feat(Storage) Storage feature done
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@@ -127,8 +127,8 @@
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List<EntityModel> searches = default!;
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string selectedFactionType = FactionType.Any;
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string selectedImmortalType = ImmortalType.Any;
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string selectedFactionType = DataType.Any;
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string selectedImmortalType = DataType.Any;
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string selectedEntityType = EntityType.Army;
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string searchText = "";
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@@ -174,7 +174,7 @@
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{
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selectedFactionType = EntityFilterService.GetFactionType();
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if (selectedFactionType == FactionType.Any)
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if (selectedFactionType == DataType.Any)
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{
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factions = defaults.ToList();
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}
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@@ -199,7 +199,7 @@
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{
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selectedImmortalType = EntityFilterService.GetImmortalType();
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if (selectedImmortalType == ImmortalType.Any)
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if (selectedImmortalType == DataType.Any)
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{
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immortals = factions.ToList();
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}
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