Auto formatting

This commit is contained in:
2022-05-02 02:04:40 -04:00
parent f103dc7bed
commit b2516fc80a
64 changed files with 683 additions and 548 deletions
+1 -1
View File
@@ -28,7 +28,7 @@ public class BuildOrderModel
public Dictionary<string, int> UniqueCompletedTimes { get; set; } = new();
public Dictionary<string, int> UniqueCompletedCount { get; set; } = new();
public Dictionary<int, int> SupplyCountTimes { get; set; } = new();
public Dictionary<string, List<EntityModel>> UniqueCompleted { get; set; } = new();
public List<TrainingCapacityUsedModel> TrainingCapacityUsed { get; set; } = new();
+1 -1
View File
@@ -11,7 +11,7 @@ public class PointModel
var display = Interval / highestInterval * displayScale;
return ((int)display).ToString();
}
public string GetValue(float highestValue, float displayScale)
{
+147 -92
View File
@@ -60,12 +60,11 @@ public class DATA
Notes = @"Doesn't take up a scout slot."
})
.AddPart(new EntityRequirementModel { Id = DataType.TEAPOT_Teapot })
.AddPart(new EntitySupplyModel{Takes = 1})
.AddPart(new EntitySupplyModel { Takes = 1 })
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 50 })
.AddPart(new EntityVitalityModel { Health = 100, DefenseLayer = 30, Armor = ArmorType.Light })
.AddPart(new EntityMovementModel { Speed = 280, Movement = MovementType.Air })
.AddPart(new EntityIdPassiveModel{ Id = DataType.PASSIVE_Detection})
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_Detection })
},
// Families
@@ -448,7 +447,8 @@ public class DATA
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityVanguardAddedModel
{ ReplaceId = DataType.UNIT_Sipari, ImmortalId = DataType.IMMORTAL_Orzum })
.AddPart(new EntityProductionModel { Alloy = 100, BuildTime = 24, ProducedBy = DataType.BUILDING_LegionHall})
.AddPart(new EntityProductionModel
{ Alloy = 100, BuildTime = 24, ProducedBy = DataType.BUILDING_LegionHall })
.AddPart(new EntitySupplyModel { Takes = 4 })
.AddPart(new EntityVitalityModel { Health = 180, DefenseLayer = 100, Armor = ArmorType.Light })
.AddPart(new EntityWeaponModel
@@ -477,7 +477,8 @@ public class DATA
.AddPart(new EntityTierModel { Tier = 3 })
.AddPart(new EntityHotkeyModel { Hotkey = "R", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 200, Ether = 125, BuildTime = 40, ProducedBy = DataType.BUILDING_Angelarium })
.AddPart(new EntityProductionModel
{ Alloy = 200, Ether = 125, BuildTime = 40, ProducedBy = DataType.BUILDING_Angelarium })
.AddPart(new EntityVitalityModel { Health = 350, DefenseLayer = 120, Armor = ArmorType.Heavy })
.AddPart(new EntitySupplyModel { Takes = 6 })
.AddPart(new EntityWeaponModel
@@ -516,7 +517,8 @@ public class DATA
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityVanguardAddedModel
{ ReplaceId = DataType.UNIT_Magi, ImmortalId = DataType.IMMORTAL_Ajari })
.AddPart(new EntityProductionModel { Alloy = 75, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_LegionHall })
.AddPart(new EntityProductionModel
{ Alloy = 75, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_LegionHall })
.AddPart(new EntitySupplyModel { Takes = 4 })
.AddPart(new EntityVitalityModel
{ Health = 140, DefenseLayer = 100, Armor = ArmorType.Light, IsEtheric = true })
@@ -550,7 +552,8 @@ public class DATA
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityVanguardAddedModel
{ ReplaceId = DataType.UNIT_Hallower, ImmortalId = DataType.IMMORTAL_Ajari })
.AddPart(new EntityProductionModel { Alloy = 150, Ether = 100, BuildTime = 40, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntityProductionModel
{ Alloy = 150, Ether = 100, BuildTime = 40, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntitySupplyModel { Takes = 5 })
.AddPart(new EntityVitalityModel
{ Energy = 100, Health = 100, DefenseLayer = 100, Armor = ArmorType.Medium, IsEtheric = true })
@@ -586,7 +589,8 @@ public class DATA
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityVanguardAddedModel
{ ReplaceId = DataType.UNIT_Underspine, ImmortalId = DataType.IMMORTAL_Mala })
.AddPart(new EntityProductionModel { Alloy = 175, Ether = 50, BuildTime = 35, ProducedBy = DataType.BUILDING_AmberWomb })
.AddPart(new EntityProductionModel
{ Alloy = 175, Ether = 50, BuildTime = 35, ProducedBy = DataType.BUILDING_AmberWomb })
.AddPart(new EntitySupplyModel { Takes = 5 })
.AddPart(new EntityVitalityModel
{ Health = 160, DefenseLayer = 40, Armor = ArmorType.Medium, IsEtheric = false })
@@ -615,7 +619,8 @@ public class DATA
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityVanguardAddedModel
{ ReplaceId = DataType.UNIT_RedSeer, ImmortalId = DataType.IMMORTAL_Mala })
.AddPart(new EntityProductionModel { Alloy = 60, Ether = 150, BuildTime = 45, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntityProductionModel
{ Alloy = 60, Ether = 150, BuildTime = 45, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntitySupplyModel { Takes = 4 })
.AddPart(new EntityVitalityModel
{
@@ -645,7 +650,8 @@ public class DATA
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityVanguardAddedModel
{ ReplaceId = DataType.UNIT_MaskedHunter, ImmortalId = DataType.IMMORTAL_Xol })
.AddPart(new EntityProductionModel { Alloy = 50, Ether = 0, BuildTime = 20, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntityProductionModel
{ Alloy = 50, Ether = 0, BuildTime = 20, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntitySupplyModel { Takes = 2 })
.AddPart(new EntityVitalityModel
{ Health = 85, DefenseLayer = 10, Armor = ArmorType.Light, IsEtheric = false })
@@ -674,7 +680,8 @@ public class DATA
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityVanguardAddedModel
{ ReplaceId = DataType.UNIT_Bloodbound, ImmortalId = DataType.IMMORTAL_Xol })
.AddPart(new EntityProductionModel { Alloy = 80, Ether = 80, BuildTime = 35, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntityProductionModel
{ Alloy = 80, Ether = 80, BuildTime = 35, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntitySupplyModel { Takes = 4 })
.AddPart(new EntityVitalityModel
{
@@ -689,7 +696,6 @@ public class DATA
})
.AddPart(new EntityIdAbilityModel { Id = DataType.ABILITY_LethalBond })
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_CastingFromBlood })
},
// Units
// Q'Rath
@@ -719,7 +725,8 @@ public class DATA
.AddPart(new EntityVanguardReplacedModel
{ ImmortalId = DataType.IMMORTAL_Orzum, ReplacedById = DataType.VANGUARD_Zentari_Orzum })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 75, BuildTime = 25, ProducedBy = DataType.BUILDING_LegionHall })
.AddPart(new EntityProductionModel
{ Alloy = 75, BuildTime = 25, ProducedBy = DataType.BUILDING_LegionHall })
.AddPart(new EntitySupplyModel { Takes = 3 })
.AddPart(new EntityVitalityModel { Health = 140, DefenseLayer = 70, Armor = ArmorType.Light })
.AddPart(new EntityRequirementModel
@@ -750,7 +757,8 @@ public class DATA
.AddPart(new EntityTierModel { Tier = 1.5f })
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 75, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_LegionHall })
.AddPart(new EntityProductionModel
{ Alloy = 75, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_LegionHall })
.AddPart(new EntitySupplyModel { Takes = 3 })
.AddPart(new EntityVanguardReplacedModel
{ ImmortalId = DataType.IMMORTAL_Ajari, ReplacedById = DataType.VANGUARD_Saoshin_Ajari })
@@ -788,7 +796,8 @@ public class DATA
.AddPart(new EntityTierModel { Tier = 1.5f })
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 40, BuildTime = 30, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 40, BuildTime = 30, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntitySupplyModel { Takes = 4 })
.AddPart(new EntityRequirementModel
{
@@ -823,7 +832,8 @@ public class DATA
.AddPart(new EntityTierModel { Tier = 2 })
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 125, Ether = 10, BuildTime = 35, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntityProductionModel
{ Alloy = 125, Ether = 10, BuildTime = 35, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntitySupplyModel { Takes = 4 })
.AddPart(new EntityVitalityModel { Health = 120, DefenseLayer = 100, Armor = ArmorType.Medium })
.AddPart(new EntityRequirementModel
@@ -855,7 +865,8 @@ public class DATA
.AddPart(new EntityTierModel { Tier = 2 })
.AddPart(new EntityHotkeyModel { Hotkey = "F", HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 150, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntityProductionModel
{ Alloy = 150, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntitySupplyModel { Takes = 5 })
.AddPart(new EntityVitalityModel { Health = 175, DefenseLayer = 150, Armor = ArmorType.Medium })
.AddPart(new EntityRequirementModel
@@ -890,7 +901,8 @@ public class DATA
.AddPart(new EntityTierModel { Tier = 2 })
.AddPart(new EntityHotkeyModel { Hotkey = "W", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 190, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntityProductionModel
{ Alloy = 190, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntitySupplyModel { Takes = 5 })
.AddPart(new EntityVitalityModel { Health = 200, DefenseLayer = 100, Armor = ArmorType.Heavy })
.AddPart(new EntityMovementModel { Speed = 340, Movement = MovementType.Ground })
@@ -924,7 +936,8 @@ public class DATA
.AddPart(new EntityVanguardReplacedModel
{ ImmortalId = DataType.IMMORTAL_Ajari, ReplacedById = DataType.VANGUARD_ArkMother_Ajari })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 150, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntityProductionModel
{ Alloy = 150, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_SoulFoundry })
.AddPart(new EntitySupplyModel { Takes = 5 })
.AddPart(new EntityRequirementModel
{
@@ -956,7 +969,8 @@ public class DATA
.AddPart(new EntityTierModel { Tier = 3 })
.AddPart(new EntityHotkeyModel { Hotkey = "E", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 150, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_Angelarium })
.AddPart(new EntityProductionModel
{ Alloy = 150, Ether = 75, BuildTime = 35, ProducedBy = DataType.BUILDING_Angelarium })
.AddPart(new EntitySupplyModel { Takes = 5 })
.AddPart(new EntityVitalityModel { Health = 150, DefenseLayer = 100, Armor = ArmorType.Medium })
.AddPart(new EntityMovementModel { Speed = 525, Movement = MovementType.Air })
@@ -982,7 +996,8 @@ public class DATA
.AddPart(new EntityTierModel { Tier = 3 })
.AddPart(new EntityHotkeyModel { Hotkey = "A", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 250, Ether = 100, BuildTime = 50, ProducedBy = DataType.BUILDING_Angelarium })
.AddPart(new EntityProductionModel
{ Alloy = 250, Ether = 100, BuildTime = 50, ProducedBy = DataType.BUILDING_Angelarium })
.AddPart(new EntitySupplyModel { Takes = 9 })
.AddPart(new EntityVitalityModel { Health = 350, DefenseLayer = 200, Armor = ArmorType.Heavy })
.AddPart(new EntityRequirementModel
@@ -1020,7 +1035,8 @@ public class DATA
.AddPart(new EntityVanguardReplacedModel
{ ImmortalId = DataType.IMMORTAL_Orzum, ReplacedById = DataType.VANGUARD_Sceptre_Orzum })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 175, Ether = 100, BuildTime = 40, ProducedBy = DataType.BUILDING_Angelarium })
.AddPart(new EntityProductionModel
{ Alloy = 175, Ether = 100, BuildTime = 40, ProducedBy = DataType.BUILDING_Angelarium })
.AddPart(new EntitySupplyModel { Takes = 6 })
.AddPart(new EntityRequirementModel
{
@@ -1042,7 +1058,8 @@ public class DATA
.AddPart(new EntityTierModel { Tier = 3.5f })
.AddPart(new EntityHotkeyModel { Hotkey = "F", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 110, Ether = 250, BuildTime = 55, ProducedBy = DataType.BUILDING_Angelarium })
.AddPart(new EntityProductionModel
{ Alloy = 110, Ether = 250, BuildTime = 55, ProducedBy = DataType.BUILDING_Angelarium })
.AddPart(new EntitySupplyModel { Takes = 6 })
.AddPart(new EntityRequirementModel
{
@@ -1102,7 +1119,8 @@ public class DATA
Requirement = RequirementType.Production_Building
})
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 50, BuildTime = 20, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntityProductionModel
{ Alloy = 50, BuildTime = 20, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntitySupplyModel { Takes = 2 })
.AddPart(new EntityVitalityModel
{ Health = 85, DefenseLayer = 25, Defense = DefenseType.Overgrowth, Armor = ArmorType.Light })
@@ -1130,7 +1148,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 75, Ether = 30, BuildTime = 25, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntityProductionModel
{ Alloy = 75, Ether = 30, BuildTime = 25, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntitySupplyModel { Takes = 3 })
.AddPart(new EntityVitalityModel { Health = 160, DefenseLayer = 70, Armor = ArmorType.Heavy })
.AddPart(new EntityMovementModel { Speed = 378, Movement = MovementType.Ground })
@@ -1161,7 +1180,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 80, Ether = 80, BuildTime = 30, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntityProductionModel
{ Alloy = 80, Ether = 80, BuildTime = 30, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntitySupplyModel { Takes = 4 })
.AddPart(new EntityVitalityModel
{ Energy = 60, Health = 100, DefenseLayer = 40, Armor = ArmorType.Light })
@@ -1174,7 +1194,6 @@ public class DATA
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_QuenchingScythes })
.AddPart(new EntityIdPassiveModel { Id = DataType.ABILITY_CullingStrike })
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_CastingFromBlood })
},
{
DataType.UNIT_RedSeer,
@@ -1195,7 +1214,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "F", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 40, Ether = 140, BuildTime = 40, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntityProductionModel
{ Alloy = 40, Ether = 140, BuildTime = 40, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntitySupplyModel { Takes = 3 })
.AddPart(new EntityVitalityModel
{
@@ -1233,7 +1253,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 70, Ether = 50, BuildTime = 25, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntityProductionModel
{ Alloy = 70, Ether = 50, BuildTime = 25, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
.AddPart(new EntitySupplyModel { Takes = 3 })
.AddPart(new EntityVitalityModel { Health = 140, DefenseLayer = 40, Armor = ArmorType.Medium })
.AddPart(new EntityMovementModel { Speed = 350, Movement = MovementType.Ground })
@@ -1263,7 +1284,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 95, Ether = 20, BuildTime = 30, ProducedBy = DataType.BUILDING_AmberWomb })
.AddPart(new EntityProductionModel
{ Alloy = 95, Ether = 20, BuildTime = 30, ProducedBy = DataType.BUILDING_AmberWomb })
.AddPart(new EntitySupplyModel { Takes = 4 })
.AddPart(new EntityVitalityModel { Health = 100, DefenseLayer = 40, Armor = ArmorType.Medium })
.AddPart(new EntityMovementModel { Speed = 382, Movement = MovementType.Ground })
@@ -1293,7 +1315,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "F", HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 150, Ether = 80, BuildTime = 40, ProducedBy = DataType.BUILDING_AmberWomb })
.AddPart(new EntityProductionModel
{ Alloy = 150, Ether = 80, BuildTime = 40, ProducedBy = DataType.BUILDING_AmberWomb })
.AddPart(new EntitySupplyModel { Takes = 5 })
.AddPart(new EntityVitalityModel { Health = 175, DefenseLayer = 60, Armor = ArmorType.Heavy })
.AddPart(new EntityMovementModel { Speed = 350, Movement = MovementType.Ground })
@@ -1328,7 +1351,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "E", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 40, Ether = 40, BuildTime = 30, ProducedBy = DataType.BUILDING_BoneCanopy })
.AddPart(new EntityProductionModel
{ Alloy = 40, Ether = 40, BuildTime = 30, ProducedBy = DataType.BUILDING_BoneCanopy })
.AddPart(new EntitySupplyModel { Takes = 2 })
.AddPart(new EntityVitalityModel { Health = 35, DefenseLayer = 10, Armor = ArmorType.Light })
.AddPart(new EntityMovementModel { Speed = 532, Movement = MovementType.Air })
@@ -1353,7 +1377,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "R", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 80, Ether = 50, BuildTime = 30, ProducedBy = DataType.BUILDING_BoneCanopy })
.AddPart(new EntityProductionModel
{ Alloy = 80, Ether = 50, BuildTime = 30, ProducedBy = DataType.BUILDING_BoneCanopy })
.AddPart(new EntitySupplyModel { Takes = 3 })
.AddPart(new EntityVitalityModel { Health = 120, DefenseLayer = 40, Armor = ArmorType.Light })
.AddPart(new EntityMovementModel { Speed = 525, Movement = MovementType.Air })
@@ -1375,7 +1400,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "W", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 80, Ether = 30, BuildTime = 30, ProducedBy = DataType.BUILDING_AmberWomb })
.AddPart(new EntityProductionModel
{ Alloy = 80, Ether = 30, BuildTime = 30, ProducedBy = DataType.BUILDING_AmberWomb })
.AddPart(new EntitySupplyModel { Takes = 3 })
.AddPart(new EntityVitalityModel { Health = 120, DefenseLayer = 45, Armor = ArmorType.Medium })
.AddPart(new EntityMovementModel { Speed = 350, Movement = MovementType.Ground })
@@ -1403,7 +1429,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "A", HoldSpace = true, HotkeyGroup = "Z" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 190, Ether = 150, BuildTime = 50, ProducedBy = DataType.BUILDING_BoneCanopy })
.AddPart(new EntityProductionModel
{ Alloy = 190, Ether = 150, BuildTime = 50, ProducedBy = DataType.BUILDING_BoneCanopy })
.AddPart(new EntitySupplyModel { Takes = 8 })
.AddPart(new EntityVitalityModel { Health = 350, DefenseLayer = 100, Armor = ArmorType.Heavy })
.AddPart(new EntityMovementModel { Speed = 210, Movement = MovementType.Air })
@@ -1438,7 +1465,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 100, BuildTime = 100, ProducedBy = DataType.BUILDING_Reliquary })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 100, BuildTime = 100, ProducedBy = DataType.BUILDING_Reliquary })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_Reliquary,
@@ -1457,7 +1485,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "R", HoldSpace = true, HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 80, Ether = 80, BuildTime = 34, ProducedBy = DataType.BUILDING_HouseOfFadingSaints })
.AddPart(new EntityProductionModel
{ Alloy = 80, Ether = 80, BuildTime = 34, ProducedBy = DataType.BUILDING_HouseOfFadingSaints })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_HouseOfFadingSaints,
@@ -1475,7 +1504,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "TAB", HoldSpace = true })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 100, BuildTime = 43, ProducedBy = DataType.BUILDING_EyeOfAros })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 100, BuildTime = 43, ProducedBy = DataType.BUILDING_EyeOfAros })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_EyeOfAros,
@@ -1495,7 +1525,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 50, Ether = 100, BuildTime = 60, ProducedBy = DataType.BUILDING_Reliquary })
.AddPart(new EntityProductionModel
{ Alloy = 50, Ether = 100, BuildTime = 60, ProducedBy = DataType.BUILDING_Reliquary })
.AddPart(new EntityRequirementModel
{ Id = DataType.BUILDING_Reliquary, Requirement = RequirementType.Research_Building })
.AddPart(new EntityVanguardAddedModel
@@ -1511,7 +1542,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "TAB", HoldSpace = true })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 75, Ether = 75, BuildTime = 29, ProducedBy = DataType.BUILDING_HouseOfFadingSaints })
.AddPart(new EntityProductionModel
{ Alloy = 75, Ether = 75, BuildTime = 29, ProducedBy = DataType.BUILDING_HouseOfFadingSaints })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_HouseOfFadingSaints,
@@ -1525,7 +1557,8 @@ public class DATA
{ Name = "Windstep", Descriptive = DescriptiveType.Upgrade, Description = "Unlocks windstep." })
.AddPart(new EntityHotkeyModel { Hotkey = "W", HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 50, Ether = 75, BuildTime = 55, ProducedBy = DataType.BUILDING_Reliquary })
.AddPart(new EntityProductionModel
{ Alloy = 50, Ether = 75, BuildTime = 55, ProducedBy = DataType.BUILDING_Reliquary })
.AddPart(new EntityRequirementModel
{ Id = DataType.BUILDING_Reliquary, Requirement = RequirementType.Production_Building })
},
@@ -1539,7 +1572,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "E", HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 150, Ether = 100, BuildTime = 43, ProducedBy = DataType.BUILDING_Reliquary })
.AddPart(new EntityProductionModel
{ Alloy = 150, Ether = 100, BuildTime = 43, ProducedBy = DataType.BUILDING_Reliquary })
.AddPart(new EntityRequirementModel
{ Id = DataType.BUILDING_Reliquary, Requirement = RequirementType.Research_Building })
.AddPart(new EntityIdUpgradeModel { Id = DataType.UPGRADE_WindStep })
@@ -1555,7 +1589,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 75, Ether = 100, BuildTime = 60, ProducedBy = DataType.BUILDING_HouseOfFadingSaints })
.AddPart(new EntityProductionModel
{ Alloy = 75, Ether = 100, BuildTime = 60, ProducedBy = DataType.BUILDING_HouseOfFadingSaints })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_HouseOfFadingSaints,
@@ -1572,7 +1607,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "Q", HoldSpace = true, HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 100, BuildTime = 43, ProducedBy = DataType.BUILDING_EyeOfAros })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 100, BuildTime = 43, ProducedBy = DataType.BUILDING_EyeOfAros })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_EyeOfAros,
@@ -1591,7 +1627,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "A", HoldSpace = true, HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 75, BuildTime = 45, ProducedBy = DataType.BUILDING_BearerOfTheCrown })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 75, BuildTime = 45, ProducedBy = DataType.BUILDING_BearerOfTheCrown })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_BearerOfTheCrown, Requirement = RequirementType.Production_Building
@@ -1607,7 +1644,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "R", HoldSpace = true, HotkeyGroup = "TAB" })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityProductionModel { Alloy = 150, Ether = 100, BuildTime = 30, ProducedBy = DataType.BUILDING_EyeOfAros })
.AddPart(new EntityProductionModel
{ Alloy = 150, Ether = 100, BuildTime = 30, ProducedBy = DataType.BUILDING_EyeOfAros })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_EyeOfAros, Requirement = RequirementType.Production_Building
@@ -1638,7 +1676,8 @@ public class DATA
Id = DataType.BUILDING_Neurocyte,
Requirement = RequirementType.Production_Building
})
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 80, BuildTime = 60, ProducedBy = DataType.BUILDING_Neurocyte })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 80, BuildTime = 60, ProducedBy = DataType.BUILDING_Neurocyte })
},
{
DataType.UPGRADE_BloodMothersFevor,
@@ -1659,7 +1698,8 @@ public class DATA
Id = DataType.BUILDING_AltarOfTheWorthy,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 150, BuildTime = 80, ProducedBy = DataType.BUILDING_RedVale })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 150, BuildTime = 80, ProducedBy = DataType.BUILDING_RedVale })
},
{
DataType.UPGRADE_DenInstinct,
@@ -1672,7 +1712,8 @@ public class DATA
Id = DataType.BUILDING_Neurocyte,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 120, BuildTime = 45, ProducedBy = DataType.BUILDING_Neurocyte })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 120, BuildTime = 45, ProducedBy = DataType.BUILDING_Neurocyte })
},
{
DataType.UPGRADE_PursuitLigaments,
@@ -1685,7 +1726,8 @@ public class DATA
Id = DataType.BUILDING_Neurocyte,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityProductionModel { Alloy = 75, Ether = 100, BuildTime = 45, ProducedBy = DataType.BUILDING_Neurocyte })
.AddPart(new EntityProductionModel
{ Alloy = 75, Ether = 100, BuildTime = 45, ProducedBy = DataType.BUILDING_Neurocyte })
},
{
DataType.UPGRADE_ResinantDeploy,
@@ -1703,7 +1745,8 @@ public class DATA
Id = DataType.BUILDING_AmberWomb,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityProductionModel { Alloy = 50, Ether = 100, BuildTime = 43, ProducedBy = DataType.BUILDING_Neurocyte })
.AddPart(new EntityProductionModel
{ Alloy = 50, Ether = 100, BuildTime = 43, ProducedBy = DataType.BUILDING_Neurocyte })
},
{
DataType.UPGRADE_XacalDamage,
@@ -1716,7 +1759,8 @@ public class DATA
Id = DataType.BUILDING_Neurocyte,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 75, BuildTime = 60, ProducedBy = DataType.BUILDING_Neurocyte })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 75, BuildTime = 60, ProducedBy = DataType.BUILDING_Neurocyte })
},
{
DataType.UPGRADE_BehemothCapacity,
@@ -1729,7 +1773,8 @@ public class DATA
Id = DataType.BUILDING_DeepNest,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityProductionModel { Alloy = 150, Ether = 150, BuildTime = 46, ProducedBy = DataType.BUILDING_DeepNest })
.AddPart(new EntityProductionModel
{ Alloy = 150, Ether = 150, BuildTime = 46, ProducedBy = DataType.BUILDING_DeepNest })
},
{
DataType.UPGRADE_WraithBowRange,
@@ -1747,7 +1792,8 @@ public class DATA
Id = DataType.BUILDING_Neurocyte,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityProductionModel { Alloy = 50, Ether = 75, BuildTime = 29, ProducedBy = DataType.BUILDING_Neurocyte })
.AddPart(new EntityProductionModel
{ Alloy = 50, Ether = 75, BuildTime = 29, ProducedBy = DataType.BUILDING_Neurocyte })
},
{
@@ -1766,7 +1812,8 @@ public class DATA
Id = DataType.BUILDING_Neurocyte,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 80, BuildTime = 60, ProducedBy = DataType.BUILDING_Neurocyte })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 80, BuildTime = 60, ProducedBy = DataType.BUILDING_Neurocyte })
.AddPart(new EntityVanguardAddedModel
{ ReplaceId = DataType.UPGRADE_Offering, ImmortalId = DataType.IMMORTAL_Xol })
},
@@ -1782,7 +1829,8 @@ public class DATA
})
.AddPart(new EntityHotkeyModel { Hotkey = "CAPSLOCK", HotkeyGroup = "TAB", HoldSpace = false })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
.AddPart(new EntityProductionModel { Alloy = 100, Ether = 125, BuildTime = 80, ProducedBy = DataType.BUILDING_RedVale })
.AddPart(new EntityProductionModel
{ Alloy = 100, Ether = 125, BuildTime = 80, ProducedBy = DataType.BUILDING_RedVale })
.AddPart(new EntityRequirementModel
{
Id = DataType.BUILDING_RedVale,
@@ -1808,7 +1856,8 @@ public class DATA
Id = DataType.BUILDING_RedVale,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityProductionModel { Alloy = 75, Ether = 120, BuildTime = 80, ProducedBy = DataType.BUILDING_RedVale })
.AddPart(new EntityProductionModel
{ Alloy = 75, Ether = 120, BuildTime = 80, ProducedBy = DataType.BUILDING_RedVale })
.AddPart(new EntityVanguardReplacedModel
{ ImmortalId = DataType.IMMORTAL_Xol, ReplacedById = DataType.ABILITY_BirthingStorm })
},
@@ -1823,26 +1872,27 @@ public class DATA
Id = DataType.BUILDING_RedVale,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityProductionModel { Alloy = 75, Ether = 120, BuildTime = 80, ProducedBy = DataType.BUILDING_RedVale })
.AddPart(new EntityProductionModel
{ Alloy = 75, Ether = 120, BuildTime = 80, ProducedBy = DataType.BUILDING_RedVale })
.AddPart(new EntityVanguardAddedModel
{ ImmortalId = DataType.IMMORTAL_Mala, ReplaceId = DataType.ABILITY_BloodPlague })
},
// Passives
// Neutral
{
DataType.PASSIVE_Detection,
new EntityModel(DataType.PASSIVE_Detection, EntityType.Passive)
.AddPart(new EntityInfoModel
{
Name = "Detection", Descriptive = DescriptiveType.Passive,
Description =
@"Unit can see all hidden units in its detection radius."
})
.AddPart(new EntityFactionModel { Faction = DataType.Any })
},
DataType.PASSIVE_Detection,
new EntityModel(DataType.PASSIVE_Detection, EntityType.Passive)
.AddPart(new EntityInfoModel
{
Name = "Detection", Descriptive = DescriptiveType.Passive,
Description =
@"Unit can see all hidden units in its detection radius."
})
.AddPart(new EntityFactionModel { Faction = DataType.Any })
},
{
DataType.PASSIVE_BastionPassives,
new EntityModel(DataType.PASSIVE_BastionPassives, EntityType.Passive)
@@ -2036,7 +2086,7 @@ public class DATA
})
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
},
{
DataType.PASSIVE_HallowedWeapons,
new EntityModel(DataType.PASSIVE_HallowedWeapons, EntityType.Passive)
@@ -2289,20 +2339,20 @@ public class DATA
{ Id = DataType.UPGRADE_XacalDamage, Requirement = RequirementType.Research_Upgrade })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
},
{
DataType.PASSIVE_CastingFromBlood,
new EntityModel(DataType.PASSIVE_CastingFromBlood, EntityType.Passive)
.AddPart(new EntityInfoModel
{
Name = "Cast From Blood", Descriptive = DescriptiveType.Ability,
Description =
@"This unit can spend life to cast abilities when it doesn't have enough energy.",
Notes = "They must have at least one remaining hitpoint after to perform Cast From Blood."
})
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
},
DataType.PASSIVE_CastingFromBlood,
new EntityModel(DataType.PASSIVE_CastingFromBlood, EntityType.Passive)
.AddPart(new EntityInfoModel
{
Name = "Cast From Blood", Descriptive = DescriptiveType.Ability,
Description =
@"This unit can spend life to cast abilities when it doesn't have enough energy.",
Notes = "They must have at least one remaining hitpoint after to perform Cast From Blood."
})
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
},
{
DataType.PASSIVE_OssifyingSwarm,
new EntityModel(DataType.PASSIVE_OssifyingSwarm, EntityType.Passive)
@@ -2401,8 +2451,7 @@ public class DATA
@"Spawns a mine that reveals enemy units, slows them, and makes them take increased damage for a duration."
})
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_QRath })
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "D", HoldSpace = true})
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "D", HoldSpace = true })
.AddPart(new EntityProductionModel { DefensiveLayer = 30, Cooldown = 40 })
.AddPart(new EntityRequirementModel { Id = DataType.UPGRADE_RadiantWard })
.AddPart(new EntityVitalityModel
@@ -2591,7 +2640,7 @@ public class DATA
.AddPart(new EntityHotkeyModel { Hotkey = "R", HotkeyGroup = "D" })
.AddPart(new EntityVanguardAddedModel
{ ImmortalId = DataType.IMMORTAL_Xol, ReplaceId = DataType.ABILITY_CullingStrike })
.AddPart(new EntityProductionModel { Energy = 40, Cooldown = 4})
.AddPart(new EntityProductionModel { Energy = 40, Cooldown = 4 })
.AddPart(new EntityFactionModel { Faction = DataType.FACTION_Aru })
},
{
@@ -2686,8 +2735,11 @@ public class DATA
{ ImmortalId = DataType.IMMORTAL_Mala, ReplaceId = DataType.UNIT_Acaaluk })
.AddPart(new EntityProductionModel { Energy = 80, BuildTime = 10, Cooldown = 30 })
.AddPart(new EntitySupplyModel { Takes = 0 })
.AddPart(new EntityVitalityModel { Health = 300, DefenseLayer = 100, Armor = ArmorType.Heavy,
Lasts = 75, Vision = 1000})
.AddPart(new EntityVitalityModel
{
Health = 300, DefenseLayer = 100, Armor = ArmorType.Heavy,
Lasts = 75, Vision = 1000
})
.AddPart(new EntityMovementModel { Speed = 0, Movement = MovementType.Ground })
.AddPart(new EntityWeaponModel
{
@@ -3021,9 +3073,12 @@ public class DATA
Id = DataType.BUILDING_KeeperOfTheHardenedFlames,
Requirement = RequirementType.Research_Building
})
.AddPart(new EntityWeaponModel {Damage = 14, Range = 700, SecondsBetweenAttacks = 1.8f, Targets
= TargetType.All})
.AddPart(new EntityIdPassiveModel {Id = DataType.PASSIVE_HallowedWeapons})
.AddPart(new EntityWeaponModel
{
Damage = 14, Range = 700, SecondsBetweenAttacks = 1.8f, Targets
= TargetType.All
})
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_HallowedWeapons })
.AddPart(new EntityVitalityModel
{ Health = 300, DefenseLayer = 150, Armor = ArmorType.Heavy, IsStructure = true })
.AddPart(new EntityIdPassiveModel { Id = DataType.PASSIVE_PsalmOfFire })
+8 -9
View File
@@ -4,7 +4,7 @@ public static class DataType
{
public static string Any = "Any";
public static string None = "None";
public static string PYREEVENT_TowerKilled = "9a923928-b016-49f2-8c7d-950abf09e287";
public static string PYREEVENT_CampTaken = "cc27a9b2-69e2-4322-8102-7a9f8bea7871";
public static string PYREEVENT_MinerTaken = "5b158cf2-2810-4a2a-8131-c4fe4b392ce9";
@@ -17,7 +17,7 @@ public static class DataType
public static string FAMILY_Rae = "ce8d60f3-b590-4619-ad90-27e65f77312b";
public static string FAMILY_Demonic = "f61a3630-9474-4ec3-bc71-997cacc52bc1";
public static string FAMILY_NazRa = "56cc934f-57a9-442c-909a-25690f836679";
public static string FACTION_Neutral = "95da29af-99da-45fe-80f6-4ae1cc0d0f47";
public static string FACTION_Aru = "fb103962-7518-48df-b7d9-83906a009db8";
public static string FACTION_Iratek = "dbc12bda-b4f2-4fa0-8270-18dc1646d62d";
@@ -55,8 +55,7 @@ public static class DataType
public static string ISPELL_RedTithe = "57008163-5e3a-4b95-98f3-d00b54e18684";
public static string ISPELL_RainOfBlood = "792df385-c66a-4710-9f75-97731897a565";
public static string IPASSIVE_HealingGround = "3ec17526-8dc5-4592-9c15-ef1d9b1ca2f6";
public static string IPASSIVE_Expansionist = "b6cd4335-2165-44c3-b3dc-4500c0111870";
@@ -126,7 +125,7 @@ public static class DataType
public static string UPGRADE_Stalk = "36fbc2c0-e9e3-4f54-a79a-981db908c25c";
public static string UPGRADE_Ambush = "6cf83dc9-717f-4fa9-b417-a3371474a1da";
public static string PASSIVE_Detection = "434468fa-83b2-4fc9-a38c-1a3d00bcf055";
public static string PASSIVE_WraithBowRange = "196dd8a6-2044-44e1-aac4-fbaa40552699";
@@ -160,9 +159,9 @@ public static class DataType
public static string PASSIVE_HallowingRites = "9c8ae47b-954e-4a17-8f35-f128c9114b61";
public static string PASSIVE_RegentsWrath = "f111f004-6548-4430-9d13-ef44ab108ae7";
public static string PASSIVE_PsalmOfFire = "d28f6b7c-d319-4fb8-bdd4-92ede40a0751";
public static string PASSIVE_HallowedWeapons = "f9ac4b3e-d02d-42d4-8d9d-beb9c5d7edcb";
public static string PASSIVE_Zeal = "62c4942b-5578-422d-8d4e-d1789f4efa68";
public static string PASSIVE_HallowedGround = "bdb28984-246f-4642-84ab-9e83c02b3e2e";
public static string PASSIVE_Rootway = "46768d4a-5047-4973-b5ca-995cda25ee8d";
@@ -181,9 +180,9 @@ public static class DataType
public static string PASSIVE_OssifyingSwarm = "b8897247-8393-416e-b246-409a6b3263c2";
public static string PASSIVE_CastingFromBlood = "c97d1cf1-67d9-402b-9fa1-1abb9bfd7bfd";
public static string PASSIVE_QuenchingScythes = "dbf07db4-e7b6-4f81-9f8e-e5391850eead";
public static string PASSIVE_AaroxBurn = "921fe250-2b97-40c0-9765-9e6c1e766dd5";
-1
View File
@@ -1,5 +1,4 @@
using Model.Entity.Data;
using Model.Types;
namespace Model.Entity.Parts;
+6 -6
View File
@@ -62,8 +62,8 @@ public class HotkeyModel
PositionX = 4,
PositionY = 0
},
new()
{
KeyText = "`",
@@ -71,7 +71,7 @@ public class HotkeyModel
PositionX = 0,
PositionY = 1
},
new()
{
KeyText = "Q",
@@ -100,7 +100,7 @@ public class HotkeyModel
PositionX = 4,
PositionY = 1
},
new()
{
KeyText = "CAPSLOCK",
@@ -108,7 +108,7 @@ public class HotkeyModel
PositionX = 0,
PositionY = 2
},
new()
{
KeyText = "A",
@@ -130,7 +130,7 @@ public class HotkeyModel
PositionX = 3,
PositionY = 2
},
new()
{
KeyText = "F",
+2 -2
View File
@@ -4,7 +4,7 @@
<TargetFramework>net7.0</TargetFramework>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="YamlDotNet" Version="11.2.1" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1"/>
<PackageReference Include="YamlDotNet" Version="11.2.1"/>
</ItemGroup>
</Project>
-1
View File
@@ -8,5 +8,4 @@ public class WebPageModel
public string Description { get; set; } = "Add description";
public string Href { get; set; } = null;
public string IsPrivate { get; set; } = "True";
}
+1 -1
View File
@@ -10,7 +10,7 @@ public class WebSectionModel
public string Description { get; set; } = "Add description";
public int Order { get; set; } = 0;
public string IsPrivate { get; set; } = "True";
public string Icon { get; set; } = "fa-icons";
public bool OnlyIcon { get; set; } = false;