feat(Search) Search hotkey now working. CMD + K
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---
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title: Cheat Sheet
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summary: Handy links or quick information on this project.
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created_date: 2022-04-11
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updated_date: 2022-04-11
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title: Cheat Sheet summary: Handy links or quick information on this project. created_date: 2022-04-11 updated_date:
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2022-04-11
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---
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# Overview
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---
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title: Project Data
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summary: Using data in this project.
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created_date: 2022-04-11
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updated_date: 2022-04-11
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title: Project Data summary: Using data in this project. created_date: 2022-04-11 updated_date: 2022-04-11
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---
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# Overview
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---
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title: Setup
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summary: Get set up on developing this web project.
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created_date: 3/30/2022
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updated_date: 4/7/2022
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title: Setup summary: Get set up on developing this web project. created_date: 3/30/2022 updated_date: 4/7/2022
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---
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# Overview
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---
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title: Holdout
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summary: First coop test map in pre-alpha.
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created_date: 2/18/2022
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updated_date: 2/18/2022
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title: Holdout summary: First coop test map in pre-alpha. created_date: 2/18/2022 updated_date: 2/18/2022
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---
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Information contained in this note is based on this <a href="https://www.youtube.com/watch?v=XkAgOCIz3DE">YouTube,
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---
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title: Custom HotKey Setup
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summary: Customize your hotkeys in the pre-alpha.
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created_date: 4/13/2022
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updated_date: 4/13/2022
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title: Custom HotKey Setup summary: Customize your hotkeys in the pre-alpha. created_date: 4/13/2022 updated_date:
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4/13/2022
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---
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In the pre-alpha, IGP comes with some Unreal default hotkey setup.
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@@ -97,7 +95,8 @@ You can notice a single line of this file can be broken down like this.
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`ActionMappings=(ActionName="AttackMove",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=A)`
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- `ActionMappings=(***)`: Indicates content is an action mapping. i.e. a hotkey
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- `ActionName="AttackMove"`: Indicates the name of the selected action. Here, we are using the `AttackMove` move action, that forces your selected army to attack.
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- `ActionName="AttackMove"`: Indicates the name of the selected action. Here, we are using the `AttackMove` move action,
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that forces your selected army to attack.
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- `Key=A`: Indicates key being mapped to the action. Set to `Key=Tab` to require the Tab key to be pressed instead, to
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perform the `AttackMove` action.
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- `bShift=False`: Indicates that the Shift key is not held. Set to `bShift=True` to require a shift key held to
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---
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title: Armor Types
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summary: Heavy, Medium, and Light. What does it mean?
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created_date: 4/13/2000
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updated_date: 4/13/2000
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title: Armor Types summary: Heavy, Medium, and Light. What does it mean? created_date: 4/13/2000 updated_date: 4/13/2000
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---
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## Armor Types
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---
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title: Economy Overview
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summary: Alloy, Ether and Supply. Don't forget to expand!
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created_date: 1/01/2000
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updated_date: 1/01/2000
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title: Economy Overview summary: Alloy, Ether and Supply. Don't forget to expand!
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created_date: 1/01/2000 updated_date: 1/01/2000
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---
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---
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title: Families, Factions, and Immortal Vanguards
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summary: How IMMORTAL: Gates of Pyre handle your army selection choices
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created_date: 1/01/2000
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updated_date: 1/01/2000
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title: Families, Factions, and Immortal Vanguards summary: How IMMORTAL: Gates of Pyre handle your army selection
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choices created_date: 1/01/2000 updated_date: 1/01/2000
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---
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@@ -1,8 +1,6 @@
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---
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title: Immortals Spells and Pyre
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summary: Customize your hotkeys in the pre-alpha.
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created_date: 1/01/2000
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updated_date: 1/01/2000
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title: Immortals Spells and Pyre summary: Customize your hotkeys in the pre-alpha. created_date: 1/01/2000 updated_date:
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1/01/2000
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---
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## What are Immortals
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---
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title: Timing and Scouting
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summary: Knowing is half the battle.
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created_date: 1/01/2000
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updated_date: 1/01/2000
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title: Timing and Scouting summary: Knowing is half the battle. created_date: 1/01/2000 updated_date: 1/01/2000
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---
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## Timing
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