diff --git a/IGP/Pages/BuildCalculator/Parts/BuildChartComponent.razor b/IGP/Pages/BuildCalculator/Parts/BuildChartComponent.razor
index 37e2985..9377355 100644
--- a/IGP/Pages/BuildCalculator/Parts/BuildChartComponent.razor
+++ b/IGP/Pages/BuildCalculator/Parts/BuildChartComponent.razor
@@ -23,10 +23,8 @@ else
var x = int.Parse(point.GetInterval(chart.HighestIntervalPoint, chart.IntervalDisplayMax));
if (takenPixels.ContainsKey(x)) continue;
-
takenPixels.Add(x, true);
-
buildEconomyOverTime = null!;
-
- private Dictionary> specficEconomiesOverTime = null!;
+ private List? buildEconomyOverTime;
public List GetOverTime()
{
@@ -30,15 +29,13 @@ public class EconomyService : IEconomyService
// We don't consider things mining at zero seconds
if (fromInterval == 0) fromInterval = 1;
- //TODO Break all this up
if (buildEconomyOverTime == null)
{
- buildEconomyOverTime = new List();
+ buildEconomyOverTime = [];
for (var interval = 0; interval < timing.GetAttackTime(); interval++)
buildEconomyOverTime.Add(new EconomyModel { Interval = interval });
}
-
if (buildEconomyOverTime.Count > timing.GetAttackTime())
buildEconomyOverTime.RemoveRange(timing.GetAttackTime(),
buildEconomyOverTime.Count - timing.GetAttackTime());
@@ -54,7 +51,7 @@ public class EconomyService : IEconomyService
CarryOverEconomyFromPreviousInterval(interval, economyAtSecond);
- SetupCurrentInverval(buildOrder, economyAtSecond, interval);
+ SetupCurrentInterval(buildOrder, economyAtSecond, interval);
AddPassivePyreGain(interval, economyAtSecond);
float freeWorkers = economyAtSecond.WorkerCount - economyAtSecond.BusyWorkerCount;
var workersNeeded = AddFundsFromHarvestPoints(economyAtSecond, freeWorkers);
@@ -70,12 +67,12 @@ public class EconomyService : IEconomyService
public EconomyModel GetEconomy(int atInterval)
{
- if (atInterval >= buildEconomyOverTime.Count) return buildEconomyOverTime.Last();
-
- return buildEconomyOverTime[atInterval];
+ return atInterval >= buildEconomyOverTime.Count
+ ? buildEconomyOverTime.Last()
+ : buildEconomyOverTime[atInterval];
}
- private static void SetupCurrentInverval(IBuildOrderService buildOrder, EconomyModel economyAtSecond, int interval)
+ private static void SetupCurrentInterval(IBuildOrderService buildOrder, EconomyModel economyAtSecond, int interval)
{
economyAtSecond.Interval = interval;
economyAtSecond.HarvestPoints =
@@ -86,74 +83,69 @@ public class EconomyService : IEconomyService
private static void HandledAddingNewHarvestPointsAndWorkersToEconomy(IBuildOrderService buildOrder, int interval,
EconomyModel economyAtSecond)
{
- if (buildOrder.CompletedOrders.TryGetValue(interval, out var completedAtInterval))
- foreach (var newEntity in completedAtInterval)
- {
- var harvest = newEntity;
- if (harvest != null) economyAtSecond.HarvestPoints.Add(harvest);
+ if (!buildOrder.CompletedOrders.TryGetValue(interval, out var completedAtInterval)) return;
+
+ foreach (var newEntity in completedAtInterval)
+ {
+ economyAtSecond.HarvestPoints.Add(newEntity);
- var production = newEntity.Production();
- if (production != null && production.RequiresWorker) economyAtSecond.BusyWorkerCount -= 1;
- }
+ var production = newEntity.Production();
+ if (production is { RequiresWorker: true }) economyAtSecond.BusyWorkerCount -= 1;
+ }
}
private static void SubtractFundsOnRequestedOrders(IBuildOrderService buildOrder, int interval,
EconomyModel economyAtSecond)
{
- if (buildOrder.StartedOrders.TryGetValue(interval, out var ordersAtTime))
- foreach (var order in ordersAtTime)
- {
- var foundEntity = EntityModel.GetDictionary()[order.DataType];
- var production = foundEntity.Production();
-
- if (production != null)
- {
- economyAtSecond.Alloy -= production.Alloy;
- economyAtSecond.Ether -= production.Ether;
- economyAtSecond.Pyre -= production.Pyre;
- var finishedAt = interval + production.BuildTime;
+ if (!buildOrder.StartedOrders.TryGetValue(interval, out var ordersAtTime)) return;
- if (production.RequiresWorker) economyAtSecond.BusyWorkerCount += 1;
-
- if (production.ConsumesWorker) economyAtSecond.WorkerCount -= 1;
- }
- }
+ foreach (var production in
+ ordersAtTime.Select(order => EntityModel.GetDictionary()[order.DataType])
+ .Select(foundEntity => foundEntity.Production())
+ .OfType())
+ {
+ economyAtSecond.Alloy -= production.Alloy;
+ economyAtSecond.Ether -= production.Ether;
+ economyAtSecond.Pyre -= production.Pyre;
+
+ if (production.RequiresWorker) economyAtSecond.BusyWorkerCount += 1;
+ if (production.ConsumesWorker) economyAtSecond.WorkerCount -= 1;
+ }
}
private static void MakeNeededNewWorkersRequests(int workersNeeded, EconomyModel economyAtSecond)
{
- if (workersNeeded > economyAtSecond.CreatingWorkerCount)
- {
- economyAtSecond.CreatingWorkerCount += 1;
- economyAtSecond.CreatingWorkerDelays.Add(20);
- }
+ if (workersNeeded <= economyAtSecond.CreatingWorkerCount) return;
+
+ economyAtSecond.CreatingWorkerCount += 1;
+ economyAtSecond.CreatingWorkerDelays.Add(20);
}
/**
- * Returns amount of workers created
+ * Returns number of workers created
*/
private static int CalculateCreatingWorkerCosts(EconomyModel economyAtSecond)
{
var createdWorkers = 0;
- if (economyAtSecond.CreatingWorkerCount > 0)
- for (var i = 0; i < economyAtSecond.CreatingWorkerDelays.Count; i++)
- if (economyAtSecond.CreatingWorkerDelays[i] > 0)
- {
- if (economyAtSecond.Alloy > 2.5f)
- {
- economyAtSecond.Alloy -= 2.5f;
- economyAtSecond.CreatingWorkerDelays[i]--;
- }
- }
- else
- {
- economyAtSecond.CreatingWorkerCount -= 1;
- economyAtSecond.WorkerCount += 1;
- createdWorkers++;
- economyAtSecond.CreatingWorkerDelays.Remove(i);
- i--;
- }
+ if (economyAtSecond.CreatingWorkerCount <= 0) return createdWorkers;
+
+ for (var i = 0; i < economyAtSecond.CreatingWorkerDelays.Count; i++)
+ if (economyAtSecond.CreatingWorkerDelays[i] > 0)
+ {
+ if (!(economyAtSecond.Alloy > 2.5f)) continue;
+
+ economyAtSecond.Alloy -= 2.5f;
+ economyAtSecond.CreatingWorkerDelays[i]--;
+ }
+ else
+ {
+ economyAtSecond.CreatingWorkerCount -= 1;
+ economyAtSecond.WorkerCount += 1;
+ createdWorkers++;
+ economyAtSecond.CreatingWorkerDelays.Remove(i);
+ i--;
+ }
return createdWorkers;
}
@@ -165,33 +157,43 @@ public class EconomyService : IEconomyService
{
var workersNeeded = 0;
- foreach (var entity in economyAtSecond.HarvestPoints)
+ foreach (var harvesterPoint in
+ economyAtSecond.HarvestPoints.Select(entity => entity.Harvest()))
{
- var harvester = entity.Harvest();
- if (harvester.RequiresWorker)
- if (harvester.Resource == ResourceType.Alloy)
+ switch (harvesterPoint.RequiresWorker)
+ {
+ case true:
{
- var usedWorkers = Math.Min(harvester.Slots, freeWorkers);
- economyAtSecond.Alloy += harvester.HarvestedPerInterval * usedWorkers;
- economyAtSecond.AlloyIncome += harvester.HarvestedPerInterval * usedWorkers;
+ if (harvesterPoint.Resource == ResourceType.Alloy)
+ {
+ var usedWorkers = Math.Min(harvesterPoint.Slots, freeWorkers);
+ economyAtSecond.Alloy += harvesterPoint.HarvestedPerInterval * usedWorkers;
+ economyAtSecond.AlloyIncome += harvesterPoint.HarvestedPerInterval * usedWorkers;
- freeWorkers -= usedWorkers;
+ freeWorkers -= usedWorkers;
- if (usedWorkers < harvester.Slots) workersNeeded += 1;
- }
+ if (usedWorkers < harvesterPoint.Slots) workersNeeded += 1;
+ }
- if (harvester.RequiresWorker == false)
- {
- if (harvester.Resource == ResourceType.Ether)
- {
- economyAtSecond.Ether += harvester.HarvestedPerInterval * harvester.Slots;
- economyAtSecond.EtherIncome += harvester.HarvestedPerInterval * harvester.Slots;
+ break;
}
-
- if (harvester.Resource == ResourceType.Alloy)
+ case false:
{
- economyAtSecond.Alloy += harvester.HarvestedPerInterval * harvester.Slots;
- economyAtSecond.AlloyIncome += harvester.HarvestedPerInterval * harvester.Slots;
+ switch (harvesterPoint.Resource)
+ {
+ case ResourceType.Ether:
+ economyAtSecond.Ether += harvesterPoint.HarvestedPerInterval * harvesterPoint.Slots;
+ economyAtSecond.EtherIncome += harvesterPoint.HarvestedPerInterval * harvesterPoint.Slots;
+ break;
+ case ResourceType.Alloy:
+ economyAtSecond.Alloy += harvesterPoint.HarvestedPerInterval * harvesterPoint.Slots;
+ economyAtSecond.AlloyIncome += harvesterPoint.HarvestedPerInterval * harvesterPoint.Slots;
+ break;
+ case ResourceType.Pyre:
+ break; // Pyre Miner?
+ }
+
+ break;
}
}
}