Adding a playground project for playing with MudBlazor
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@inherits LayoutComponentBase
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@Body
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<MudThemeProvider @ref="@_mudThemeProvider" @bind-IsDarkMode="@_isDarkMode"/>
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<MudDialogProvider/>
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<MudSnackbarProvider/>
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@code {
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private bool _isDarkMode;
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private MudThemeProvider _mudThemeProvider;
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protected override async Task OnAfterRenderAsync(bool firstRender)
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{
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if (firstRender)
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{
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_isDarkMode = await _mudThemeProvider.GetSystemPreference();
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StateHasChanged();
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}
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}
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}
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