feat(Documents) Notes/Docs page improvements and warning cleanup

This commit is contained in:
2022-04-07 13:30:00 -04:00
parent b270453030
commit d82e60efdf
223 changed files with 4396 additions and 2861 deletions
+13 -13
View File
@@ -16,60 +16,60 @@
--info: @info;
--info-border: @info_border;
</CodeComponent>
<br />
<br/>
<div class="color accent">
<div>Accent</div>
<div>
Base: <input type="color" value="@accent" @onchange="e => accent = e.Value.ToString()" />
Base: <input type="color" value="@accent" @onchange="e => accent = e.Value!.ToString()!"/>
</div>
</div>
<div class="color primary">
<div>Primary</div>
<div>
Base: <input type="color" value="@primary" @onchange="e => primary = e.Value.ToString()" />
Base: <input type="color" value="@primary" @onchange="e => primary = e.Value!.ToString()!"/>
</div>
<div>
Border: <input type="color" value="@primary_border" @onchange="e => primary_border = e.Value.ToString()" />
Border: <input type="color" value="@primary_border" @onchange="e => primary_border = e.Value!.ToString()!"/>
</div>
<div>
Hover Base: <input type="color" value="@primary_hover" @onchange="e => primary_hover = e.Value.ToString()" />
Hover Base: <input type="color" value="@primary_hover" @onchange="e => primary_hover = e.Value!.ToString()!"/>
</div>
<div>
Hover Border: <input type="color" value="@primary_border_hover" @onchange="e => primary_border_hover = e.Value.ToString()" />
Hover Border: <input type="color" value="@primary_border_hover" @onchange="e => primary_border_hover = e.Value!.ToString()!"/>
</div>
</div>
<div class="color secondary">
<div>Secondary</div>
<div>
Base: <input type="color" value="@secondary" @onchange="e => secondary = e.Value.ToString()" />
Base: <input type="color" value="@secondary" @onchange="e => secondary = e.Value!.ToString()!"/>
</div>
<div>
Hover Base: <input type="color" value="@secondary_hover" @onchange="e => secondary_hover = e.Value.ToString()" />
Hover Base: <input type="color" value="@secondary_hover" @onchange="e => secondary_hover = e.Value!.ToString()!"/>
</div>
<div>
Hover Border: <input type="color" value="@secondary_border_hover" @onchange="e => secondary_border_hover = e.Value.ToString()" />
Hover Border: <input type="color" value="@secondary_border_hover" @onchange="e => secondary_border_hover = e.Value!.ToString()!"/>
</div>
</div>
<div class="color paper">
<div>Paper</div>
<div>
Base: <input type="color" value="@paper" @onchange="e => paper = e.Value.ToString()" />
Base: <input type="color" value="@paper" @onchange="e => paper = e.Value!.ToString()!"/>
</div>
<div>
Border: <input type="color" value="@paper_border" @onchange="e => paper_border = e.Value.ToString()" />
Border: <input type="color" value="@paper_border" @onchange="e => paper_border = e.Value!.ToString()!"/>
</div>
</div>
<div class="color background">
<div>Background</div>
<div>
Base: <input type="color" value="@background" @onchange="e => background = e.Value.ToString()" />
Base: <input type="color" value="@background" @onchange="e => background = e.Value!.ToString()!"/>
</div>
</div>
<div class="color info">
<div>Info</div>
<div>
Base: <input type="color" value="@info" @onchange="e => info = e.Value.ToString()" />
Base: <input type="color" value="@info" @onchange="e => info = e.Value!.ToString()!"/>
</div>
</div>
</div>
@@ -2,7 +2,6 @@
<Title>Dialog</Title>
<Description>...</Description>
<Example>
<DialogComponent></DialogComponent>
</Example>
<Usage>
//TODO
@@ -12,7 +11,6 @@
</Code>
</MakingOfComponent>
@code {
}
@@ -12,7 +12,8 @@
Example Entity Content
</div>
@for (var i = 0; i < 1; i++) {
@for (var i = 0; i < 1; i++)
{
<div>
-@i Example Entity Content
</div>
@@ -27,7 +28,8 @@
Example Entity Content
</div>
@for (var i = 0; i < 2; i++) {
@for (var i = 0; i < 2; i++)
{
<div>
-@i Example Entity Content
</div>
@@ -42,7 +44,8 @@
Example Entity Content
</div>
@for (var i = 0; i < 1; i++) {
@for (var i = 0; i < 1; i++)
{
<div>
-@i Example Entity Content
</div>
@@ -12,7 +12,7 @@
<Example>
<div style="width: 300px; height: 450px;">
<LoadingComponent></LoadingComponent>
<LoadingComponent/>
</div>
</Example>
<Usage>