Fixing Bonestalker build time
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@@ -651,7 +651,7 @@ public class DATA
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.AddPart(new EntityVanguardAddedModel
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{ ReplaceId = DataType.UNIT_MaskedHunter, ImmortalId = DataType.IMMORTAL_Xol })
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.AddPart(new EntityProductionModel
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{ Alloy = 50, Ether = 0, BuildTime = 20, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
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{ Alloy = 50, Ether = 0, BuildTime = 16, ProducedBy = DataType.BUILDING_AltarOfTheWorthy })
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.AddPart(new EntitySupplyModel { Takes = 2 })
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.AddPart(new EntityVitalityModel
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{ Health = 85, DefenseLayer = 10, Armor = ArmorType.Light, IsEtheric = false })
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