Some stub map placeholder for future content
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-2
@@ -2,7 +2,7 @@
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namespace Model.Entity.Parts;
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public class EntityHarvestModel : IEntityPartInterface
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public class EntityHarvesterModel : IEntityPartInterface
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{
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public string Type { get; set; } = "EntityHarvestModel";
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public ResourceType Resource { get; set; } = ResourceType.Alloy;
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@@ -12,7 +12,6 @@ public class EntityHarvestModel : IEntityPartInterface
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public int TotalAmount { get; set; }
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public bool RequiresWorker { get; set; }
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public bool IsDepleted(float interval, float startedAt)
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{
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var lifeTime = interval - startedAt;
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@@ -0,0 +1,14 @@
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using System.Collections.Generic;
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using Model.Types;
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namespace Model.Entity.Parts;
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public class EntityMapBasePlatformModel : IEntityPartInterface
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{
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public string Type { get; set; } = "EntityMapBasePlatformModel";
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public List<string> ConnectedResourceNodes { get; set; } = new();
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}
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@@ -0,0 +1,12 @@
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using System.Collections.Generic;
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using Model.Types;
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namespace Model.Entity.Parts;
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public class EntityMapModel : IEntityPartInterface
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{
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public string Type { get; set; } = "EntityMapModel";
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public string PlayerCount { get; set; } = "Two";
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public List<string> ResourcePlatforms { get; set; } = [];
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}
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@@ -0,0 +1,10 @@
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using Model.Types;
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namespace Model.Entity.Parts;
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public class EntityResourceNodeAlloyModel : IEntityPartInterface
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{
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public string Type { get; set; } = "EntityResourceNodeAlloyModel";
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public ResourceType Resource { get; set; } = ResourceType.Alloy;
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public int DefaultAmount { get; set; }
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}
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