feat(Storage) Storage feature done
This commit is contained in:
@@ -14,18 +14,20 @@ public class BuildOrderService : IBuildOrderService
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{
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private readonly BuildOrderModel _buildOrder = new();
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private readonly ITimingService _timingService;
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private readonly IToastService _toastService;
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private int _lastInterval;
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public BuildOrderService(IToastService toastService)
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public BuildOrderService(IToastService toastService, ITimingService timingService)
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{
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_toastService = toastService;
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_timingService = timingService;
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Reset();
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}
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public int BuildingInputDelay { get; set; } = 2;
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public Dictionary<int, List<EntityModel>> StartedOrders => _buildOrder.StartedOrders;
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public Dictionary<int, List<EntityModel>> CompletedOrders => _buildOrder.CompletedOrders;
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public Dictionary<string, int> UniqueCompletedTimes => _buildOrder.UniqueCompletedTimes;
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@@ -241,14 +243,12 @@ public class BuildOrderService : IBuildOrderService
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_buildOrder.UniqueCompleted[entityRemoved.DataType]
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.Remove(_buildOrder.UniqueCompleted[entityRemoved.DataType].Last());
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if (entityRemoved.Production() != null
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&& entityRemoved.Production()!.ProducedBy != null
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&& entityRemoved.Supply() != null
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if (entityRemoved.Production() != null
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&& entityRemoved.Production()!.ProducedBy != null
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&& entityRemoved.Supply() != null
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&& entityRemoved.Supply()!.Takes > 0)
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{
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_buildOrder.TrainingCapacityUsed.Remove(_buildOrder.TrainingCapacityUsed.Last());
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}
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if (entityRemoved.Info().Descriptive == DescriptiveType.Worker)
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{
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RemoveLast();
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@@ -339,7 +339,7 @@ public class BuildOrderService : IBuildOrderService
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public int? WillMeetTrainingQueue(EntityModel entity)
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{
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Console.WriteLine($"WillMeetTrainingQueue {entity.Info().Name}");
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var supply = entity.Supply();
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var production = entity.Production();
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@@ -348,7 +348,7 @@ public class BuildOrderService : IBuildOrderService
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if (supply == null || production == null || supply.Takes.Equals(0))
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{
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Console.WriteLine(supply == null ? "Was Null" : supply.Takes);
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return 1;
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}
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@@ -358,47 +358,50 @@ public class BuildOrderService : IBuildOrderService
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Console.WriteLine("Produced by Nothing");
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return 1;
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}
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var uniqueCompleted = _buildOrder.UniqueCompleted[producedBy];
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var shortestIncrement = int.MaxValue;
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var trainingSlots = 0;
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bool didDelay = false;
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var didDelay = false;
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foreach (var productionEntity in uniqueCompleted) trainingSlots += productionEntity.Supply()!.Grants;
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while (true)
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{
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var usedSlots = 0;
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foreach (var used in _buildOrder.TrainingCapacityUsed)
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if (checkedInterval >= used.StartingUsageTime && checkedInterval < used.StopUsageTime)
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{
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{
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usedSlots += used.UsedSlots;
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var duration = used.StopUsageTime - used.StartingUsageTime;
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if (duration < shortestIncrement) shortestIncrement = duration;
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Console.WriteLine($"Used slots {used.UsedSlots} Duration {duration} Start {used.StartingUsageTime} Stop {used.StopUsageTime} ");
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Console.WriteLine(
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$"Used slots {used.UsedSlots} Duration {duration} Start {used.StartingUsageTime} Stop {used.StopUsageTime} ");
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}
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if (usedSlots + supply.Takes <= trainingSlots)
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{
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if (didDelay)
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{
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_toastService.AddToast(new ToastModel{Title = "Waited", SeverityType = SeverityType.Information, Message = $"Had to wait {checkedInterval - _lastInterval}s for Training Queue."});
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}
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_toastService.AddToast(new ToastModel
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{
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Title = "Waited", SeverityType = SeverityType.Information,
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Message = $"Had to wait {checkedInterval - _lastInterval}s for Training Queue."
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});
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Console.WriteLine($"Time {checkedInterval} did Delay {didDelay}");
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return checkedInterval;
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}
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checkedInterval += shortestIncrement;
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didDelay = true;
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if (shortestIncrement == int.MaxValue)
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{
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Console.WriteLine($"MaxValue");
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Console.WriteLine("MaxValue");
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return null;
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}
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}
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@@ -421,7 +424,7 @@ public class BuildOrderService : IBuildOrderService
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{
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atInterval = interval;
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if (entity.EntityType != EntityType.Army) atInterval += BuildingInputDelay;
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if (entity.EntityType != EntityType.Army) atInterval += _timingService.BuildingInputDelay;
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return true;
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}
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@@ -6,20 +6,20 @@ public class EntityViewType
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{
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public static string Detailed = "Detailed";
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public static string Plain = "Plain";
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}
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public class EntityDisplayService : IEntityDisplayService
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{
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private string _displayType;
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public EntityDisplayService(IStorageService storageService)
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{
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_displayType = storageService.GetValue<bool>(StorageKeys.IsPlainView)
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? EntityViewType.Plain : EntityViewType.Detailed;
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_displayType = storageService.GetValue<bool>(StorageKeys.IsPlainView)
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? EntityViewType.Plain
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: EntityViewType.Detailed;
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}
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public List<string> DefaultChoices()
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{
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return new List<string> { EntityViewType.Detailed, EntityViewType.Plain };
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@@ -42,7 +42,7 @@ public class EntityDisplayService : IEntityDisplayService
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public void SetDisplayType(string displayType)
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{
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this._displayType = displayType;
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_displayType = displayType;
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NotifyDataChanged();
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}
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@@ -16,12 +16,12 @@ public class EntityFilterService : IEntityFilterService
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{
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private readonly List<string> _entityChoices = new();
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private readonly List<string> _factionChoices = new() { FactionType.Any, FactionType.QRath, FactionType.Aru };
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private readonly List<string> _factionChoices = new() { DataType.Any, DataType.FACTION_QRath, DataType.FACTION_Aru };
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private readonly List<string> _immortalChoices = new();
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private string _entityType = EntityType.Army;
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private string _searchText = "";
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private string _selectedFaction = FactionType.Any;
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private string _selectedImmortal = ImmortalType.Any;
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private string _selectedFaction = DataType.Any;
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private string _selectedImmortal = DataType.Any;
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public EntityFilterService()
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{
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@@ -59,8 +59,8 @@ public class EntityFilterService : IEntityFilterService
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{
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if (_selectedFaction == factionType)
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{
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_selectedFaction = FactionType.None;
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_selectedImmortal = ImmortalType.None;
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_selectedFaction = DataType.None;
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_selectedImmortal = DataType.None;
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RefreshImmortalChoices();
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RefreshEntityChoices();
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@@ -71,7 +71,7 @@ public class EntityFilterService : IEntityFilterService
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}
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_selectedFaction = factionType;
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_selectedImmortal = ImmortalType.Any;
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_selectedImmortal = DataType.Any;
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RefreshImmortalChoices();
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RefreshEntityChoices();
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@@ -84,7 +84,7 @@ public class EntityFilterService : IEntityFilterService
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{
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if (_selectedImmortal == immortalType)
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{
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_selectedImmortal = ImmortalType.None;
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_selectedImmortal = DataType.None;
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NotifyDataChanged(EntityFilterEvent.OnRefreshImmortal);
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return true;
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}
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@@ -148,13 +148,13 @@ public class EntityFilterService : IEntityFilterService
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_immortalChoices.Add(ImmortalType.Xol);
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}*/
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if (_selectedFaction == FactionType.QRath || _selectedFaction == FactionType.Any)
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if (_selectedFaction == DataType.FACTION_QRath || _selectedFaction == DataType.Any)
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{
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_immortalChoices.Add(DataType.IMMORTAL_Orzum);
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_immortalChoices.Add(DataType.IMMORTAL_Ajari);
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}
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if (_selectedFaction == FactionType.Aru || _selectedFaction == FactionType.Any)
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if (_selectedFaction == DataType.FACTION_Aru || _selectedFaction == DataType.Any)
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{
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_immortalChoices.Add(DataType.IMMORTAL_Mala);
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_immortalChoices.Add(DataType.IMMORTAL_Xol);
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@@ -165,8 +165,8 @@ public class EntityFilterService : IEntityFilterService
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{
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_entityChoices.Clear();
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if (_selectedFaction == FactionType.QRath || _selectedFaction == FactionType.Aru ||
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_selectedFaction == FactionType.Any)
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if (_selectedFaction == DataType.FACTION_QRath || _selectedFaction == DataType.FACTION_Aru ||
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_selectedFaction == DataType.Any)
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{
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_entityChoices.Add(EntityType.Army);
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_entityChoices.Add(EntityType.Immortal);
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@@ -178,7 +178,7 @@ public class EntityFilterService : IEntityFilterService
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_entityChoices.Add(EntityType.Worker);
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}
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if (_selectedFaction == FactionType.Any) _entityChoices.Add(EntityType.Any);
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if (_selectedFaction == DataType.Any) _entityChoices.Add(EntityType.Any);
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}
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@@ -1,13 +1,29 @@
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using Model.Entity.Data;
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using Model.Types;
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using Services.Website;
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namespace Services.Immortal;
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public class ImmortalSelectionService : IImmortalSelectionService
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public class ImmortalSelectionService : IImmortalSelectionService, IDisposable
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{
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private string _selectedFaction = FactionType.QRath;
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private string _selectedFaction = DataType.FACTION_QRath;
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private string _selectedImmortal = DataType.IMMORTAL_Orzum;
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private readonly IStorageService _storageService;
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public ImmortalSelectionService(IStorageService storageService)
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{
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_storageService = storageService;
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_storageService.Subscribe(RefreshDefaults);
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RefreshDefaults();
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}
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void IDisposable.Dispose()
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{
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_storageService.Unsubscribe(RefreshDefaults);
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}
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public void Subscribe(Action action)
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{
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OnChange += action;
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@@ -18,37 +34,49 @@ public class ImmortalSelectionService : IImmortalSelectionService
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OnChange -= action;
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}
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public string GetFactionType()
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public string GetFaction()
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{
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return _selectedFaction;
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}
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public string GetImmortalType()
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public string GetImmortal()
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{
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return _selectedImmortal;
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}
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public bool SelectFactionType(string factionType)
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public bool SelectFaction(string faction)
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{
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if (_selectedFaction == factionType) return false;
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_selectedFaction = factionType;
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if (_selectedFaction == faction) return false;
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_selectedFaction = faction;
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if (_selectedFaction == FactionType.QRath) _selectedImmortal = DataType.IMMORTAL_Orzum;
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if (_selectedFaction == DataType.FACTION_QRath) _selectedImmortal = DataType.IMMORTAL_Orzum;
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if (_selectedFaction == FactionType.Aru) _selectedImmortal = DataType.IMMORTAL_Mala;
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if (_selectedFaction == DataType.FACTION_Aru) _selectedImmortal = DataType.IMMORTAL_Mala;
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NotifyDataChanged();
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return true;
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}
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public bool SelectImmortalType(string immortalType)
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public bool SelectImmortal(string immortal)
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{
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if (_selectedImmortal == immortalType) return false;
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_selectedImmortal = immortalType;
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if (_selectedImmortal == immortal) return false;
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_selectedImmortal = immortal;
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NotifyDataChanged();
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return true;
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}
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private void RefreshDefaults()
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{
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var foundFaction = _storageService.GetValue<string?>(StorageKeys.SelectedFaction);
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var foundImmortal = _storageService.GetValue<string?>(StorageKeys.SelectedImmortal);
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if (foundFaction != null) _selectedFaction = foundFaction;
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if (foundImmortal != null) _selectedImmortal = foundImmortal;
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NotifyDataChanged();
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}
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private event Action OnChange = null!;
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private void NotifyDataChanged()
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@@ -1,10 +1,27 @@
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namespace Services.Immortal;
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using Services.Website;
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public class TimingService : ITimingService
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namespace Services.Immortal;
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public class TimingService : ITimingService, IDisposable
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{
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private readonly IStorageService _storageService;
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private int attackTime = 1500;
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private int travelTime = 30;
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public TimingService(IStorageService storageService)
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{
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_storageService = storageService;
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_storageService.Subscribe(RefreshDefaults);
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RefreshDefaults();
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}
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void IDisposable.Dispose()
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{
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_storageService.Unsubscribe(RefreshDefaults);
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}
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public void Subscribe(Action? action)
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{
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OnChange += action;
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@@ -15,6 +32,10 @@ public class TimingService : ITimingService
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OnChange -= action;
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}
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public int BuildingInputDelay { get; set; } = 2;
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public int WaitTime { get; set; } = 30;
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public int WaitTo { get; set; } = 60;
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public int GetAttackTime()
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{
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return attackTime;
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@@ -43,6 +64,29 @@ public class TimingService : ITimingService
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}
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}
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private void RefreshDefaults()
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{
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//TODO Timing has changed in Storage
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//TODO Timing has changed in itself
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var foundAttackTime = _storageService.GetValue<int?>(StorageKeys.AttackTime);
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var foundTravelTime = _storageService.GetValue<int?>(StorageKeys.TravelTime);
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var foundBuildInputDefault = _storageService.GetValue<int?>(StorageKeys.BuildInputDelay);
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var foundWaitTime = _storageService.GetValue<int?>(StorageKeys.WaitTime);
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var foundWaitTo = _storageService.GetValue<int?>(StorageKeys.WaitTo);
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if (foundAttackTime != null) attackTime = (int)foundAttackTime;
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if (foundTravelTime != null) travelTime = (int)foundTravelTime;
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if (foundBuildInputDefault != null) BuildingInputDelay = (int)foundBuildInputDefault;
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if (foundWaitTime != null) WaitTime = (int)foundWaitTime;
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if (foundWaitTo != null) WaitTo = (int)foundWaitTo;
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NotifyDataChanged();
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}
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private event Action? OnChange;
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private void NotifyDataChanged()
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Reference in New Issue
Block a user