||
if (fromInterval == 0) fromInterval = 1;
|
||||
|
||||
//TODO Break all this up
|
||||
if (buildEconomyOverTime == null)
|
||||
{
|
||||
@@ -44,7 +40,8 @@ public class EconomyService : IEconomyService
|
||||
|
||||
|
||||
if (buildEconomyOverTime.Count > timing.GetAttackTime())
|
||||
buildEconomyOverTime.RemoveRange(timing.GetAttackTime(), buildEconomyOverTime.Count - timing.GetAttackTime());
|
||||
buildEconomyOverTime.RemoveRange(timing.GetAttackTime(),
|
||||
buildEconomyOverTime.Count - timing.GetAttackTime());
|
||||
|
||||
while (buildEconomyOverTime.Count < timing.GetAttackTime())
|
||||
buildEconomyOverTime.Add(new EconomyModel { Interval = buildEconomyOverTime.Count - 1 });
|
||||
@@ -52,14 +49,14 @@ public class EconomyService : IEconomyService
|
||||
for (var interval = fromInterval; interval < timing.GetAttackTime(); interval++)
|
||||
{
|
||||
buildEconomyOverTime[interval] = new EconomyModel();
|
||||
|
||||
|
||||
var economyAtSecond = buildEconomyOverTime[interval];
|
||||
|
||||
|
||||
CarryOverEconomyFromPreviousInterval(interval, economyAtSecond);
|
||||
|
||||
SetupCurrentInverval(buildOrder, economyAtSecond, interval);
|
||||
AddPassivePyreGain(interval, economyAtSecond);
|
||||
float freeWorkers = economyAtSecond.WorkerCount - economyAtSecond.BusyWorkerCount;
|
||||
float freeWorkers = economyAtSecond.WorkerCount - economyAtSecond.BusyWorkerCount;
|
||||
var workersNeeded = AddFundsFromHarvestPoints(economyAtSecond, freeWorkers);
|
||||
workersNeeded -= CalculateCreatingWorkerCosts(economyAtSecond);
|
||||
MakeNeededNewWorkersRequests(workersNeeded, economyAtSecond);
|
||||
@@ -70,6 +67,14 @@ public class EconomyService : IEconomyService
|
||||
NotifyDataChanged();
|
||||
}
|
||||
|
||||
|
||||
public EconomyModel GetEconomy(int atInterval)
|
||||
{
|
||||
if (atInterval >= buildEconomyOverTime.Count) return buildEconomyOverTime.Last();
|
||||
|
||||
return buildEconomyOverTime[atInterval];
|
||||
}
|
||||
|
||||
private static void SetupCurrentInverval(IBuildOrderService buildOrder, EconomyModel economyAtSecond, int interval)
|
||||
{
|
||||
economyAtSecond.Interval = interval;
|
||||
@@ -129,8 +134,8 @@ public class EconomyService : IEconomyService
|
||||
*/
|
||||
private static int CalculateCreatingWorkerCosts(EconomyModel economyAtSecond)
|
||||
{
|
||||
int createdWorkers = 0;
|
||||
|
||||
var createdWorkers = 0;
|
||||
|
||||
if (economyAtSecond.CreatingWorkerCount > 0)
|
||||
for (var i = 0; i < economyAtSecond.CreatingWorkerDelays.Count; i++)
|
||||
if (economyAtSecond.CreatingWorkerDelays[i] > 0)
|
||||
@@ -158,8 +163,8 @@ public class EconomyService : IEconomyService
|
||||
*/
|
||||
private static int AddFundsFromHarvestPoints(EconomyModel economyAtSecond, float freeWorkers)
|
||||
{
|
||||
int workersNeeded = 0;
|
||||
|
||||
var workersNeeded = 0;
|
||||
|
||||
foreach (var entity in economyAtSecond.HarvestPoints)
|
||||
{
|
||||
var harvester = entity.Harvest();
|
||||
@@ -188,10 +193,7 @@ public class EconomyService : IEconomyService
|
||||
|
||||
private static void AddPassivePyreGain(int interval, EconomyModel economyAtSecond)
|
||||
{
|
||||
if (interval % 3 == 0)
|
||||
{
|
||||
economyAtSecond.Pyre += 1;
|
||||
}
|
||||
if (interval % 3 == 0) economyAtSecond.Pyre += 1;
|
||||
}
|
||||
|
||||
private void CarryOverEconomyFromPreviousInterval(int interval, EconomyModel economyAtSecond)
|
||||
@@ -210,14 +212,6 @@ public class EconomyService : IEconomyService
|
||||
}
|
||||
|
||||
|
||||
public EconomyModel GetEconomy(int atInterval)
|
||||
{
|
||||
if (atInterval >= buildEconomyOverTime.Count) return buildEconomyOverTime.Last();
|
||||
|
||||
return buildEconomyOverTime[atInterval];
|
||||
}
|
||||
|
||||
|
||||
private event Action OnChange = null!;
|
||||
|
||||
private void NotifyDataChanged()
|
||||
|
||||
@@ -15,11 +15,11 @@
|
||||
</PropertyGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<PackageReference Include="YamlDotNet" Version="11.2.1" />
|
||||
<PackageReference Include="YamlDotNet" Version="11.2.1"/>
|
||||
</ItemGroup>
|
||||
|
||||
<ItemGroup>
|
||||
<ProjectReference Include="..\Model\Model.csproj" />
|
||||
<ProjectReference Include="..\Model\Model.csproj"/>
|
||||
</ItemGroup>
|
||||
|
||||
</Project>
|
||||
|
||||
@@ -6,13 +6,13 @@ namespace Services.Website;
|
||||
public class SearchService : ISearchService
|
||||
{
|
||||
private readonly IDocumentationService documentationService;
|
||||
|
||||
private bool isLoaded;
|
||||
private readonly INoteService noteService;
|
||||
|
||||
|
||||
private readonly IWebsiteService websiteService;
|
||||
|
||||
private bool isLoaded;
|
||||
|
||||
public SearchService(IWebsiteService websiteService, INoteService noteService,
|
||||
IDocumentationService documentationService)
|
||||
{
|
||||
|
||||
@@ -29,12 +29,8 @@ public class VariableService : IVariableService
|
||||
var variables = (await httpClient.GetFromJsonAsync<Variable[]>("generated/Variables.json"))!
|
||||
.ToList();
|
||||
|
||||
foreach (var variable in variables)
|
||||
{
|
||||
Variables.Add(variable.Key, variable.Value);
|
||||
}
|
||||
|
||||
foreach (var variable in variables) Variables.Add(variable.Key, variable.Value);
|
||||
|
||||
isLoaded = true;
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user