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This commit is contained in:
Vendored
+9
-24
@@ -28,30 +28,16 @@
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@@ -223,11 +209,12 @@
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"bases:Create new base": false
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"_Tasks Kanban.base",
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"Cooldown Practice Tool.md",
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"cooldown-button.md",
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"Build Calculator CmdLine.md",
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"_Tasks Kanban.base",
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"Device MAUI Pages Setup.md",
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"Feature Proposals.md",
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"Tasks/Worker Income UI and Tests.md",
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@@ -250,8 +237,6 @@
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"Tasks/Input building delay should have an effect on when a building is built. Tests against 0, 2, 4, 60.md",
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"Tasks/Hotkey Tests.md",
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"Tasks/Highest Alloy and Ether Tests.md",
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"Tasks/Get AI to Add easy Test Tasks.md",
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"Tasks/Helper Tutorial Info Improvements.md",
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"Tasks",
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"Images/Pasted image 20260601093510.png",
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"Images/Pasted image 20260601083333.png",
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@@ -0,0 +1,66 @@
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---
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type: Task
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status: Working On
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---
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Tool to practice using Pyre spells and unit spells.
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We are not going to reuse the already made hotkey UI because the buttons for this tool will have more complicated UI and logic.
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D key for unit abilities.
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V key for immortal abilities.
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For example, Pillar of Heaven costs 150 Pyre and has a cooldown of 120 seconds. So one could use it every 2 minutes.
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The Hotkey is R.
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Perhaps one would want to do that, then click Deploy on Absolvers.
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I am not sure what this accomplished from a tool perspective, besides training basic muscle memory.
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So we are going to need filters for picking faction and immortal again.
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If Q'Rath is selected with Orzum, the list of abilities are:
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Standard
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- Mobilize Q'Rath
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- Smite
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- Awestrike
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- Windstep
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- Deploy Magi
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- Deploy Absolver
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With Space
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- Tithe Blades
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- Ordained Passage
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- Deploy Sentinel
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- Radiant Ward
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Immortal
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- Summon Citadel
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- Empire Unbroken
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- Rook of Ira
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- Pillars of the Heavens
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Some of this abilities act differently.
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Smite, Awestrike work on one unit at a time.
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I am pretty sure Mobilize Q'Rath, Windstep, Deploy Magi, and Deploy Absolver will affect all units selected.
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So I need to add the ability press selection activity for Single or Group.
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Using these abilities need to depleted individual mana pools or the pyre pool.
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I'll need toggles for regeneration on Pyre and Mana.
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I'll also need button to fill all Pyre and Mana, refresh all abilities, or depleted all pools.
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@@ -1,4 +1,4 @@
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---
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type: Task
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status: Backlog
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status: Working On
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---
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+2
-16
@@ -55,22 +55,8 @@ views:
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- More Wait Tests.md
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- Timeline Tests.md
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Working On:
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- Changing Factions and Immortal should clear out build.md
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- Helper Tutorial Info Improvements.md
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- Highest Alloy and Ether Tests.md
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Backlog:
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- Fully Test the Build Calculator.md
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- Add an Ability to Favourite Data.md
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- Plan Calculator.md
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- Basic Build Order Sheet.md
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- Update the Reference Tables with Telerik.md
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- Make Examples be based on Database Information.md
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- Allow to Always see Advanced Options in Calculator without pressing Space.md
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- Remove Items from anywhere in the build calc timeline.md
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- Spells are currently a production item in data. Make the a ability item so they don't show under production table.md
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- WebAssembly back to Azure.md
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- Change Ctrl + K Hotkey to something that doesn't conflict with Edge or other browsers.md
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- Language Support.md
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- Tasks/Update the Reference Tables with Telerik.md
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Backlog: []
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AI Agent Work:
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- Top Borders in Calculator should change based on Selected Faction and Immortal.md
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Blocked Backlog:
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